How do I use the CS and CS Extender to take a couple items from a few different mods, make copies of the items with different names and stats without affecting the mods they come from, and place them in the Oblivion worldspace so I can just go and grab them?
I tried this without the CS Extender at first to no avail. I did this by loading the Oblivion.esm and the mods that had the items I wanted into the CS without choosing an active mod so I didn't alter those mods and could create my own. I then double-clicked on the items in the Object window of the CS and changed their ID's. The CS asked me if I wanted to change the ID or copy and I would choose copy. I would find my copy, change it's name and stats to what I wanted and then click and drag it to the render screen in a location that was easy to go and pick up. Then I would click file, save, name my esp file what I wanted to be named and click save, and then the CS would crash, putting 2 files with the name I gave my esp in the Oblivion Data folder but they had no file size and didn't work with the CS or the game.
I was then told by 'display name already in use' that what I was doing was impossible without the CS Extender or another method more complex and not worth rementioning (lol). So I go to install it and the readme says I need to open the CS with OBSE, which I already have installed. I'm somewhat confused because I'm pretty sure that the obse_loader.exe activates Oblivion, and Oblivion has to be closed when using the CS. I'm not sure how to open the CS using OBSE.
Forgive me for I am new at this. Thanks.