TES Drugs

Post » Wed Sep 01, 2010 10:01 am

Is there a list that describes the uses and effects of TES drugs? Not just moon sugar and various pettals, are there any forms of chloroform or other anaethestics? What about drugs that alter states of mind and drugs that aid in bodily processes like digestion or sleeping?
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rebecca moody
 
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Post » Wed Sep 01, 2010 4:21 pm

I'm sure there are, but you may not find them in lore or in info at TIL, though some lore may tell you about the effects of INGREDIENTS rather than concoctions.

But I haven't completely played Oblivion yet; it may have fleshed this aspect out more. I think the notes you deliver for mages in quests give some insight on the more practical uses of potions and ingredients such as Ajira's notes, but I could be wrong.
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Catherine Harte
 
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Post » Wed Sep 01, 2010 8:18 pm

Morning Glory in Oblivion. It's a real life flower, and the pulp is boiled out and the water is used to make sheets of low-dose acid. Same with Elf Cups. They look exactly like a real like mushroom that people can eat, smoke, or boil down into a tea or into hits of low-dose acid.

There's the Hist Sap, also. Which is like taking a fat hit of acid.

Also, I believe the Hammerfellians have a certain weed that is smoked like weed, but I'm not certain of the name.

There's probably others too, just not told about in-game. I mean next time you play Morrowind, look at the Bittergreen plant and look at the leaves. They look EXACTLY like weed leaves.
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Angus Poole
 
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Post » Thu Sep 02, 2010 1:31 am

Felldew and Greenmote are both mind-altering drugs. Felldew has horrific withdrawal symptoms and Greenmote will cause the heart to burst if taken in more than minute amounts.
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Amanda savory
 
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Post » Wed Sep 01, 2010 10:40 am

Moon sugar kills you if taken in too high of an amount. Skooma is, IIRC, process moon sugar, which can either be smoked or drank. (Smoked in MW, drank in OB)

Of course, you can get high off just about anything... You just have to know how to do it, or what to do with it.
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Ymani Hood
 
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Post » Wed Sep 01, 2010 12:42 pm

Moon sugar kills you if taken in too high of an amount. Skooma is, IIRC, process moon sugar, which can either be smoked or drank. (Smoked in MW, drank in OB)

Of course, you can get high off just about anything... You just have to know how to do it, or what to do with it.


Ok, hold on. You don't drink it in OB.

It's just a game engine thing. It's easier to implement it that way. It's essentially speed in the real world sense, so it's smoked only. Can also be snorted. That's what they've got the pipes for.

Skooma is refined Moon Sugar, and Moon Sugar is the insight of pure magicka, the gift of Azura.
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Ownie Zuliana
 
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Post » Wed Sep 01, 2010 10:16 am

Ok, hold on. You don't drink it in OB.

It's just a game engine thing. It's easier to implement it that way. It's essentially speed in the real world sense, so it's smoked only. Can also be snorted. That's what they've got the pipes for.

Skooma is refined Moon Sugar, and Moon Sugar is the insight of pure magicka, the gift of Azura.

But what about the book "Confessions of a Dunmer Skooma-eater"? That implies that it can also be ingested. I also wonder if the pipe is used to refine sugar.
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gandalf
 
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Post » Wed Sep 01, 2010 11:41 pm

There are drugs in Daggerfall, and a few Noble and Thieves Guild quests involve trafficking them.
They are Indulcet, Sursum, Quaestro Vil, and Aegrotat.

For more information (mostly as pertains to gameplay), I'm just going to include an old post:

Alright, I did some poking around, accepting tons of thieves guild smuggling quests and eating the goods. And the DF Chronicles had some info as well. So the following is a compilation of both our efforts.

Daggerfall drugs
Drugs have 2 effects, a primary bad effect and a secondary good one (both are save vs poison). You almost always get the bad one, and hardly ever get the good one. (the only good one I managed to get was from Quaestro Vil.) Because of this, I do not know if the positive effects are permanent or not (temp fortified strength versus a permement increase). Secondary effects are also supposed to carry a "hallucination" effect, but I've never seen it in action, and would bet that, like so many other things, it didn't make it into the final game.

Indulcet: http://i6.photobucket.com/albums/y217/Jormungandr83/DFIMG/Drug2.gif. moderate onset time, relatively low duration.
1. damage to fatigue
2. increase in luck

Sursum: an amber powder (identical to indulcet). Low onset time, low duration.
1. heavy damage to intelligence
2. heavy increase in strength

Quaestro Vil: http://i6.photobucket.com/albums/y217/Jormungandr83/DFIMG/Drug1.gif. low to long onset time, low duration.
1. low damage to willpower
2. Increase to fatigue

Aegrotat: an amber powder (identical to indulcet and sursum). Instantaneous onset, very long lasting.
1. low damage to endurance.
2. increase in spell points

They have no other descriptions in the game, other than a quest description that refers to %random_drug as "a highly addictive herb" which, because it picks a drug at random to describe as such, isn't helpful.

All drugs are treated as poisons while they are taking effect; afterwards, you seem to get "witches' pox" (one of the diseases in game), but this version of the pox doesn't actually do anything, although you are still treated as diseased (and get warnings when you travel--don't worry, you won't croak from it). Since I believe you can only be inflicted by one disease at a time, it goes to say that leaving yourself inflicted with this inert strain of witches' pox would be an effective immunity to disease. But that is just a gameplay quirk.

[update!] I just got the positive effect from Aegrotat as well. It would be awesome is Sursum would work.

[update2] HAHAH!!! I just attained the Sursum secondary effect. Strength shot up to 100, and it is permanent--until you cure the disease. The "witches' pox" is what keeps the drugs effects in effect. So if you use "heal attribute" spells to cure your intelligence, and never get that disease cured...

Drugs. Are. Awesome.

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CSar L
 
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Post » Wed Sep 01, 2010 2:57 pm

Well, isn't there a Skooma Den in one town, with two guys chugging the stuff? As far as I'm concerned, its possible to drink/ingest it, albiet that may not be the best way. You can eat pot in brownies and stuff, but most people still prefer to smoke it. Perhaps it works that way with Skooma, too?
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Alexandra Louise Taylor
 
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Post » Wed Sep 01, 2010 9:01 pm

But what about the book "Confessions of a Dunmer Skooma-eater"? That implies that it can also be ingested. I also wonder if the pipe is used to refine sugar.


Ever read it? They never say they actually eat the Sugar. It's just a jab at the game itself, probably, since in Morrowind you can only eat it becuase of, like I said, game limits.

The pipe probably isn't used to refine it, just to smoke it. It's probably refined like crack into speed. One is just dirtier than the other. They probably melt it down, get rid of the 'bad stuff', and store it in pretty little vials.
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Skrapp Stephens
 
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Post » Wed Sep 01, 2010 8:33 pm

It's probably a reference to a book "Called Confessions of an English Opium-Eater." And Skooma can be taken orally, as Oblivion's only drinking animations involves it.
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Darren Chandler
 
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Post » Wed Sep 01, 2010 5:10 pm

I don't know about that, I still think it's just a game thing.

I mean, COME ON, it's Oblivion. ;)

Maybe if they had those CHIM term papers in-game...we wouldn't need the Telvanni any more!
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NIloufar Emporio
 
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Post » Wed Sep 01, 2010 10:53 pm

Two words: Joy Snow

That is all
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Oscar Vazquez
 
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Post » Thu Sep 02, 2010 12:39 am

Good, thanks guys for all that.

Can Ebony (refined or otherwise) be crushed or burnt to ashes then?
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Mizz.Jayy
 
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Post » Wed Sep 01, 2010 5:48 pm

No, Ebony is the blood of the gods....
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xx_Jess_xx
 
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Post » Wed Sep 01, 2010 10:38 pm

No, Ebony is the blood of the gods....


But it still takes a physical form, and so has to be made of individual molecules.
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Quick Draw III
 
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Post » Wed Sep 01, 2010 5:48 pm

No, Ebony is the blood of the gods....


http://www.uesp.net/wiki/Morrowind:Raw_Ebony That's why you have a mortar and pestle.
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Chloe :)
 
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Post » Wed Sep 01, 2010 11:36 pm

http://www.uesp.net/wiki/Morrowind:Raw_Ebony That's why you have a mortar and pestle.


Great to know my armour is made of that stuf.
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Vickytoria Vasquez
 
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Post » Wed Sep 01, 2010 6:42 pm

No, Ebony is the blood of the gods....



Is said to be the blood of the gods. Actually it's volcanic glass.
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Nicole Coucopoulos
 
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Post » Wed Sep 01, 2010 11:24 pm

Coming in a leeetle late, but there's also the spore gas in the Shivering Isles. Then again, this may just be a type of greenmote; I'm under the impression that they're mushroom tree spores and you harvest unrefined greenmote from mushroom tree saplings.
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Samantha Pattison
 
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Post » Wed Sep 01, 2010 4:21 pm

Is said to be the blood of the gods. Actually it's volcanic glass.

I always thought that ebony and glass came from the blood of the Heart of Lorkhan.
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Dominic Vaughan
 
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Post » Wed Sep 01, 2010 5:52 pm

So Glass Armor isn't radioactive? It's green and all...
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CSar L
 
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Post » Wed Sep 01, 2010 11:15 pm

I figure ebony is the blood and glass is the lymph. That would account for the increased weight of ebony.
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lexy
 
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Post » Wed Sep 01, 2010 7:30 pm

I'd prefer it not be heavy like it has been in the past two games, because the weight (no matter how strong the armor itself is) would cause the wearer to quickly tire and be killed. Beforehand Ebony was not quite as strong as Orcish or Daedric, but it was more than half the weight less than those two and you could take the advantage of that to keep more gear in your inventory. I suppose it is out of place, but I firmly reject the notion that better armors are heavier.

It it was a type of volcanic glass, it would be very difficult to forge in the first place and nigh impossible to repair without the use of the same high temp forge.
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jaideep singh
 
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Post » Wed Sep 01, 2010 6:34 pm

Um, well, no one's mentioned it yet but what about Opium?
In Special Flora of Tamriel poppies are mentioned, several colours of them, though I don't know if that would make an impact. No idea what goes in to turning pretty little poppies into a narcotic but it seems safe to assume an alchemist, healer, or apothecary could make some. Maybe.

And there's tobacco leaves in Oblivion. The nicotine therein is a drug, isn't it? Belladonna/nightshade show up in Oblivion and Morrowind and is used in medicine in the real world as a narcotic and anodyne and as a powerful mydriatic. According to my ancient dictionary, anyway.

Don't know if any of these would actually be used in Tamriel, but some seem likely.


Sorry, first post,
Ysbal
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Alan Cutler
 
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