TES for DS and/or PSP

Post » Tue Feb 01, 2011 11:55 pm

Here's a thought. For PSP, Bethesda could make a smaller Elderscrolls, put it on a umd, and make it so that when you put it in the PSP, it gives you the option to either play it from the disk or download  to your PSP and takes up like... oh, maybe 500mb-800m. It might be a lot of space, but it would sure cut down the load time. Wouldn't be neccesary for DS though, on account of the cartriges, not disks.
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4183961

you know, technically the ds uses game cards ;). The only real difference though is slight load times and more storage in a smaller medium.
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adam holden
 
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Post » Tue Feb 01, 2011 2:20 pm

We should honor Falco's request and not turn this into a flaming discussion.

I'm not going to argue that the PSP will surpass visual capabilities of the DS, but the usability of the PSP is very limited; I just don't see the system capable of handling the vast menu's (unless you pause it for this menu for every action you do).  I am sure they can get a lot of actions on there for most users to be slightly happy... but the limitation is too much imho.
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4175235

thank you
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JUan Martinez
 
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Post » Tue Feb 01, 2011 10:40 pm

I seem to remember hearing about a screenshot of Morrowind on the screen of either a DS or PSP. It turned out to be an April Fools' Day prank
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Alyna
 
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Post » Tue Feb 01, 2011 10:56 am

I'd rather see a TES game on the DS because of the touchscreen.
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Chenae Butler
 
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Post » Tue Feb 01, 2011 4:06 pm

I seem to remember hearing about a screenshot of Morrowind on the screen of either a DS or PSP. It turned out to be an April Fools' Day prank
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4556407


Well yeah there's no way to run Morrowind on the DS, it doesn't even support OpenGL/Direct X, and it can barely run 3D games like Splinter Cell. On the PSP it could MAYBE do it, but with some serious cutting down on graphics.
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helen buchan
 
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Post » Tue Feb 01, 2011 4:48 pm

So you rather have a polygon walking around in the form of an TES game on the DS ah right...

The PSP is clearly a better format due to its vast abilities, better controls, larger screen, far superior graphics and more power.

Overall the PSP is the best platform of choice it makes sense, I mean you *could* make a DS version but you can already seen comparisons between DS and PSP versions of the same game...
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4175036

I prefer gameplay over graphics. A lot of peoplel keep whining about the graphics, and sure. It?s nice but not the most important thing at all. I for example like Final Fantasy IV more than Final Fantasy XII and the graphics are so much worse. The thing about controlls is totally IYO, but I prefer NDS controlls over those of the PSP. The NDS has got two screens and the PSP has got one larger screen, so you can't really say it's better because of that.
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lacy lake
 
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Post » Tue Feb 01, 2011 4:41 pm

Really, the game could work on either system, but both have strong points.

The DS would have:
-Better control. You can't deny this. The touchscreen is excellent for first person.
-Better menu access. Two screens are better than one in this case.
-Better battery life. I know, not *huge* but still important. I know there are quite a few people who play Morrowind for hours on end.
-Very short/no load times. I have yet to find a DS game that has noticeable load times.

The PSP would have:
-Better graphics. Again, you just can't deny it.
-Possibly better sound. *I'm not positive on this, but I think I remember reading about PSP having better sound than the DS. Again, I'm not sure.*


As for storage space, both systems can have ~2 GB. The DS uses cards that go up to 2GB and the PSP uses disks that I believe are 1.9GB. Morrowind only uses ~850MB, so there won't be a space problem on either system.

Like I said, it could work on either system. I would really prefer to see a multiplatform game. A PSP and a DS version. That way everyone's happy. Well. Everyone except the 7 people who bought n-gages. XD
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CArla HOlbert
 
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Post » Tue Feb 01, 2011 11:04 am

The DS would be the best system control-wise (heck, the stylus even beats a mouse in some ways, it's so intuitive) but its processing power is a downer.

I'm not talking solely about graphics. The N64 shoved out some beautiful games for its time (e.g. Perfect Dark) and I'd be quite happy with those, but the sheer number of things going on in an Elder Scrolls game... I'm just not so sure.

However the PSP has problems as well. Its thumbstick is inferior to that of a grown-up console, and very inferior when compared to a stylus/mouse, so I also am not sure that its superior graphical prowess would be much of an advantage with poor controls, especially considering how much time is spent in each TES game manipulating the inventory and picking up tiny items such as crossbow bolts.

Of course the advantage of the DS is that its substantially smaller screens allow for lower-res textures and simpler LOD use, meaning that even Daggerfall-level graphics would look quite nice on it.
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maria Dwyer
 
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Post » Tue Feb 01, 2011 8:15 pm

As for storage space, both systems can have ~2 GB. The DS uses cards that go up to 2GB and the PSP uses disks that I believe are 1.9GB. Morrowind only uses ~850MB, so there won't be a space problem on either system.
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4788268

Nonononono!
The NDS have cards that go up to 2 Gbit NOT GigaByte (GB). The PSP uses GB.
1 byte = 8 bit
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Gavin boyce
 
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Post » Tue Feb 01, 2011 10:54 pm

True... then again, we've already seen the DS access GBA carts. If it's really pressed for space they could put a second cart in the GBA slot. Of course that would jack up the price of the game.
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Sammie LM
 
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Post » Tue Feb 01, 2011 10:40 pm

True... then again, we've already seen the DS access GBA carts. If it's really pressed for space they could put a second cart in the GBA slot. Of course that would jack up the price of the game.
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4812303

It would help against pirating.
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Jason White
 
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Post » Tue Feb 01, 2011 2:50 pm

Nonononono!
The NDS have cards that go up to 2 Gbit NOT GigaByte (GB). The PSP uses GB.
1 byte = 8 bit
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4802777

Actually, that's only currently, the ds can theoretically use up to 2 gigabytes. But it'd need to have some firmware additions on any gamecards that used that size.
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Riky Carrasco
 
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Post » Tue Feb 01, 2011 7:44 pm

Nonononono!
The NDS have cards that go up to 2 Gbit NOT GigaByte (GB). The PSP uses GB.
1 byte = 8 bit
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=4802777


The DS has carts that support SD cards, which come in sizes up to 4GB.
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Nina Mccormick
 
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Post » Tue Feb 01, 2011 4:00 pm

The cartsize is beside the point.

The main PSP<->DS difference really comes down to graphics. The DS would have inferior textures (making its space count for more).
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Wayland Neace
 
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Post » Tue Feb 01, 2011 11:57 pm

I think the psp would be much better yes it will have liomited use of buttons and crap but just because its harder to control it means that the psp would be worse i say no u guys arenth thinking big think the psp has umd much more data can be stored there whitch makes a rpg an rpg u cant have an rpg that has klike 3 towns and not much of cool looking spells yes the ds would be good for it but also u would problly have crapy music crapy graghics and u wont have much of an adventure cun of the limited space on a cartridge look at liberty stories for psp as an example think of that game set back im medieval times sooooo much land to discover tombs and so many items they can put in the game i think if they made it for ds it will be limited in so many aspects i think psp will blow it away
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Dawn Farrell
 
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Post » Tue Feb 01, 2011 10:15 pm

I think that arena, daggerfall or redgaurd would be fun on DS.
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Jason Rice
 
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Post » Tue Feb 01, 2011 2:31 pm

I think a TES-Travels game would do great on the DS, the reason being they have the two screens. The top screen would be the main screen, and the bottom screen (the touch-screen) would be the menus for ease of a map and easy, quick equiping and spell-changing.
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Jack Moves
 
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Post » Tue Feb 01, 2011 12:44 pm

I think the psp would be much better yes it will have liomited use of buttons and crap but just because its harder to control it means that the psp would be worse i say no u guys arenth thinking big think the psp has umd much more data can be stored there whitch makes a rpg an rpg u cant have an rpg that has klike 3 towns and not much of cool looking spells yes the ds would be good for it but also u would problly have crapy music crapy graghics and u wont have much of an adventure cun of the limited space on a cartridge look at liberty stories for psp as an example think of that game set back im medieval times sooooo much land to discover tombs and so many items they can put in the game i think if they made it for ds it will be limited in so many aspects i think psp will blow it away

your saying that a good game take a bigger place than a bad game. So Final fantasy6 is a bad game, zelda is a bad game,mario is a bad game...and i can continue with plenty of games.
You're just wrong. If you remove voice and video on oblivion, for exemple, you gain 2GB. if you optimised mesh for Ds or PSP, i think we could gain about 350MB Texture, we can get about 500MB. and you can get Oblivion as the same but with worse graphics than now. hum isn't it a bad game?
And tetris which don't take more than 1MB, is it a bad game?
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Nathan Barker
 
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Post » Tue Feb 01, 2011 8:34 pm

why not make one for booth

my ds and psp want to go to tamriel
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Crystal Clear
 
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Post » Tue Feb 01, 2011 4:38 pm

I don't care what platform it's on I just want to play TES when I have to take a trip or only have maybe 10-20 minutes to game.

The last thing I want to do is pick up a cellphone and start playing TES, yes, more people will get it. The DS and PSP both surpass in terms of memory. Especially since the DS can hold 2-4 gigs of data.
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louise tagg
 
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Post » Tue Feb 01, 2011 9:16 pm

A port of battlespire with WiFi on ds would be sweet.
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Jade MacSpade
 
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Post » Tue Feb 01, 2011 1:07 pm

The sensible decision would be to release it on the DS, as it has the larger marketshare.
I'd like to see how an original TES game remake would play on the NDS, instead of the mobile phone games.
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..xX Vin Xx..
 
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Post » Tue Feb 01, 2011 12:29 pm

tes would be great on the psp, but I don't know If i would be able to stand the load times.
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Sarah MacLeod
 
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Post » Tue Feb 01, 2011 2:40 pm

I really like this idea, though I still note a bit of favoritism, I've noticed a lot of people are suggesting to release it for ONE system and ignore the other

I don't see how this WOULDN'T be possible for both systems, sure, the DS would have worse graphics, but it's control sysem would be far superior.

just as someone said about uploading mods to a psp memory stick and being able to use them (I LOVE this idea by the way, and if there's any way to do this for the DS...)

and also someone suggested a battlespire-esque multiplayer on the DS's WiFi (I don't think psp-ers could do this over the internet, but could if near each other)

come now people, we're all TES players! just like the fights between 360 and PC players, we're all men and mer! (and you khajiit and argonians too, not sure which catagory you guys would fall under on paper =P) we shouldn't consider ourselves psp players, or DS players, or 360 or PC players, we're all TES players! can't we find a happy medium? can't we all just get along?

(PSP user, if anyone cares, don't have a DS but wouldn't mind checking one out)
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Haley Cooper
 
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Post » Tue Feb 01, 2011 11:21 pm

They'd really need to make 2 seperate games. PSP has much better graphics(like nearly 3 times as good) but DS has a much more interesting control interface(and an all round better console despite it's lack of power).

I think the psp would be much better yes it will have liomited use of buttons and crap but just because its harder to control it means that the psp would be worse i say no u guys arenth thinking big think the psp has umd much more data can be stored there whitch makes a rpg an rpg u cant have an rpg that has klike 3 towns and not much of cool looking spells yes the ds would be good for it but also u would problly have crapy music crapy graghics and u wont have much of an adventure cun of the limited space on a cartridge look at liberty stories for psp as an example think of that game set back im medieval times sooooo much land to discover tombs and so many items they can put in the game i think if they made it for ds it will be limited in so many aspects i think psp will blow it away


lol i type with my p3n0r
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Rach B
 
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