Why do they have to sacrifice one for the other? I mean it really isn't all that difficult to make quest that aren't redundant, but than again isn't that what they are doing with these random quest they added? I don't know if you played red dead redemption but they had something similar to random quest while traveling and it got old real quick. Now i'm not saying that Skyrim will be the same way but it is very possible. Why can't they add more more and put some quality time into it instead of taking things out and making the game shorter or leaving things out for the DLC?
They spent four years making Morrowind and four years making Oblivion. If you're wondering why we don't have a Morrowind-sized game with each quest being unique and all skills being useful and brilliant combined with modern technology and costs for making a game, I think it would take too much time and require too much of the developers. As a gamer, I would love such a thing, but it isn't likely simply because of how much time it would demand.
Only made it as far as this post, had to respond: I don't agree with the OP, I have high hopes for Skyrim, but I'm sorry, I've played every TES from almost the moment they came out, and Oblivion can not compare to Daggerfall. Don't get me wrong, oblivion is a decent game,(I had a good bit of fun playing it, and if I ever get around to installing the 10 gigs of mods a buddy d/led for me, I'm sure I"ll have even more fun with it) interesting storyline(if a bit short), but compared to daggerfall, it's a joke. And if you're going to say "it has better graphics" well, of course it does, Oblivion is 10+ years newer. If they were to overhaul it's graphics...ahh, that would be a dream. And yes, daggerfall had it's bugs, but ya know what? So did Oblivion. hell, morrowind did too(And for all 3, those bugs could be game-breaking). The only difference, is Morrowind and Oblivion were moddable, thus fixable by the general community. Not really a fair comparison at all.
Daggerfall's main questline was unplayable and the game crashed far too often before they patched it up and, as a console player, I'm not using any unofficial patches for Oblivion, and I can easily say it's a more stable game than even the current version of Daggerfall. I fell through my ship's hull and into the void, again, and my game crashed when I asked for directions to different places too quickly, the other day. Daggerfall was an overly ambitious project that promised far more than it offered. They pushed the game out the door after two years of development and the result was clear. If you enjoy Daggerfall more than Oblivion, I won't argue against your opinion, but you can't honestly tell me that you feel Daggerfall's entirely randomly-generated gameworld and quests are of a higher, more detailed quality than Oblivion's because that just isn't true and the game was literally released in a half-finished state with a crapload of unused game files and half-finished promises thrown into it. If the same thing happened with Skyrim... I wouldn't want to see the reactions on the forums.
I didn't say Daggerfall didn't have its strong points, but it certainly did not beat Oblivion in gameworld design, quest design, or useful skill implementation. The armor variety in Daggerfall is pathetic and easily beaten by Oblivion's... especially considering all of Daggerfall's armors are, aesthetically, direct copies of each other but with different coloration. The supposed complexity of Daggerfall involved the same, repetitive tasks over and over again. The reputation system is one of Daggerfall's strengths, in my opinion, but the quests and factions involved in that reputation system are too repetitive and flavorless, in my opinion. The dungeons, towns, and NPCs are the same way, in my opinion. Once you've seen a handful of side quests, you've pretty much seen them all. I fail to see how Daggerfall makes Oblivion look like a joke. Daggerfall has its strengths and much of what one prefers is subjective, but it doesn't make Oblivion look like a dumbed-down pile of goo.
Also, I never mentioned graphics. Why do you assume that I would, because I'm an Oblivion lover and therefore have nothing to prefer but technological advances? I've yet to see some actual reasons as to how Daggerfall makes Oblivion look like a joke. I've seen people claim it and attempt to back it up by claiming it has more of everything, but I've seen little elaboration beyond that. I've stated my reasons for thinking the opposite and that's all I can say. What I think can't be swayed and I'm sure it's the same for you.