There's a reason people say "Less is more". If something is boring or useless, cut it. Never keep something in a game just for the sake of having it,having a huge list of skills and abilitites is not a goal in itself, having skills and abilities that are rewarding to use is. Simplifying is not a bad thing, why would I pay good money for a game that is cluttered with all kinds of things that are not and never have been engaging? Don't get me wrong, I like old school RPG's and other games that require hours spent in menus and lists. I don't like them because of that though, but in spite of it.
Even so, a good game will cut back on the tedious busywork and just get right to business, if I pay 60$ for ana ctivity to do in the little leisure time I have, I do not want my time wasted. Wasting someone's time is one of the worst insults in the world as far as I'm concerned.
Does that mean I'm some impatient kid who just wants to shoot stuff in the face and can't understand depth? No. In fact I'd say it's people who are clinging desperately to dated concepts such as excessive menu browsing who have misunderstood the term depth. Depth for depth's sake is pointless, if the content isn't fun, rewarding and interesting then what the hell is the point of even doing it when I could do something else that I actually enjoy? Some people here need to get off their high horses and understand that times change, and games change with them. If games never evolved, all games today would be incredibly boring. No matter how good a game is, you will get tired of playing it over and over again.
I can take a wild swing and say every other game in the past decade removing stuff like this has made the game less interesting. Dragons are just a new enemy, two handed combat was always in, the quest count will go down because it takes more time to set up quests.
First, he obviously means dual wielding.
And no,the quest time will not go down, that's the complete opposite of how RadiantQuest works. I suggest you do some research on it before you make absolute statements next time.