is tes going to continue to get simplified ?

Post » Mon Aug 09, 2010 11:29 pm

ignoring arena...

daggerfall- insane amount of skills,insanely large world, lots of lore and factions. multiple endings to the plot

morrowind- comparatively very small world but balanced out by incredibly detailed lore and landscape. highly detailed guild system. plot fleshed out fantastically. fantastic world. tod remains fairly uninfluenced

oblivion - few skills, low amount of armour slots, removal of cool stuff. low amount of lore, uninspired and repetitive landscape, basic guild system, generic and illogical plot. more emphasis on combat (although by itself the combat was still pretty poor). land is blatantly Tolkienified

skyrim- even fewer skils, removal of lots of stuff even from oblivion, combat is main focus, more conan and less tes, armour designs dont belong in tes.

estimated tes 6- even fewer skills, tiny randomly generated land, most likeley tod trying to imitate the latest fantasy movie with a little tes.

estimated tes 7- skills are combat,stealth and magic. another fantasy movie ripoff with a little tes involved.




(edit: everything they tell us about skyrim is that it is still simplified, the only instances that involve skyrim not being simplified is a dynamic overlay system for warpaint and stuff,the return of enchant and combat. thats it.

/extreme pessimism
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R.I.p MOmmy
 
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Post » Mon Aug 09, 2010 6:34 pm

People's negativity continues to surpise me. Anyway, I'm not worried. I'm sure everything will be emplemented just fine.
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Miranda Taylor
 
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Post » Mon Aug 09, 2010 10:13 pm

You never know maby they are removing some to add new? They added smithing and duel wielding. They may also add mounted combat as a skill with multiple branches like bow lance then closer weapons. I have some confidence yet I am still very exited and if thisone svcks too I will never buy another TES game again probobly.
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Taylor Thompson
 
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Post » Tue Aug 10, 2010 5:44 am

I disagree.

If we had it your way, there would be 100 skills. And since the development time would be the same, they would all be watered down and pointless.
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Nana Samboy
 
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Post » Tue Aug 10, 2010 4:06 am

That is a horrible way to look at it. Oblivion was a very good game. There's a difference between streamlining and stripping down a game. Mass Effect to Mass Effect 2 was the real mistake. Oblivion to Skyrim will be a vast improvement.
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Kayla Bee
 
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Post » Tue Aug 10, 2010 5:17 am

Why do you keep on making pessimistic topics about Skyrim? :P Honestly I'm not worried at all.
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x_JeNnY_x
 
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Post » Mon Aug 09, 2010 8:19 pm

I laughed at the "highly detailed" part involving Daggerfall.
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Becky Cox
 
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Post » Tue Aug 10, 2010 5:47 am

All of your happiness inspires confidence in my thank you guys. :)
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NEGRO
 
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Post » Tue Aug 10, 2010 4:02 am

Long as we have spears, all will be well. :P
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IsAiah AkA figgy
 
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Post » Tue Aug 10, 2010 3:01 am

You say simplified, I say streamlined.
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Enny Labinjo
 
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Post » Tue Aug 10, 2010 6:24 am

Sadly it looks like it. :(
Eventually the game will be so simple and so ridiculously easy. :dry:
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Soraya Davy
 
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Post » Tue Aug 10, 2010 9:29 am

This negativity is horrible. Give the guys a damn break, you haven't even played it. Oblivion was damn good. What the hell was wrong with it? Yeah so what they got rid of a few things, they tried to make it less cluttered. In Oblivion they only got final hardware in the last 6 months, considering they did well. Cut this crap out.
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luis ortiz
 
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Post » Mon Aug 09, 2010 11:16 pm

You never know maby they are removing some to add new? They added smithing and duel wielding. They may also add mounted combat as a skill with multiple branches like bow lance then closer weapons. I have some confidence yet I am still very exited and if thisone svcks too I will never buy another TES game again probobly.



Where was mounted combat confirmed??? Please do tell. :)
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Matthew Barrows
 
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Post » Tue Aug 10, 2010 4:23 am

That is a horrible way to look at it. Oblivion was a very good game. There's a difference between streamlining and stripping down a game. Mass Effect to Mass Effect 2 was the real mistake. Oblivion to Skyrim will be a vast improvement.


LOL. Mass Effect 2 destroys Mass Effect in just about every aspect.
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Paul Rice
 
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Post » Mon Aug 09, 2010 7:10 pm

Yep. The Elder Scrolls 6 is going to have one skill: Combat. And you just press one button and then you win. And your character options are Good guy or Bad guy and you only have two names to pick from, but you can only be male.

Come on, guys. Less skills is not a bad thing. An abundance of skills means an abundance of over complication. Yes, there are less skills, but that's because the abilities that were featured in previous skills are now getting combined with others. Sneak and Security are now the same thing, so that's only one skill instead of two, and suddenly people are acting like it's oversimplifying things. They did not REMOVE Security, it's just a part of the Sneak skill now.

We have almost an entire year until Skyrim comes out. We are not in any place to be making judgments on how that final product is going to be.

This thread is based on wild assumptions. Have some faith in Bethesda.
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Joie Perez
 
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Post » Tue Aug 10, 2010 12:15 am

My guess: Yes.
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Lillian Cawfield
 
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Post » Tue Aug 10, 2010 6:36 am

Where was mounted combat confirmed??? Please do tell. :)


There was not but I am saying other games have done it and with a new full engine it may happen. I am just crossing my fingers But I have hope! :)
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Ella Loapaga
 
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Post » Tue Aug 10, 2010 9:33 am

How about they actually get mounts right before they do mounted combat? Horses were pathetic in Oblivion.
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Bedford White
 
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Post » Mon Aug 09, 2010 8:03 pm


skyrim- even fewer skils, removal of lots of stuff even from oblivion, combat is main focus, more conan and less tes, armour designs dont belong in tes.




Because you've played Skyrim?
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Kate Murrell
 
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Post » Mon Aug 09, 2010 6:46 pm

ignoring arena...

daggerfall- insane amount of skills,insanely large world, highly detailed lore and factions. multiple endings to the plot

morrowind- comparatively very small world but balanced out by incredibly detailed lore and landscape. highly detailed guild system. plot fleshed out fantastically. fantastic world. tod remains fairly uninfluenced

oblivion - few skills, low amount of armour slots, removal of cool stuff. low amount of lore, uninspired and repetitive landscape, basic guild system, generic and illogical plot. more emphasis on combat (although by itself the combat was still pretty poor). land is blatantly Tolkienified

skyrim- even fewer skils, removal of lots of stuff even from oblivion, combat is main focus, more conan and less tes, armour designs dont belong in tes.

estimated tes 6- even fewer skills, tiny randomly generated land, most likeley tod trying to imitate the latest fantasy movie with a little tes.

estimated tes 7- skills are combat,stealth and magic. another fantasy movie ripoff with a little tes involved.

Oblivion was a great game IMO. And honestly, as they say, size doesn't matter and I hope this is the case with Skyrim. Heck, you could do 30 sqm as long as it was rich with detail. Anyways, don't be hatin on Skyrim. For all we know, it could be the BEST game known to mankind ever in the whole world.
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Connie Thomas
 
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Post » Tue Aug 10, 2010 9:21 am

Yep. The Elder Scrolls 6 is going to have one skill: Combat. And you just press one button and then you win. And your character options are Good guy or Bad guy and you only have two names to pick from, but you can only be male.

Come on, guys. Less skills is not a bad thing. An abundance of skills means an abundance of over complication. Yes, there are less skills, but that's because the abilities that were featured in previous skills are now getting combined with others. Sneak and Security are now the same thing, so that's only one skill instead of two, and suddenly people are acting like it's oversimplifying things. They did not REMOVE Security, it's just a part of the Sneak skill now.

We have almost an entire year until Skyrim comes out. We are not in any place to be making judgments on how that final product is going to be.

This thread is based on wild assumptions. Have some faith in Bethesda.


Thank god those 2 I always thought went hand in hand why not make them together? But maces and axes I do not want combined that is dumn. Maces smash. Axes hack and cause massive bleeding and limb damage. But swords are very fast and slash and stab.
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Liv Staff
 
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Post » Tue Aug 10, 2010 1:44 am

You claimed Daggerfall was highly detailed and had more lore than Oblivion while Oblivion had bland landscapes? Daggerfall's landscape is infinitely more bland than Oblivion's, Oblivion has more lore, and Daggerfall's factions are as repetitive as you can get. Daggerfall's skills were largely useless and the game is a buggy, half-finished mess. This is just an "I irrationally hate Oblivion thread" and you know it. Anyone who's actually played Daggerfall knows what you're saying about Daggerfall in comparison to Oblivion is false... whether they like to admit it or not.
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Shirley BEltran
 
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Post » Tue Aug 10, 2010 8:53 am

LOL. Mass Effect 2 destroys Mass Effect in just about every aspect.


I agree, I udnerstand ME1 had more RPGs elements but in comparison to the gameplay and graphics improvement IMO ME2 is largely superior to ME1 :shrug:

Back on topic, truth to be told from the info we've been given so far I actually think it will as "deep" as Morrowind (maybe more :o).
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Kelly Upshall
 
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Post » Tue Aug 10, 2010 9:30 am

ignoring arena...

daggerfall- insane amount of skills,insanely large world, highly detailed lore and factions. multiple endings to the plot

morrowind- comparatively very small world but balanced out by incredibly detailed lore and landscape. highly detailed guild system. plot fleshed out fantastically. fantastic world. tod remains fairly uninfluenced

oblivion - few skills, low amount of armour slots, removal of cool stuff. low amount of lore, uninspired and repetitive landscape, basic guild system, generic and illogical plot. more emphasis on combat (although by itself the combat was still pretty poor). land is blatantly Tolkienified

skyrim- even fewer skils, removal of lots of stuff even from oblivion, combat is main focus, more conan and less tes, armour designs dont belong in tes.

estimated tes 6- even fewer skills, tiny randomly generated land, most likeley tod trying to imitate the latest fantasy movie with a little tes.

estimated tes 7- skills are combat,stealth and magic. another fantasy movie ripoff with a little tes involved.




(edit: everything they tell us about skyrim is that it is still simplified, the only instances that involve skyrim not being simplified is a dynamic overlay system for warpaint and stuff,the return of enchant and combat. thats it

The evolution as you put it here is correct in my experience. I have some confidence they'll put some Morrowindish stuff back in and also some new fun features so that it still will have value. I think or rather hope that Skyrim will certainly be worth playing.
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i grind hard
 
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Post » Tue Aug 10, 2010 7:14 am

The OP is incredibly biased. Oblivion is an amazing game. You think that Morrowind is the greatest then think that. You must see Oblivion for what it is though. Everything they took and out did not need to be in the game. Everything they added made the game better than Morrowind in those aspects. Who is the dev? You? Or Bethesda?
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Jessica Phoenix
 
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