TES v's graphics?

Post » Thu May 26, 2011 11:45 pm

it can have the same graphics as Daggerfall for all i care, as long it isnt a new Oblivion.
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Danny Warner
 
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Post » Fri May 27, 2011 9:34 am

If they could equal games like crysis in terms of detail, and realism I would cry tears of joy.
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Chloe Lou
 
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Post » Fri May 27, 2011 2:51 am

I'm fine with the way it is in Oblivion, if they focused less on the visual and more on the content we'll have a much better game.

I second that...
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Chloé
 
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Post » Fri May 27, 2011 1:47 am

I'm fine with the way it is in Oblivion, if they focused less on the visual and more on the content we'll have a much better game.


I dont care what they look like as long as the gameplay is bettr than OB.


I agree. +1
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Alyna
 
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Post » Fri May 27, 2011 4:06 am

Im hoping something spectacular to fit in with a spectacular game.:)
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Dalley hussain
 
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Post » Fri May 27, 2011 4:14 am

I second that...


I third that...
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Georgia Fullalove
 
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Post » Fri May 27, 2011 1:31 am

Bump.
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Rob Davidson
 
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Post » Fri May 27, 2011 1:38 am

What? My ps3 can barely handle Oblivion(and it does with lagging) with its graphics. How are they going to maintain Oblivion's size with significantly better graphics? The game will constantly lag. I like Oblivion's and Fallout 3's graphics perfectly fine. They are already really good, so why sacrifice gameplay for better graphics that make the game lag too much to be enjoyable?
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Kevan Olson
 
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Post » Fri May 27, 2011 9:13 am

Well,
1) I don't think there was much need for a bump, and
2) Improving graphics and maintaining performance standards with the same hardware can easily be attained by optimization and streamlining. Oblivion is terribly inefficient; FO3 is 3 years its superior in terms of graphics, and FO3 runs better on my rig. Further, neither Oblivion nor FO3 utilize any form of render culling, such as what Umbra would provide.
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Erika Ellsworth
 
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Post » Fri May 27, 2011 1:05 am

They have to look the same across formats. Why? Simple - Makes developing easier for one and it's also a must given how large Beth's console audience is (Hell, I'm one of 'em). A shabby-ish PC port (Which I found the Xbox Marrowind to be) just wont cut it with their expanded market.
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Stacy Hope
 
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Post » Fri May 27, 2011 11:37 am

What? My ps3 can barely handle Oblivion(and it does with lagging) with its graphics. How are they going to maintain Oblivion's size with significantly better graphics? The game will constantly lag. I like Oblivion's and Fallout 3's graphics perfectly fine. They are already really good, so why sacrifice gameplay for better graphics that make the game lag too much to be enjoyable?

That's because Beth didn't know how to fully use the PS3's power when they made it. Hell I doubt they do even now, but I'm sure they have learned a lot.
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Cartoon
 
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Post » Fri May 27, 2011 2:54 am

That's because Beth didn't know how to fully use the PS3's power when they made it. Hell I doubt they do even now, but I'm sure they have learned a lot.


I also think it suffers from being (seemingly) a port of the 360 version. As the 360 is the leading console in terms of game sales (bar the Wii, but thats another thing entirely) most multi-platform console games are made for that and ported to the PS3. In the early days of the PS3 a lot of these ports were indeed shabby, seemingly while devs got used to the system. Bar the odd shoddy rush-job it seems to be improving though. The next ES game should be fine, esp now the pricedrop of the PS3 is expanding the size of the consoles userbase.

I'm tempted to get one myself, in fact. I prefer the games on the 360, by some margin, and the pad is a million times better... It's just the fact that 360's seem to be made out of old tin cans and break if you look at them funny that f*cks me right off. My current one actually has the red ring of death as I type.
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Reven Lord
 
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Post » Fri May 27, 2011 1:00 am

I also think it suffers from being (seemingly) a port of the 360 version. As the 360 is the leading console in terms of game sales (bar the Wii, but thats another thing entirely) most multi-platform console games are made for that and ported to the PS3. In the early days of the PS3 a lot of these ports were indeed shabby, seemingly while devs got used to the system. Bar the odd shoddy rush-job it seems to be improving though. The next ES game should be fine, esp now the pricedrop of the PS3 is expanding the size of the consoles userbase.

I'm tempted to get one myself, in fact. I prefer the games on the 360, by some margin, and the pad is a million times better... It's just the fact that 360's seem to be made out of old tin cans and break if you look at them funny that f*cks me right off. My current one actually has the red ring of death as I type.

I've got all the systems, but I only play 360 at the moment. But that's just because thas what I have Morrowind, Oblivion and Fallout 3 on. If ESV is better on PS3 I'll get it for PS3. But somthing tells me Bethesda want's it equal for the consoles and I like 360's controller more. So most likely I'll get it for the ole' 360.
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A Boy called Marilyn
 
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Post » Fri May 27, 2011 4:48 am

I've got all the systems, but I only play 360 at the moment. But that's just because thas what I have Morrowind, Oblivion and Fallout 3 on. If ESV is better on PS3 I'll get it for PS3. But somthing tells me Bethesda want's it equal for the consoles and I like 360's controller more. So most likely I'll get it for the ole' 360.


Is Marrowind backwards compatable then? Is it the Game Of The Year Addition?
I'll have to keep my eye out if it is :D
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Roberto Gaeta
 
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Post » Thu May 26, 2011 10:15 pm

I think that they will most certainly look better than Fallout 3, which was based on the same engine as Oblivion but already introduced many improvements. The only question is this, just how much better will they be? This I can't say, as the capabilities of the engine Bethesda will use (which could very well be a newer version of the Gamebryo engine, but we can't be sure.) must be taken into account, as well as the technologies that will be available to Bethesda.

At the very least, I think animations and character models need much more work, Bethesda just can't seem to bring those up to the standards of the rest of the graphics in their games.
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DAVId Bryant
 
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Post » Fri May 27, 2011 6:04 am

I for one will pee myself with glee if Bethesda uses the Cryengine in TESV. I don't care if they make the game into a Runescape Clone with a TES setting, I will buy it no matter what just to see TES in the Cryengine.

http://crymod.com/files/9745_screen_6f4922f45568161a8cdf4ad2299f6d23.jpg


The newest Cryengine looks awesome, see the medieval tech demo they presented during the last developer conference. Now THAT would look superb with TESV !!

Honestly I think that the next installment will be aimed at the next generation of consoles and PC's. Knowing Bethesda, they are increasing the graphics dramatically each game while trying to improve their story telling. I think Bethesda's biggest weakness is story telling, since Morrowind I have yet to play a good main story that felt long and epic. Morrowind is still the best. Oh yeah one more thing..

PLEASE BETHESDA, DO SOMETHING ABOUT YOUR GOD AWEFUL ANIMATIONS. When I zoom out in both Oblivion and Fallout, and run in a diagonal direction ... my PC is 'gliding' or moonwalking in that direction -.- Seriously if Bethesda fixed this area, their games would be monumentally better. I prefer better content, gameplay and animations over graphics any day >> Blizzard and Bioware implement that philosophy better than most.

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josie treuberg
 
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Post » Fri May 27, 2011 7:05 am

Even quake 3 has ur run animation change when you run on an angle.
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LADONA
 
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Post » Fri May 27, 2011 11:44 am

I wouldn't mind superior graphics.
Gameplay is my main worry. Maxed graphics in Oblivion look fine, taking note of the game's size...
Still, having some non-retarded-looking characters would be great.
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Rob Davidson
 
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Post » Fri May 27, 2011 1:31 am

Since TES V is being aimed at the current generation of consoles, I'm not expecting anything revolutionary in the graphics. Sure, there'll be some minor improvements (DirectX 10) that come with an updated GameBryo, but in terms of number of polygons, view distance etc. I believe those parameters will be very similar to Oblivion / Fallout III.

Now of course in the four years since Oblivion, I'm sure that the GameBryo has been optimized significantly. But since the performance on the PC is going to be constrained by the capabilities of the current crop of consoles, I would hope that Bethesda will use those optimizations to give us important stuff, like cities in the Tamriel world space, so that levitation can be brought back into the game (for example).

Now the upside of this is that four years of development has brought along better world creation tools, and hopefully TES V will have a bigger world space and a greater number / variety of dungeons, towns, creatures, armor, clothes and quests.
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Melanie
 
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Post » Fri May 27, 2011 3:21 am

If the graphics were the same as oblivion it would be fine with me, just so long as they optimize it. Oblivion was the worst game I have EVER played in terms of stutters in-game and optimization..
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trisha punch
 
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Post » Fri May 27, 2011 1:23 pm

If the graphics were the same as oblivion it would be fine with me, just so long as they optimize it. Oblivion was the worst game I have EVER played in terms of stutters in-game and optimization..


This is sorta true. It wasn't optimized as good as it could have been, but upgrading your video card should make that a thing of the past. After upgrading my card, I now get 30-70 FPS in outdoor areas with all settings maxed.
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Alexandra Louise Taylor
 
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Post » Fri May 27, 2011 9:55 am

The newest Cryengine looks awesome, see the medieval tech demo they presented during the last developer conference. Now THAT would look superb with TESV !!

Honestly I think that the next installment will be aimed at the next generation of consoles and PC's. Knowing Bethesda, they are increasing the graphics dramatically each game while trying to improve their story telling. I think Bethesda's biggest weakness is story telling, since Morrowind I have yet to play a good main story that felt long and epic. Morrowind is still the best. Oh yeah one more thing..

PLEASE BETHESDA, DO SOMETHING ABOUT YOUR GOD AWEFUL ANIMATIONS. When I zoom out in both Oblivion and Fallout, and run in a diagonal direction ... my PC is 'gliding' or moonwalking in that direction -.- Seriously if Bethesda fixed this area, their games would be monumentally better. I prefer better content, gameplay and animations over graphics any day >> Blizzard and Bioware implement that philosophy better than most.


Bethesda's games are usually designed to be played in first person. Bethesda is not known for animations. They seem fine in Oblivion and Fallout 3 anyway.
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Marie
 
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Post » Fri May 27, 2011 3:11 am

Since TES V is being aimed at the current generation of consoles, I'm not expecting anything revolutionary in the graphics. Sure, there'll be some minor improvements (DirectX 10) that come with an updated GameBryo, but in terms of number of polygons, view distance etc. I believe those parameters will be very similar to Oblivion / Fallout III.

Now of course in the four years since Oblivion, I'm sure that the GameBryo has been optimized significantly. But since the performance on the PC is going to be constrained by the capabilities of the current crop of consoles, I would hope that Bethesda will use those optimizations to give us important stuff, like cities in the Tamriel world space, so that levitation can be brought back into the game (for example).

Now the upside of this is that four years of development has brought along better world creation tools, and hopefully TES V will have a bigger world space and a greater number / variety of dungeons, towns, creatures, armor, clothes and quests.


It will not be limited by consoles, but by people just being able to buy an affordable system to play TES V on. My ps3 can handle just as much as a computer two or three times my ps3's price. Not everyone has a ton of money to spend on an amazing gaming computer, so I really don't expect TES V's style to be much different from Oblivion's.
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e.Double
 
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Post » Fri May 27, 2011 11:56 am

It will not be limited by consoles, but by people just being able to buy an affordable system to play TES V on. My ps3 can handle just as much as a computer two or three times my ps3's price. Not everyone has a ton of money to spend on an amazing gaming computer, so I really don't expect TES V's style to be much different from Oblivion's.


This really isn't the case anymore. With the PC continuing to move forward, even a budget gaming rig like mine will easily outclass the performance of the PS3. I'm not bashing the PS3. I own one as well and enjoy it. But the consoles are showing their age a little bit. I first noticed this when FO3 first came out. FO3 looked and performed significantly better on the PC then the PS3 or the 360.
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Chris Duncan
 
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Post » Thu May 26, 2011 9:32 pm

This really isn't the case anymore. With the PC continuing to move forward, even a budget gaming rig like mine will easily outclass the performance of the PS3. I'm not bashing the PS3. I own one as well and enjoy it. But the consoles are showing their age a little bit. I first noticed this when FO3 first came out. FO3 looked and performed significantly better on the PC then the PS3 or the 360.


My ps3 version does have a lot of lagging for Fallout 3. How are Sony and Microsoft going to continue their consoles' lives in the gaming world if what you said is the case? I just got my ps3 last year. It's still new to me.
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marina
 
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