» Fri May 27, 2011 1:31 am
Since TES V is being aimed at the current generation of consoles, I'm not expecting anything revolutionary in the graphics. Sure, there'll be some minor improvements (DirectX 10) that come with an updated GameBryo, but in terms of number of polygons, view distance etc. I believe those parameters will be very similar to Oblivion / Fallout III.
Now of course in the four years since Oblivion, I'm sure that the GameBryo has been optimized significantly. But since the performance on the PC is going to be constrained by the capabilities of the current crop of consoles, I would hope that Bethesda will use those optimizations to give us important stuff, like cities in the Tamriel world space, so that levitation can be brought back into the game (for example).
Now the upside of this is that four years of development has brought along better world creation tools, and hopefully TES V will have a bigger world space and a greater number / variety of dungeons, towns, creatures, armor, clothes and quests.