Another thing... yes, another thing... Flying, in Morrowind Flying was one of the most enjoyable things about the game, that and the inclusion of dungeons and buildings that challenged you to fly. Also the spell to lock something was quite fun, maybe useless but it was nice to be able to lock a container with all your stuff in it, and train your lockpicking ability this way.
Oh yeah, enchanting. I'd like Bethesda to bring back the Morrowind style of enchanting objects, where it is possible to place any spell within an object, not just a set of spells that is chosen by the game. In Morrowind I was able to make myself almost invincible by enchanting a ring or a necklace with a hp regen spell, and although this seems like cheating I was killed more often than enough despite this.
Another thing again. The number of different factions you could join in Morrowind was outstanding, the ability to join any of the houses, or the imperial league and imperial cult, the temple, as well as the mages and fighters and thieves guilds that carried over to Oblivion. I'd really like to see a huge variety of factions to join, and the opposing factions where you can't join one if you're already in another.
I hope Bethesda, along with whoever they have working on ESV and/or ESVI, take their time with these games, because it is time and effort that make a great game, I think what happened with Oblivion was a bit disgraceful, yes it was a great game, but it could have been tremendous if they hadn't cut production and some of the quests due to shipping deadlines.
Anyway, that's all for now, thanks.
Stephen.