» Fri May 27, 2011 10:07 am
I'd like it that one could use a free offhand to do something, other than being useless and less effective when wielding a 1h weapon. Like be able to do a quick jab in the face to stun someone, or brush a attack away when timed correctly. Maybe even grab an opponent's arm when they extend or about to use a power attack, and force them to lose balance.
Likewise, h2h unarmed needs some rework to make it a better option to disorient, and stun than using a weapon. It should cause fatigue to wear off faster than any other weapons, and have an added benefit of being able to perform attacks that prevent attackers from being able to fight back, i.e. a more defensive style of fighting. Argonians and khajiit should also have the added benefit of being able to do more damage with unarmed h2h, due to their claws. So instead of punching an enemy to death, they could swipe and slash. In addition, h2h should have weapons. The ability to fight defensively should drop significantly, however it attacks are just as fast and do more damage. In ways, they should be more deadly than a dagger on a general basis, but I have an idea to balance fist weapons with daggers.
With daggers, they work best when they hit certain areas that are quite fatal. As such, when critical strikes are made, a dagger (or any 1h stabbing weapon, save for spears) should do a crippling amount of damage, as it shows you struck a fatal point (hitting the jugular, heart, etc, etc). This also suggest that we make certain weapons either stab, slash, or chop, or a much easier way to fight using the combination of being able to switch between the ways of attacking an enemy.