TES V Ideas and Suggestions # 140

Post » Fri May 27, 2011 6:51 pm

I really want the MQ to be tied to politics regarding the Empire rather than a "if you don't do this than THE WORLD WILL END!!!!!!!!"

Like, instead of the bad guy being a Daedric God whose plane is ****ing **** up, or an ancient warrior who is on par with the Tribunal who is using an ancient artifact to become invinsible and reign death upon everything... Lets make the bad guy just a powerful politician who wants to reign over Tamriel. Less of an apocolyptic feel, more of a realistic "war on the horizon" feel.
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Stephanie Nieves
 
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Post » Fri May 27, 2011 3:26 pm

What I'm saying is that there shouldn't be poor quality (Lesser) Daedric, as no such thing could even exist, seeing as lesser Daedra are already used in the creation of Daedric Armor.

Why not? Because basically, it already does exist. The "perfect" Daedric armor is typically what you get from Bound Item, full power and weightless, but eventually dispersing back into Oblivion. It's generally considered that the source of permanent Daedric armor is from powerful mages who bind the souls into ebony, which is strong but unbelievably heavy, while the "pure spirit" form from Oblivion has no weight. While it would no doubt take a very powerful individual (possibly several) to do that, there are still differences in skill even among the extremely powerful, so reasonably the stuff would vary in quality too, even if only slightly. Arguably, the poorly-made stuff is what Dremora armor is. Since it doesn't seem to exist in Bound form and is much more frequently found, it could be seen as an amateurish attempt, perhaps even made by the Dremora themself after being inconveniently dragged into the world without their stuff.

As a sidenote, it always seemed odd that Daedric, being more or less enchanted ebony, becomes somehow heavier than ebony. It might be interesting to represent this differently, even as another possible grade of quality; for example, the Daedra involved not being fully "tamed," resulting in the armor being harder to wear, penalizing a skill or mobility, causing gradual damage, etc.
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Louise Dennis
 
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Post » Fri May 27, 2011 10:13 pm

I really want the MQ to be tied to politics regarding the Empire rather than a "if you don't do this than THE WORLD WILL END!!!!!!!!"

Like, instead of the bad guy being a Daedric God whose plane is ****ing **** up, or an ancient warrior who is on par with the Tribunal who is using an ancient artifact to become invinsible and reign death upon everything... Lets make the bad guy just a powerful politician who wants to reign over Tamriel. Less of an apocolyptic feel, more of a realistic "war on the horizon" feel.


It really just depends on where they decide to place tes5...i'd like a valenwood, elswyr and summerset isle as place and make it so there is fighting amonst velenwood and elswyr. Political and guild wise. Say both sides giulds are fighting and you pick a side....and add summerset as dlc with own story???
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Mark Churchman
 
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Post » Fri May 27, 2011 6:01 pm

I really want the MQ to be tied to politics regarding the Empire rather than a "if you don't do this than THE WORLD WILL END!!!!!!!!"

Like, instead of the bad guy being a Daedric God whose plane is ****ing **** up, or an ancient warrior who is on par with the Tribunal who is using an ancient artifact to become invinsible and reign death upon everything... Lets make the bad guy just a powerful politician who wants to reign over Tamriel. Less of an apocolyptic feel, more of a realistic "war on the horizon" feel.

agreed, i seem to find that i like all of your ideas so far lol

it would be cool to have the story line from OB branch off and Ocato choose some family line to be the emperors and then a bad apple comes along and turns everything upside down and turns into some evil dictator and disbands the blades and you have to work with the remainig members, who are being hunted down by the new emperors personal assassins, to usurp the throne and put a long lost heir of the septim line in his rightful place or something like that.

another thing beth should do is listen to the people, for instance find a group of people who are regular forum goers or somehting and see what they want in TESV, since they are the people who are going to buy the game. and Beth could get the general idea from their ideas and modify them and merge them into one great game. i think it would make alot of people on the forums happy if what is talked about in theses threads was actually inplemented into the game,
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Cartoon
 
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Post » Fri May 27, 2011 1:17 pm

agreed, i seem to find that i like all of your ideas so far lol

it would be cool to have the story line from OB branch off and Ocato choose some family line to be the emperors and then a bad apple comes along and turns everything upside down and turns into some evil dictator and disbands the blades and you have to work with the remainig members, who are being hunted down by the new emperors personal assassins, to usurp the throne and put a long lost heir of the septim line in his rightful place or something like that.


Depends on time frame after oblivion? The new book takes place 4 decades after oblivion and only talks about the newest emperor taking it over recently.

I think they need to go to another part of tamriel rather than sticking with cyrodil
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adam holden
 
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Post » Fri May 27, 2011 10:52 pm

agreed, i seem to find that i like all of your ideas so far lol

it would be cool to have the story line from OB branch off and Ocato choose some family line to be the emperors and then a bad apple comes along and turns everything upside down and turns into some evil dictator and disbands the blades and you have to work with the remainig members, who are being hunted down by the new emperors personal assassins, to usurp the throne and put a long lost heir of the septim line in his rightful place or something like that.

another thing beth should do is listen to the people, for instance find a group of people who are regular forum goers or somehting and see what they want in TESV, since they are the people who are going to buy the game. and Beth could get the general idea from their ideas and modify them and merge them into one great game. i think it would make alot of people on the forums happy if what is talked about in theses threads was actually inplemented into the game,


Unless Altmer can survive for 200 years then I doubt we'll be seeing Ocato again, also some guy takes the thone 45 years after Oblivion, it's in the book

Depends on time frame after oblivion? The new book takes place 4 decades after oblivion and only talks about the newest emperor taking it over recently.

I think they need to go to another part of tamriel rather than sticking with cyrodil


TES 5 is going to be set 200 years after Oblivion, clean slate I guess. Also I there is a lot of speculation about TES 5 being in Skyrim because the name was trademarked, It's hard to think of what will happen 200 years after Oblivion until the second book finishes filling the gap between Oblivion and TES 5.

But a war between two provinces wouldn't be bad, and this time you can choose which side you want to be on!!! On the first page I put how TES 5 should start, they should start it like that so there is a lot of mystery to what's going on in the game and you don't feel like the game is telling you to go anywhere so you can explore and discover things for yourself.
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Hannah Whitlock
 
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Post » Fri May 27, 2011 11:40 pm

Depends on time frame after oblivion? The new book takes place 4 decades after oblivion and only talks about the newest emperor taking it over recently.

I think they need to go to another part of tamriel rather than sticking with cyrodil

yea i agree i dont want to be stuck in cyrodil again, id like to see either skyrim or valenwood, but you could also implement my storyline into that, for example the new emperor goes to his remote castle in the province that the game takes place in and only the begining of the game takes place in cyrodil (probably the first dungeon and thats all) and for thie first dungeon have the player running away from some assassins with another memeber of the blades and then they escape and travel to an inn and arrange transport out of cyodil.

and hows the book? i havent got it yet.

EDIT and what i meant by a bad apple is after the one guy is selected emperor his great great great great great grandson or something is the bad guy.

infact scratch all my ideas about that happening, i think i should read the book before i start making storyline ideas or anything.
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Adam
 
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Post » Fri May 27, 2011 11:50 am

Unless Altmer can survive for 200 years then I doubt we'll be seeing Ocato again, also some guy takes the thone 45 years after Oblivion, it's in the book



TES 5 is going to be set 200 years after Oblivion, clean slate I guess. Also I there is a lot of speculation about TES 5 being in Skyrim because the name was trademarked, It's hard to think of what will happen 200 years after Oblivion until the second book finishes filling the gap between Oblivion and TES 5.

But a war between two provinces wouldn't be bad, and this time you can choose which side you want to be on!!! On the first page I put how TES 5 should start, they should start it like that so there is a lot of mystery to what's going on in the game and you don't feel like the game is telling you to go anywhere so you can explore and discover things for yourself.


I read that... it gives you the opportunity to start where you want...Oblivion give you the amulet of kings and says go talk with jauffre...Morrowind starts with you being told to talk with Casius Cosades in Balmora... very linear beginnings....starting off with no direction would be great and just peiceing a story line together by hearing rumours or doing different quest would be great.
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Alexandra Ryan
 
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Post » Fri May 27, 2011 3:38 pm

I read that... it gives you the opportunity to start where you want...Oblivion give you the amulet of kings and says go talk with jauffre...Morrowind starts with you being told to talk with Casius Cosades in Balmora... very linear beginnings....starting off with no direction would be great and just peiceing a story line together by hearing rumours or doing different quest would be great.



it would also be cool if you didnt get the main storyline quests until you reach a certain level or advance so far in a guild and then some guy beaten to death crawls up the steps to the guild hall or something and says a short little phrase that sets the path before he dies but to actualy get the quest you have to figure out what hes talking about.
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LijLuva
 
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Post » Fri May 27, 2011 12:02 pm

yea i agree i dont want to be stuck in cyrodil again, id like to see either skyrim or valenwood, but you could also implement my storyline into that, for example the new emperor goes to his remote castle in the province that the game takes place in and only the begining of the game takes place in cyrodil (probably the first dungeon and thats all) and for thie first dungeon have the player running away from some assassins with another memeber of the blades and then they escape and travel to an inn and arrange transport out of cyodil.

and hows the book? i havent got it yet.

EDIT and what i meant by a bad apple is after the one guy is selected emperor his great great great great great grandson or something is the bad guy.

infact scratch all my ideas about that happening, i think i should read the book before i start making storyline ideas or anything.


Book is ok... Great to read about 400 years after Oblivion and ponder what tes5 could be? Really great history updates with Morrowind and the different races throuout Tamriel. Don't wanna give anything away but i'd for sure pick it up.
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Jonathan Windmon
 
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Post » Fri May 27, 2011 7:45 pm

it would also be cool if you didnt get the main storyline quests until you reach a certain level or advance so far in a guild and then some guy beaten to death crawls up the steps to the guild hall or something and says a short little phrase that sets the path before he dies but to actualy get the quest you have to figure out what hes talking about.


I definately would like to see the guild quest implemented into the main quest not just running around with there own agenda while oblivion gates are opening up all over the place...Lets take a weapons shipment to a mine full of goblins instead of worrying about that huge gate with daedra pouring out of it???? make it that the mages guild agrees with one side and the fighters guild another and you can only choose one???
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Ebony Lawson
 
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Post » Fri May 27, 2011 4:48 pm

Book is ok... Great to read about 400 years after Oblivion and ponder what tes5 could be? Really great history updates with Morrowind and the different races throuout Tamriel. Don't wanna give anything away but i'd for sure pick it up.


yea im defineately going to get it, im in the middle of Bram Stokers dracula right now so it'll proabably be around after christmas before i have a chance to pick it up. and i just had another idea, have a different begining dungeon in a different provice for each race, but they all end up going to the same place, for example your breaking out of a cell in Morrowind only to be caught and sent to (blank) province to do labor, and in black marsh your running from slavers only to be caught at the end and shipped off to (blank) province to do labor, but like i said thats only an example of how things could start differently but come out the same
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Logan Greenwood
 
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Post » Fri May 27, 2011 10:15 pm

I definately would like to see the guild quest implemented into the main quest not just running around with there own agenda while oblivion gates are opening up all over the place...Lets take a weapons shipment to a mine full of goblins instead of worrying about that huge gate with daedra pouring out of it???? make it that the mages guild agrees with one side and the fighters guild another and you can only choose one???


yea kinda like your either suppossed to choose the fighters guild or thieves guild in MW
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Unstoppable Judge
 
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Post » Fri May 27, 2011 11:03 pm

yea im defineately going to get it, im in the middle of Bram Stokers dracula right now so it'll proabably be around after christmas before i have a chance to pick it up. and i just had another idea, have a different begining dungeon in a different provice for each race, but they all end up going to the same place, for example your breaking out of a cell in Morrowind only to be caught and sent to (blank) province to do labor, and in black marsh your running from slavers only to be caught at the end and shipped off to (blank) province to do labor, but like i said thats only an example of how things could start differently but come out the same


Just played and rpg thats just like that and i think its a wicked idea...Each race starts out different!!! Wicked...Maybe not province due to inplementing all the regions of tamriel but within whatever region they put tes5 great idea
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StunnaLiike FiiFii
 
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Post » Fri May 27, 2011 7:18 pm

yea kinda like your either suppossed to choose the fighters guild or thieves guild in MW


but make it more like each side has a temple they worship, maybe the daedric princes have a side they prefer so you could only do one or the other. Replay value would be huge
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Kevan Olson
 
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Post » Fri May 27, 2011 6:53 pm

Just played and rpg thats just like that and i think its a wicked idea...Each race starts out different!!! Wicked...Maybe not province due to inplementing all the regions of tamriel but within whatever region they put tes5 great idea

well it would only have one dungeon in that province and youwould never go back there, infact all they have to do is say something like

turdas
5th of last seed (year and era)
port telvannis, morrowind

and not even show you the exterior really just the interior of a cell or something and then a cutscene for when your loaded on the boat, and the cut scene is the only thing were they'd have to show the actual province and they could make it darrk and rainey to compliment the fact that your being brought against your will at night to be sent to a labor camp. and it would lessen the amount of land for the province they would have to show.
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jessica sonny
 
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Post » Fri May 27, 2011 9:09 pm

but make it more like each side has a temple they worship, maybe the daedric princes have a side they prefer so you could only do one or the other. Replay value would be huge


yea, and i dont know if you read my long ass idea list i wrote on the previuos page, but i included having certain skills restricted to magick, stealth, or combat. character types so that you cant make a super powerful warhammer wielding super mage like in OB, and it would also make you replay the game knowing that your mage couldnt use volendrung after you did the quest or that super awsome enchanted war axe you found while dungeon diving but that if you make a new char thats a combat type char he can do all kinds of new things you rmage couldnt but couldnt do things your mage could.

a good example of that concept is using a skill to open things:

mages would use alteration to open locks since they cant bash things in or use lockpicks
warriors would have to smash the lock of things, depending on there strength and weapon skill that is
and stealth chars would use lockpics
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HARDHEAD
 
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Post » Fri May 27, 2011 9:01 pm

No need to worry, the game won't take place in Cyrodiil. It's about 75-25% Skyrim to the Summerset Isles. Probably Skyrim, as stated, as the name is trademarked. I don't really want to see Skyrim, however I'm sure when the game is out I won't care, as they make great landscaping regardless.

Also, it's heavily speculated that it will be 200 years after Oblivion. So every mention of Oblivion and Morrowind will only be from lore. As long as they don't pull a Fable on us, and give us guns and maritime outfits and technology and whatnot. Rather than giving us guns, maybe the people of Tamriel put all their technological resources to recovering the secrets behind the spear and crossbow?
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Abi Emily
 
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Post » Fri May 27, 2011 10:52 pm

Also, it's heavily speculated that it will be 200 years after Oblivion. So every mention of Oblivion and Morrowind will only be from lore. As long as they don't pull a Fable on us, and give us guns and maritime outfits and technology and whatnot. Rather than giving us guns, maybe the people of Tamriel put all their technological resources to recovering the secrets behind the spear and crossbow?

Here's where the 200 years after Oblivion came from, http://www.cinemablend.com/games/Rumor-Elder-Scrolls-5-Set-200-Years-After-Oblivion-20681.html
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Tamara Primo
 
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Post » Fri May 27, 2011 12:20 pm

No need to worry, the game won't take place in Cyrodiil. It's about 75-25% Skyrim to the Summerset Isles. Probably Skyrim, as stated, as the name is trademarked. I don't really want to see Skyrim, however I'm sure when the game is out I won't care, as they make great landscaping regardless.

Also, it's heavily speculated that it will be 200 years after Oblivion. So every mention of Oblivion and Morrowind will only be from lore. As long as they don't pull a Fable on us, and give us guns and maritime outfits and technology and whatnot. Rather than giving us guns, maybe the people of Tamriel put all their technological resources to recovering the secrets behind the spear and crossbow?

or they could pull there knowlege and instead of guns, like you said still use cross bows and stuff but magickally enhanced ones
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Kelly Tomlinson
 
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Post » Fri May 27, 2011 8:41 am

Very good, then. I haven't picked up the book yet. College final exams starting tomorrow, so the last two weeks all I've been reading have been text books. I very much look forward to getting it, though. Probably something to tell the fam to pick up as a Christmas present or something.

I take it what happens in the novel will set the pace for the next installment of the series, though? Sounds like a must have for any fan.
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Sarah Edmunds
 
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Post » Fri May 27, 2011 12:41 pm

Very good, then. I haven't picked up the book yet. College final exams starting tomorrow, so the last two weeks all I've been reading have been text books. I very much look forward to getting it, though. Probably something to tell the fam to pick up as a Christmas present or something.

I take it what happens in the novel will set the pace for the next installment of the series, though? Sounds like a must have for any fan.


What happens in the book is 400 years later....speculation is tes5 will take place 200 years later...than oblivion
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DarkGypsy
 
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Post » Fri May 27, 2011 10:38 pm

Now I've heard the novel is about 45 years and 400 years after Oblivion. According to the link that says TESV is 200 years after TESIV, it says that the book is 45 years after Oblivion.
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TIhIsmc L Griot
 
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Post » Fri May 27, 2011 4:26 pm

What happens in the book is 400 years later....speculation is tes5 will take place 200 years later...than oblivion

Fram what i heard the book kinda ends on a cliffhanger or at least partly unresolved so guesses are the next one will pick up where the next ended or try to tie up the lose ends so it's quite likely it will be set not too far in the future.
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Luis Reyma
 
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Post » Fri May 27, 2011 10:52 pm

Now I've heard the novel is about 45 years and 400 years after Oblivion. According to the link that says TESV is 200 years after TESIV, it says that the book is 45 years after Oblivion.


the back of the novel says four decades after Oblivion

so yeaH 40 PLUS YEARS my bad
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Bambi
 
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