Actually i'd love it if there was no "BAD guy" but rather really to sides in a conflict. It would make it a lot more interesting trying to dicide which side to take and decissions more conflicting than "those - bad guys, kill them".
Yeah. There was no way to really sympathize with Jagar Tharn, who doesn't really have a clearly defined motivation for imprisoning Septim, other than greed of course, Dagoth Ur, who wanted to spread blight and corprus everywhere, or Lord Dagon, who killed Patrick Stewart and attacked Cyrodil
for some reason I still am not entirely sure of. To make a story that focuses around a distinct moral conflict, where black and white begin to blend into a lovely little gradient, would certainly add a lot more flavor for TESV.
Would everyone stop talking about Dagon and wanting him in TES 5, I've had enough Daedra for the time being.
Can't TES 5 have something to do with the politics of Tamriel, the Empire is not in place any more and maybe other Provinces want to take the land your character is in. Also I don't want to feel like I'm being chosen and it's my divine right to save the Province. Check my first post on this thread about TES 5 should start, if they used a way like that then they isn't a feeling that you have to do anything; In Arena your told by a spirit to go find this and that to make a staff, in Daggerfall you are chosen by the Emperor to avenge a noble and some other stuff happens (I haven't played Daggerfall yet sad.gif ) in Morrowind you are told by the guards that you have been told by the Emperor to go here then follow Casius' orders, and in Oblivion you are told to deliver the Amulet then save Martin.
In TES 5 I don't want to see like everything is burdened on me, I want a sense of the unknown and surprise.
Yeah. To focus on larger scale political issues with no clear right answer (as opposed to: rescue the emperor because if you don't, this battlemage will fail miserably and create a dictatorship, or a divine conflict) would be the perfect way to create a game that isn't so morally plain.