» Mon Aug 24, 2009 6:31 pm
On the subject of nudity -
While I will admit that I fully expect it to never appear as part of the vanilla game, I do not agree that nudity contributes nothing to a game.
I started a new character in Morrowind one day, a weak and inexperienced magician whose training had largely been in theoreticals and non-absolutes. In other words, he was sheltered from the harsh realities of the world, and when he was imprisoned and then sent to Vvardenfell, that general lack of callousness remained.
It should be mentioned that I had just added a giant chunk of mods to my game, and I was playing for the first time with both nvde body meshes and Necessities of Morrowind. NOM put harsh eating, drinking, and sleeping requirements on my character; I was required to eat twice a day, lots of food required the ability to cook it, and for a newcomer who just walked off the boat, living was an incredibly expensive proposition. Eating the bare minimum for a week could easily cost upwards of 100 drakes, depending on the cost of imported food. If I neglected to eat, drink, or sleep, my stats would be penalized as time went on, and then I would eventually die.
Now, when my character received his stipend from the Census and Excise office, most of it was spent on a weapon, on a bedroll and fire-kit, on a water canteen, on a piteously small stash of food, and on some cloth marginally better than the smelly festering prison rags he was wearing. But the stipend soon ran out, and despite foraging the countryside for anything that could fetch a profit, staying alive became a tedious and depressing proposition. After a short time, the stipend all but evaporated, and he was lucky to get a slice of bread or some crab meat for the day. Truth be told, he was starving. Slowly, but starving nonetheless. And he was becoming desperate.
One day, while frantically scouring the shorelines for something that might be turned into edible food, my character happened upon a well-dressed body, slumped like a rag-doll on the ground and pushed up against plants and the roots of a tree. Now, my inexperienced and timid magician would have shied away from a corpse under any semblance of normal circumstances, but he was no longer in any semblance of normal circumstances. And so he approached the body of an Imperial male. The overriding of fears proved worthwhile, as the man had 200 drakes. But as my character counted out his increase in fortunes, he knew in the back part of his mind that those 200 drakes were just as fleeting as the stipend had been. There was no being content, no picking and choosing. Only survival, and going all-out to keep it. And so he stripped the body of its clothing, obviously woven with skill and comprised of quality material. And with that, he walked back to town.
Yet as he turned back to look at the dead Imperial, something contemplative broke within him. The man was now completely naked, lying facedown in the dirt, exposed in the fullest sense. Where once before the corpse had at least some illusion of dignity, that dignity had been stripped away just as cleanly as the expensive clothing which would further my character's survival. Its frail white body jutted out from its surroundings, looking utterly helpless, almost ashamed. And it gave him pause, to consider the worthiness of survival at the cost of such degradation, and whether survival through such means was truly surviving at all.
As a player, that was one of many strong moments of powerful character reflection I gained through the game, and it was rooted in that corpse being completely naked when I stripped it of its expensive clothing to sell for food. Without that component, I would not have had that in-character reflection upon being startled by the nakedness. Nudity can and does contribute to my gaming environment.