showing that you do not want a skill cap.
Ok then, well I didn't mean it precicely the way I said it then, I meant to say keep the cap system the way it is in Oblivion and Morrowind. I wouldn't mind a higher skill cap though, but that's just me.
Well, I agree to some degree that the system of jail and level up can be exploited to some extent but I still don't see that it's really a glitch as there is a definite cap of 100 on your attributes and once reached the game won't let you level up further so the devs must have known about it. If exploited correctly you can have a really godlike character which some may call cheating, I call it strategic play.
Stephen.