Why are you taking what I said so literally? I was just clarifying that I didn't want Morrowind's terrain in TES V(assuming it's not in Morrowind), I just want TES V to follow Morrowind's example of terrain variety.
You clearly said there are no volcanoes in Skyrim. If that's not meant to be taken literally, it shouldn't have been said to being with because we don't know much about Skyrim at all.
Personality? I don't see any more personality in Morrowind than I do in Daggerfall. Oblivion characters have the most personality with their voice acting and the fact that not each of them is a library(not that libraries are a bad thing, but the average peasant shouldn't know everything).
I agree. Oblivion's npcs did have the most personality.
What do you mean by superior equipment and items? How are they superior?
It's not just graphics. The entire percentile system used in Morrowind is better. Not to mention a little more mix-and-matching.
I can't imagine Morrowind clothing looking any cooler. Daggerfall's items can get pretty cool, especially non-Daedric artifacts.
I have to disagree. In Daggerfall, you tend to look like a fashion disaster unless you cover your clothes with armor. In Morrowind, you can wear just about anything and it looks good. I do agree that the artifacts in Daggerfall look pretty cool, though.
What do you mean by "a better story"? Why is the story better? The world in Morrowind is more detailed and more unique.
Morrowind captures the Epicness of the Elder Scrolls better than Daggerfall does. DF puts less importance on you, and more importance on who you're working for. In the other three games, that is reversed.
I agree with that, but they are technically the same world.
Wow, you totally misconstrued what I meant. Not world as in Tamriel. I mean Gameworld.
Every skill in Morrowind is useful?
Yeah, actually. I've made just about every skill combination possible in Morrowind and done quite well. Daggerfall, not so much.
Yes, it's based on stats. Must I say more?
This makes no sense. Are you glad it's based on stats? Not glad?
You know how the KotN questline begins, right? One can easily become master of the Dark Brotherhood and somehow wipe out all traces of heir connections to the brotherhood.
No, I'm a complete idiot who has never played Oblivion. The game actually gives a reason for wiping the slate clean. It's a little thing called repentance. Granted, you can do this as many times as you want, but the fact that it's their makes it alright, sort of.
The Nine will know. How is a person going to fool the Nine? Why would the Nine have their champion be a member of the Dark Brotherhood? All that person did was walk to some shrines. They did not leave the Dark Brotherhood, they just went to some shrines. How, then, did such a person fool the Nine? People don't just change like that, especially if they are still a member of the immoral group when they "change". All things should not be achievable by one character, especially opposite things.
Will they? Or does the world's perception of the Nine, in all their forms, warp and change how the Nine think and act?