I was doing some reading on Fallout: new Vegas. Aparrently it has some kind of hardcoe Mode, where you have to eat and drink to survive, ammo weighs something. ETC. But that got me thinking, Elder Scrolls 5 should have a hardcoe mode.
Heres how it would work. TES would have a optional mode that you can choose during the tutorial, where you have no quest markers, there is no fast travel, (mabie you have to eat, but I dunno bout that) and stuff like that.
As a reward you have a much higher chance to find good loot.
Would that solve everybody's problems?
It would solve all the problems on the surface, but I have doubts whether Bethesda would do it, and I see potential issues. In order to have toggleable quest markers, Bethesda has to design quests in both the Morrowind style and the Oblivion style at the same time. In other words, they have to make sure that the player is given adequate dialogue and information to complete the quest if they choose to do it without quest markers, yet they also have to flag everyone and everything related to that quest with quest marker information as well. While that dual layer of work might not be too big a deal for just a couple of quests, I imagine that it would add up when factoring in all the quests present in the game.
Adding any form reward for playing on a hypothetical hardcoe mode means seriously inspecting balance issues. Will the player become too uber too quickly by comparison when playing hardcoe mode? What about players who would take offense or otherwise be displeased about their getting what they perceive as a real game in one way via the hardcoe mode, only to have their game gimped in another way via the reward?
Personally, I would find splitting fast travel between an easy mode and a hardcoe mode a non-ideal solution for it, primarily because nothing is really changed. I do want fast travel in my game. I just don't want a fast travel system that lets me port to and from anywhere at virtually any time. If a fast travel system is limited enough and sensible enough regarding (i.e. travel between cities only, main roads only, or something along those lines), then I have no problem. But throwing fast travel into an easy/hardcoe mode distinction is kind of sweeping it under the rug, IMO.
And then there's the whole issue of artistic style. Bethesda chose a certain design philosophy in Oblivion when planning out FT, quest-markers, level scaling, etc. That design philosophy is reflected in pretty much everything in Oblivion. In their more hardcoe games, Bethesda chose a different design philosophy, which similarly permeated both mechanics and the overall world design. If they attempt to express two different design philosophies at once through a toggle-switch, I don't think it's going to provide the overall sense of in-game consistency that Bethesda generally looks for. Just a feeling, but I feel that they're going to pick a style and completely see it through.
Oh, and regarding the Arena?
From the http://www.gamesas.com/bgsforums/index.php?showtopic=1044483&view=findpost&p=15147082 idea bundle:
6k. An Arena should exist, of course, but stylistically different from the one that appeared in Cyrodiil. For one, the player should not be confined to a small little box to watch the action from. They should have to find seating amidst the crowd, and access to closer seating requires more money. Furthermore, most people view the arena as nothing more than a blood-pit. Really, the arena is a platform for all forms of entertainment, and it can serve as a stage as well as a killing pit. Imagine if weekly or monthly plays could be performed there! We could see men and women acting out A Hypothetical Treachery. The Horror of Castle Xyr could be dramatically done by moonlight. Same with Legend of the Krately House. And there’s no denying it: You all know you want to see the full performance of the Lusty Argonian Maid. Tickets for the plays, of course, would cost a bit more than tickets for the bloodbath. And think of the numerous Crassius-Cuiro-esque plot-hooks that could be forged from this lighter side to the arena.
Please Bethesda?