There should be more expensive things. I found in oblivion that money didn't take much effect in the game once your a higher level, and don't just make horses as pets you should be able to get dogs and maybe even creatures.
A lot of people didn't like oblivions level up system but I did. If they make the level up like fallouts then oblivion will lose it's uniqueness and it won't be as fun.
Bigger creatures, oblivion's creatures were strong but it didn't make it epic or scary because they were small. they should have things the size of merunes dagon that you can acually kill.
Also when I enchant my sword with fire i don't want a feint red glow, I want my sword on fire. Like the shishkebab from fallout.
A lot of people didn't like oblivions level up system but I did. If they make the level up like fallouts then oblivion will lose it's uniqueness and it won't be as fun.
Bigger creatures, oblivion's creatures were strong but it didn't make it epic or scary because they were small. they should have things the size of merunes dagon that you can acually kill.
Also when I enchant my sword with fire i don't want a feint red glow, I want my sword on fire. Like the shishkebab from fallout.
Ehh, there were some pricey unique items around, and most of them were well worth saving up to purchase. Also, houses costed a ton, especially Skingrad's. Other than that, I agree. There should be alot more to do with money after you become sprawling and rich.
Oblivion wasn't really unique. Their leveling system was terrible in the sense that it didn't matter if you leveled or not, the game was always the same. It made no sense that because YOU worked so hard to get better, than somehow every cheap two-bit theif got extravagent armor made of volcanic glass, and every bandit in the world somehow got a demonic soul bound into ebony armor. In Morrowind there was a mix, and it was perfect.
A few giant creatures would be cool to see, so long as they're tough. I remember the first time I saw a Bull Netch in Morrowind... I turned and ran the other way. Of course, turns out they're just huge one-hit kills.
Personally, I don't want to see my sword on fire from enchantment. I do, however, want to see my sword light up with fire as I make contact, same with my opponent. A sword like Truflame would be cool, with permanent fire on it, along with a tough quest like Tribunal had for it.