That said I would definitely like to see some tweaks. First of all they need to scrap the current weight system, whereby all potions are weighted based on the average weight of their ingredients. I think potions should pretty much all weight the same; they're all the same volume and presumably similar density/viscosity, so they must weight about the same.
Also I think master alchemists should be able to choose specific effects when combing ingredients. i.e. if I'm making a potion that would normally have Restore Health, Restore Magicka, Fire Damage, I should be able to turn off the Fire Damage to make my potion worth drinking. I feel like a master alchemist would be able to do this...