» Sat May 28, 2011 2:00 pm
TES V Ideas and Suggestions:
For the gameplay:
- Cities must be conceived as in Morrowind, not as in Oblivion (open cities)
- A mirror that you can look at and see yourself in
- Inside houses: be able to look outside through windows
- Outside houses: be able to look in houses through windows
- Enter houses by windows, not only by doors (break a window to get into the house)
- Play cards, badminton, bowls, arm-wrestling, football with NPC
- Npc playing piano, guitar, or orchestrate and singer(s) (the only one to sing in Oblivion is my sheep)
- Scenario of execution on the square: hanging, stake, beheading,...
- Resist to the assaults of enemies and defend castle against attack, or attack a castle (where the principle of open cities is compulsory)
- Only one game Elder Scrolls which groups together all the series Morrowind, Oblivion,... the player can go everywhere into the same game with common quests
- The echo of the shouts of the wild animals which existed in Morrowind (a shiver ran through) or a storm in the desert in which sand is blown around by strong winds, the not repetitive architecture of buildings... and which disappeared with Oblivion: Morrowind remains the artistic reference.
For TESC:
01. Do not have to compile every time, see result under TESC (as in the game) but without launching the game
02. Open several windows of TESC
03. A script syntax to write in a Item-book the personal notes in game.
04. A script syntax to execute a batch file
05. Possibility of creating mirrors
06. Only one TESC compatible: Morrowind, Oblivion,...
07. Animations for NPC: dives, pirouettes, roll, kick, lengthen on the ground and look at the sky, dive into a lake, to row in a small boat, drive a plough (plow)...
08. A spell-checker
09. A Translation engin option
10. A "Blender", "Nifscop",... launch Option
11. Add dll option (OBSE, Pluggy,...)
12. Automatic vocalization or vocalization option: choice of voices on the dialogues
13. Random generator of meshes for weapons, armors, clothes, items and NPC races
14. New weapons: Catapult, slingshot, whip
15. Simplify the elaboration of the quests
16. AI system less laborious to use
17. More grounds flat and much bigger, enough to build a village
. (stop /\_/\/\/\ replace by /\_____________/\_________/\____ )
18. Never see this http://pagesperso-orange.fr/naalu.naiglemez/mes_images/TESC Horror.JPG again, but max script size illimited please!