Anyways, why do we even need to be locked into face-to-face conversation? Why can't the person talk while walking around (with subtitles; toggleable)? Is there really a reason for not being able to move?
Yea stopping time for EVERYTHING was annoying, if I just go shopping that is OK because I probably take a while till everything is done.
In Morrowind the time freeze made sense because there was a lot of text to read, here all text was voice acted, it made no sense to pause the game. They could have maybe done it that time continues as you talk but just slowed down a bit.
And sure locking onto the person you're talking to would have been enough so you just face each other but the zoom in was rubbish. Hell if you don't zoom in guess what, you can have a bigger text window without obscuring that persons face.
As I said it's just as useless as popping out into third person all the time which breaks character and is just annoying so we can see that great "jump on a horseback" or "sit down" animation... the animations aren't really good, we don't need to see them shown off like that... same with the faces, NOT THAT GOOD, we don't need a closeup every time.