"It would also present a welcome challenge in the gameplay,other than constant
fighting. Challenge is, after all, what CRPGers are after."
No, "challenge" is what SOME CRPGers want. Many of us DON'T want these kinds of
"challenges" and find them tedious and annoying. See 2nd part of Salvans post
below.
You have lots of great ideas in your post, but remember that the developers
have the same kinds of visions for the game, but because of technical , monetary,
and time limits as well as desiring to make a game that's flexible enough to
appeal to many different people, they also have to make tough decisions about
what they can include.
Salvan-
"TES 4 seemed claustrophobic to me, my suggestion would be to add a little more
room within the game-- at least distance between locations. may be useless
space but it would go a way toward making the game feel 'large'.
As far as the current discussion about differenct cures for different diseases
.. it really sounds like an unnecessay complication that could be modded in if
you really wanted it. diseases are already annoying enough without having to
carry 7 more pounds worth of potions just for the sake of preparedness. An RPG
it is, but real life it is not, you add stuff like that and it svcks the fun
out of a game, which would defeat the purpose."
regarding claustrophobia: It sounds like you haven't played Morrowind. That had
something to do around every corner compared to Oblivion! TES4 is definitely more
spread out than Morrowind(TES3) and I'm pretty sure I wouldn't like it more so.
It would become pointless to try to walk anywhere or even ride horseback for that
matter because it would become a tedious burden/waste of real time or you'd have
to fast travel everywhere and that would make all the beautiful scenery pointless.
I'd prefer a different persuasion system like choosing what kind of response to illicit
the desired reaction. It took quite a while to get used to the lock picking system as
well. Much of what I've read above sounds great with some exceptions of course. I
really liked the Radiant AI as it was supposed to work and I hope that they can work
out whatever issues they were having with it because it really seems like it has great
potential.
Peace, +Petrose