TES V Ideas and Suggestions #186

Post » Thu Jun 10, 2010 2:48 am

One thing I liked to be changed, I'm sure it's already been mentioned, but when you are sneaking and someone sees you, if you have high enough sneak you should be able to run away and hide again. They shouldn't automatically know where you are.
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N3T4
 
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Joined: Wed Aug 08, 2007 8:36 pm

Post » Thu Jun 10, 2010 2:57 pm

Next TES:V should focus less on combat. It was way easier to plau a fighter type class in Oblivion. Every quest, guild tasks or rumor somehow all led to a fight. But for thieves and mages it was a different thing. What Id like to see is a way to handle a situation other than fighting your way through.

Suggestions:

- Lots of handplaced and non-scaled loot and items in cities and caves for thieves to earn gold.
- Put puzzles in some dungeons to add to the excitement of exploring a cave.
- Traps that can be triggered by the player so we doesnt always need to fight to defeat an enemy (Like Dark Messiah),
- Gambling in Inns to earn gold.
- Bribing enemies with gold, booze or food to let you through.
- Being able to turn an enemy against the others with your speech skill.
- Make quest that doesnt always need you to kill something,

The thing is that there should be different paths and other ways of completing the same quests, depend on how you want to play (stealth, combat, magick)

Cant think of more stuff, but everyone is welcome to add ideas.
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Big mike
 
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Post » Thu Jun 10, 2010 12:27 pm

Cliff Racers i love them
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anna ley
 
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Post » Thu Jun 10, 2010 3:10 am

I don't think that vampires are supposed to be beautiful.

I'm no vampire expert at all, but don't vampires look almost exactly like the person before the were vampirized? So if you ugly, you'd be an ugly vampire. If you were a model, you'd just be a blood-svcking model.

Of course, I don't anything about vampires, because werewolves are so much cooler, which is why we need them. Why are we making suggestions about improving vampires when we can spam the words "BRING WEREWOLVES BACK" on the forums?

... Not to say we should, of course.
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Chloe Yarnall
 
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Joined: Sun Oct 08, 2006 3:26 am

Post » Thu Jun 10, 2010 3:14 am

Vampires I agree that if you were attractive before being a vampire, you would look the same, if you were ugly, you would be ugly
But I think they should be normal. They shouldn't look sick and dead
Vampires are seductive by nature.
NPCs in the game should not dislike you because you are a vampire, they should not even know you are a
vampire unless you get caught.
Compeling
Vampires should be able to compel others by looking them in the eye to do what they want.
Vampires get stronger as they get older.
I think a ring that could protect you from the son would be pretty cool


You should be able to turn other people into vampires.
As for feeding
Feeding on blood should make you stronger, not weaker.
The concept of having to feed when NPC's are sleeping is not good either
You should be able to feed while they are sleeping, but also forcefully feed on NPCs .

Also
Werewolves. Werewolves.Werewolves. WEREWOLVES. WEREWOLVES!

I liked morrowind better then oblivion.
I liked levitation and stuff
I think you should be able to explore a whole world, not just a continent.
Meaning you can explore morrowind, hammerfall, cyrodiil and such.
You should also add on more continents

The ability to time travel would be pretty cool
To go back in time and do the quests of the old games, converse with old NPCs
As well as travel forward in time, do future quests.

Dragons. I love dragons.
The dragons should not be weak monsters either
I don't want to be able to completely and utterly disembowel a dragon ever
I want them to be a challenge and always be able to do a decent amount of damage

Console on all systems
I played morrowind on pc, and oblivion on xbox 360.
I hate how I can't do console on xbox 360
I have ran into some gamebusting bugs in quests that I can't fix because I don't have console
Also
Construction set for all systems
I want to be able to have modded content on my xbox 360 for the game

Less bugs
It seemed to me that there were ALOT of bugs in Oblivion

Fighting on horseback
You should be able to fight on horse back, otherwise horses are pretty useless, as in oblivionj you can
eventually outrun horses

The ability to tell your horse to stay
On oblivion my horse would come with me EVERYWHERE when I fast traveled
I had to go through alot to keep that horse alive

Maybe the ability to mount dragons
Fly a dragon around, make it burn down cities or something
That would be pretty cool

Other skills, such as mining and fletching and cooking hunter construction woodcutting and stuff, the
whole concept of the game being just fighting is kind of boring, and extra skills would make the game
last longer

Last longer
Add stuff so the game lasts longer

Multiplayer
Split screen 2-4 players

Online
Online fights and just playing online
I play a game called Runescape made by Jagex.
If you could make it so you could play online with other people, always with other people
Look on runescape, I can't quiet discribe it. Like you login, and you're in a world with thousands of
other adventurers. I think TES can be better then runescape

Be different then other games
I want to be able to hack someones limb off
I want to be able to stab someone in the heart

I don't like the damage system
It should be like real life
Having to block to avoid getting hit in an artery

(The next part is an exaduration of course)
I want the game to have so much stuff in it, it takes up my whole hard drive.
I want the game to be so good, so long, so awesome that millions of people lock themselves in there rooms
and isolate themselves from society for days at a time playing this game


Underwater caves
I want to be swimming around with my argonian in the ocean and find underwater coves , not nessasarily
doors but under water caves with hidden items or pockets of air or hidden/mythical ancient monsters


When I am level 50, and I get smashed in the face with a giant wielding a massive blade, I don't want it
to take off only 1/20th of my health, that's ridiculous.

Don't recycle voices
I disliked how everyone had one of like five voices

The next thing doesn't really need to happen but I just thought it would be entertaining
On oblivion when people died you could take off all of there clothes accept for there under garments
I think you should be able to pick pocket there equiped items
Like pickpocket someone's shirt off, or pants.
The npc would be pick pocketed, and go to talk to another NPC while wearing almost nothing, and I would
have a good laugh.

We have 10 fingers don't we?
Why should we only be able to wear 2 rings.

I will be adding onto this in the future.
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Damned_Queen
 
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Post » Thu Jun 10, 2010 3:46 am

i think they should have a flying animation i mean the pc mods added that and the vids look awesome but i have ps3 version so i can not do do mods and i think lots of it would be cool and people will like so why not add to game
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Cesar Gomez
 
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Post » Thu Jun 10, 2010 4:17 am

I'm no vampire expert at all, but don't vampires look almost exactly like the person before the were vampirized? So if you ugly, you'd be an ugly vampire. If you were a model, you'd just be a blood-svcking model.

Of course, I don't anything about vampires, because werewolves are so much cooler, which is why we need them. Why are we making suggestions about improving vampires when we can spam the words "BRING WEREWOLVES BACK" on the forums?

... Not to say we should, of course.
I think that's a good way to view vampyres. They can be ugly, ordinary or gorgeous. I'd want to see another type of were creature besides werewolves.
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Sammygirl
 
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Post » Thu Jun 10, 2010 12:34 pm

Time travel you say? Unless the entire game is based around the time-traveling mechanic and concept, I see the # of bugs/glitches/plot-holes becoming astronomical.

Games like Zelda 64 and Majora's Mask are a couple of good games w/ time traveling at the core of the storyline/game.

A game centered around the events of the Dragon Break perhaps?
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Susan
 
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Post » Thu Jun 10, 2010 11:28 am

Vampires I agree that if you were attractive before being a vampire, you would look the same, if you were ugly, you would be ugly
But I think they should be normal. They shouldn't look sick and dead
Vampires are seductive by nature.
NPCs in the game should not dislike you because you are a vampire, they should not even know you are a
vampire unless you get caught.
Compeling
Vampires should be able to compel others by looking them in the eye to do what they want.
Vampires get stronger as they get older.
I think a ring that could protect you from the son would be pretty cool


You should be able to turn other people into vampires.
As for feeding
Feeding on blood should make you stronger, not weaker.
The concept of having to feed when NPC's are sleeping is not good either
You should be able to feed while they are sleeping, but also forcefully feed on NPCs .

Also
Werewolves. Werewolves.Werewolves. WEREWOLVES. WEREWOLVES!

I liked morrowind better then oblivion.
I liked levitation and stuff
I think you should be able to explore a whole world, not just a continent.
Meaning you can explore morrowind, hammerfall, cyrodiil and such.
You should also add on more continents

The ability to time travel would be pretty cool
To go back in time and do the quests of the old games, converse with old NPCs
As well as travel forward in time, do future quests.

Dragons. I love dragons.
The dragons should not be weak monsters either
I don't want to be able to completely and utterly disembowel a dragon ever
I want them to be a challenge and always be able to do a decent amount of damage

Console on all systems
I played morrowind on pc, and oblivion on xbox 360.
I hate how I can't do console on xbox 360
I have ran into some gamebusting bugs in quests that I can't fix because I don't have console
Also
Construction set for all systems
I want to be able to have modded content on my xbox 360 for the game

Less bugs
It seemed to me that there were ALOT of bugs in Oblivion

Fighting on horseback
You should be able to fight on horse back, otherwise horses are pretty useless, as in oblivionj you can
eventually outrun horses

The ability to tell your horse to stay
On oblivion my horse would come with me EVERYWHERE when I fast traveled
I had to go through alot to keep that horse alive

Maybe the ability to mount dragons
Fly a dragon around, make it burn down cities or something
That would be pretty cool

Other skills, such as mining and fletching and cooking hunter construction woodcutting and stuff, the
whole concept of the game being just fighting is kind of boring, and extra skills would make the game
last longer

Last longer
Add stuff so the game lasts longer

Multiplayer
Split screen 2-4 players

Online
Online fights and just playing online
I play a game called Runescape made by Jagex.
If you could make it so you could play online with other people, always with other people
Look on runescape, I can't quiet discribe it. Like you login, and you're in a world with thousands of
other adventurers. I think TES can be better then runescape

Be different then other games
I want to be able to hack someones limb off
I want to be able to stab someone in the heart

I don't like the damage system
It should be like real life
Having to block to avoid getting hit in an artery

(The next part is an exaduration of course)
I want the game to have so much stuff in it, it takes up my whole hard drive.
I want the game to be so good, so long, so awesome that millions of people lock themselves in there rooms
and isolate themselves from society for days at a time playing this game


Underwater caves
I want to be swimming around with my argonian in the ocean and find underwater coves , not nessasarily
doors but under water caves with hidden items or pockets of air or hidden/mythical ancient monsters


When I am level 50, and I get smashed in the face with a giant wielding a massive blade, I don't want it
to take off only 1/20th of my health, that's ridiculous.

Don't recycle voices
I disliked how everyone had one of like five voices

The next thing doesn't really need to happen but I just thought it would be entertaining
On oblivion when people died you could take off all of there clothes accept for there under garments
I think you should be able to pick pocket there equiped items
Like pickpocket someone's shirt off, or pants.
The npc would be pick pocketed, and go to talk to another NPC while wearing almost nothing, and I would
have a good laugh.

We have 10 fingers don't we?
Why should we only be able to wear 2 rings.

I will be adding onto this in the future.

i agree but as for pickpocketing equipped items they should probably make it hard to do like higher your sneak level higher chance of not getting caught and new continent definitely like there could be some explorer who tells about new continents
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Nicola
 
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Joined: Wed Jul 19, 2006 7:57 am

Post » Thu Jun 10, 2010 8:45 am

There should be an undertaker in every town, and they should show up quick whenever there's a fight or assassination. That would be awesome.

but say what if you kill some one and an under taker comes and sees you what then? or if you kill some one or see someone get killed and want to take some loot? other than that great idea
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oliver klosoff
 
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Joined: Sun Nov 25, 2007 1:02 am

Post » Thu Jun 10, 2010 3:56 am

Plus we all know the undertakers in Elder Scrolls are the base of a necromancy pyramid scheme :blush2:
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Felix Walde
 
Posts: 3333
Joined: Sat Jun 02, 2007 4:50 pm

Post » Thu Jun 10, 2010 4:47 am

We have 10 fingers don't we?
Why should we only be able to wear 2 rings.
Yeah! And shirts? I can totally put on layers of shirts, I don't see why we can only wear one when I can wear ten. Or shoes. They make boots that can go over shoes, and if you need more enchanted shoes, you can tie them to the shoes you are wearing. If your enchanted weapon isn't doing enough for you, tape them together to = awesome!

Or we can take a reasonable approach.
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Pants
 
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Joined: Tue Jun 27, 2006 4:34 am

Post » Thu Jun 10, 2010 10:49 am

Maybe 10 rings, as long as they reduce the effectiveness of them.
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Guinevere Wood
 
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Joined: Mon Dec 04, 2006 3:06 pm

Post » Thu Jun 10, 2010 1:12 pm

here is some things i think should be done
more playable characters
like i my last post i replied to someone about new continents and with new areas comes new creatures EX.more elves ,water breathers,or possibly dwarves i mean dwarven equipment but no dwarves just makes no sense, vampire werewolf or any other new(or old) playable creature you can think off.
combo moves
like say you string together a certain button combo you could do some move like your sword(or club staffs have different moves) burst into flames and you spin around holding it out (it referring to weapon) quickly getting rid of pesky groups attacking from all side.
more cities
i mean in real life new cities are made.
new system for when you die
i mean i find it annoying when i die but i do not want to start over at last save spot maybe the gods resurrect you at spot of death or slightly behind(in case of trap) and monster you where fighting regains health but dead ones stay dead(of course), or you become a ghost and have to do special quest to resurrect difficulty depending on level(plus being a ghost would be cool)
staffs for melee combat
staffs can be used for hitting
amount of health/magika posted on there bars
i mean i do not know how many times i wanted to know if using a potion is worth it or not
bestiary
sometimes i am looking at a monster and want to know hey how much health do they have or what is there strength the the book levels as you do different monsters card can be bought or found as singles or in packs
npc treasure hunters or explorers
say you want help with a dungeon or you want to know where to find treasures for a price or if there disposition is high enough for free you can do just that
ability to command a ship and/ or pillage a city or town
i mean i see all sorts of ships and i have cleared out some of them and then they just sit there and i just wish i could go to the local inn and hire some pirates
and pillage a town or city maybe even have a pirate guild where the highest rank you can get is pirate king/queen and at the rank of captain get a free ship of your choice a fast low capacity one, a medium speed and capacity one, or a slow (but not to slow) high capacity cannon/bolt (if you do not want cannons to be made yet to be made yet in the game) firing machine you could have sea battles that you buy cannons /ballistae(giant mounted crossbows) Scorpio(small ballista like weapons) or polyboloses(rapid fire ballistae) at say a boat house at the dock
cross bows
in order for my last idea to work you are going to need crossbows or just ballistae i think ballistae where made first i might be wrong
import characters
i have a good level character and i want to be able to use them in the upcoming sequel
dragons
i can not stress this enough but dragons and no no some wimpy 5 hit kill dragons like so hard the could be bosses
pets
have you ever been fighting a animal and thought hey they are pretty tough and i wish i could have them by my side in battle well with the visit to the pet shop are something (get creative i mean post names for the shops whatever you all want) you can get the supplies to do just that
to be continued...
if anyone has any ideas or faults about this please reply so
elder scrolls rocks :toughninja: :goodjob: :celebration: :obliviongate:
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Rachell Katherine
 
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Post » Thu Jun 10, 2010 11:22 am

The next thing doesn't really need to happen but I just thought it would be entertaining
On oblivion when people died you could take off all of there clothes accept for there under garments
I think you should be able to pick pocket there equiped items
Like pickpocket someone's shirt off, or pants.
The npc would be pick pocketed, and go to talk to another NPC while wearing almost nothing, and I would
have a good laugh.


Seriously? How would someone not notice their pants getting stolen? That's just stupid.
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Kanaoka
 
Posts: 3416
Joined: Fri Jun 16, 2006 2:24 pm

Post » Thu Jun 10, 2010 1:09 pm

forgot to add to other post
dual wielding weapons
like double axes or double swords and even a skill to go with it like novice 2 daggers/clubs apprentice a dagger and short/club and small axe sword journeyman 2 short swords/small axes next level (forgot what called) short sword long sword grand master (i think it is called) 2 long swords/big(but still one handed but maybe if you get strong enough 2 2-handed weapons maybe not likely though
that is all i have for now i might have more later bye.



elder scrolls rocks : :celebration: :obliviongate: :toughninja: :goodjob:
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keri seymour
 
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Post » Thu Jun 10, 2010 6:01 pm

Bethesda needs to concentrate on all the stuff that normal modders can't do, like voice acting main quest weapon types (not weapons) creatures a larger land mass, or at least give us some more controls, adding weapon types is so hard
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Lynne Hinton
 
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Post » Thu Jun 10, 2010 5:08 pm

i wanna be able to kill a monster then use necromancy to bring what i killed back as a zombie helper :hugs:
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yermom
 
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Post » Thu Jun 10, 2010 9:57 am

i wanna be able to kill a monster then use necromancy to bring what i killed back as a zombie helper :hugs:

That would be cool, also there should be a new magic class: necromancy, which would have every spell doing with the dead in it. Such as summoning one or ressurrecting dead NPCs/creatures with spells and not only staff of wurmz. Also necromancer guild. Awesome. Using necromancy openly would lead to great decreses in reputation/disposition or what ever might be in a possible future game. Necromancer hunters would come after you if you are known to be a necromancer.

And skills should start from 0, not 5 me thinks.
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Maya Maya
 
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Post » Thu Jun 10, 2010 4:20 am

i wanna be able to kill a monster then use necromancy to bring what i killed back as a zombie helper :hugs:

that would be awesome go on a killing spree then use a spell to raise the dead
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Kit Marsden
 
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Post » Thu Jun 10, 2010 4:23 pm

That would be cool, also there should be a new magic class: necromancy, which would have every spell doing with the dead in it. Such as summoning one or ressurrecting dead NPCs/creatures with spells and not only staff of wurmz. Also necromancer guild. Awesome. Using necromancy openly would lead to great decreses in reputation/disposition or what ever might be in a possible future game. Necromancer hunters would come after you if you are known to be a necromancer.

And skills should start from 0, not 5 me thinks.

yeah and when you join guild you get access to a necromancy shop and you get free beginner spell
and higher you level the more dead you can raise or the longer they stay
:obliviongate:
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Eilidh Brian
 
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Post » Thu Jun 10, 2010 3:54 am

yeah and when you join guild you get access to a necromancy shop and you get free beginner spell
and higher you level the more dead you can raise or the longer they stay
:obliviongate:
Necromancy should be available to the player, but it still needs to be a social taboo in towns. All undead you raise should be permanent, until they are re-killed or you turn them off.
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sam westover
 
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Post » Thu Jun 10, 2010 4:23 pm

Necromancy should be available to the player, but it still needs to be a social taboo in towns. All undead you raise should be permanent, until they are re-killed or you turn them off.

that is why i said or sorry if you misinterpreted it and yes it should be available to to the player the guild would be a secret guild like the dark brotherhood or the thieves guild you have to do something to join like a special dungeon that you find and you can either free or kill a imprisoned necromancer as an example
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Alexander Lee
 
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Post » Thu Jun 10, 2010 11:40 am

that is why i said or sorry if you misinterpreted it and yes it should be available to to the player the guild would be a secret guild like the dark brotherhood or the thieves guild you have to do something to join like a special dungeon that you find and you can either free or kill a imprisoned necromancer as an example

Oh, when you said shop, I thought you meant a shop like the others in town.
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Krystina Proietti
 
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Post » Thu Jun 10, 2010 5:51 am

Smarter Enchanting.
The ability to 'select' when you want your weapon/item to use a charge. Item enchantments that use charges and aren't 'always on'. Powerful magic items should be a little scarcer and the levels at which you obtain more powerful items spread out. In Oblivion you were starting to get some of the best equipment at level 17-20 even though you could easily play your character into the 40's.


***Idea for the first DLC for the next TES game***
A 'Masters' DLC. Solely for those who have completed the games MQ and are of sufficient level (say, 25). This DLC should be at least three times the size and scope of KotN. Maybe something like being called upon by a secretive faction to combat a new threat that only they, and now you, see. This DLC should be hard even for a level 25+ character.
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FITTAS
 
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