TES V Ideas and Suggestions #187

Post » Thu Jul 29, 2010 12:51 pm

Gay options for Bethesda's gay players.

They don't even have straight options in the games.
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Captian Caveman
 
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Post » Thu Jul 29, 2010 10:46 am

They don't even have straight options in the games.


Then we'll have straight options too.
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brandon frier
 
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Post » Thu Jul 29, 2010 10:59 am

I'd like a little exchange where the guards come up to you and say "You look like you'll be up to no good. We should just throw you in jail now to save the hassle of catching you later, unless you have thirty bucks for us."

M'aiq does not know what "thirty bucks" is, and many M'aiq has heard many things.
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Zoe Ratcliffe
 
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Post » Thu Jul 29, 2010 8:50 am

How about different combat styles?

Like each race could have different style melee attacks or maybe you start with a simple, brawler-type set of moves and could learn more later.

It just gets kind of old seeing every character use the same 5 or so moves.
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Jason Wolf
 
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Post » Thu Jul 29, 2010 7:59 am

It'd be nice if each race had their own style of weapons rather than the generic crap we're forced to work with 1 elven sword for 3 different races of elves yeah that makes sense...
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James Wilson
 
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Post » Thu Jul 29, 2010 3:34 am

M'aiq does not know what "thirty bucks" is, and many M'aiq has heard many things.
Because he got high.
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Gemma Archer
 
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Post » Wed Jul 28, 2010 11:23 pm

To rip more stuff from the Fallout games: Perks and companions (and companion perks).

If they do, hopefully they won't go with he "obvious," like an orc berserker or an elf wizard. Flipped that around and make the wood elf the one with the large battle axe and make the orc the stealthy one.
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HARDHEAD
 
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Post » Thu Jul 29, 2010 7:31 am

To rip more stuff from the Fallout games: .

I don't see why not they ripped a few things from OB not to mention it's made by the same people.
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Joe Alvarado
 
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Post » Thu Jul 29, 2010 2:51 pm

thge caves need to be more scary, they sorta just seemed almost cartoony to me, or something, it wasnt as scary as it should be, though maybe it was the night vision stuff tha ruined it 4 me idl :dance:
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CORY
 
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Post » Thu Jul 29, 2010 12:00 am

I want hand-to-hand to be just a little bit better, so the maximal damage with fists should be rased to 14, not 10. Also, your gloves should be able to have a weak enchantment that applies to enemies when you hit them with hand-to-hand, like 5 fire damages, 30 uses.
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Jay Baby
 
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Post » Wed Jul 28, 2010 11:58 pm

1) The graphics and controls of oblivion were near perfect. but the story was considerably lacking in both length and depth. If the story was laid out similar to that of Morrowind, then it would have been much better.
2) One thing that could help improve thing would be some of the movement styles. Especially when jumping, there wasn't much realism to it; it appeared the character gave a light hop that took them 15ft in the air.
3) And bring back the vast weapon and armor variety of oblivion( the shoulder and chest were separate pieces, bring back medium armor)
4) in character customization, let us also chose body types(char. could be fat, skinny, average, hulking)
5) allow duel wielding of single handed weapons
6) allow the story to change more drastically depending on decisions you make along the different quest-lines. ( as in KOTOR and Fable)
7) when the character is not in combat or weapon drawn, have the shield hang from the character's back.
8) have a character named after me (Steven Wynn)
9) make this game EPIC!!!!

@3) I think you mean Morrowind ;) but anyways, I think some armors should have built in pauldrons, which obviously are more expensive, heavier, and better armor rating. Maybe even have both. A Steel Cuirass would be the full thing, and a Steel Chestplate would be missing the pauldrons.
@4) There could simply be a body-gen. I really liked the one in Soul Calibur IV. Not sure how hard it is to make them, so if it is really hard, then pre-set body types would still be a vast improvement. And maybe alternative animations, depending on the body type, or class, or just something you can pick (Saints Row 2 had this). If I'm a barbaric Nord, I want to have a heavy walk, like I own the road. If I'm my assassin Dunmer, then a more discreet, less obvious walk.
@5) Ehh. Not sure about this. IF it's in the game, it shouldn't be something you just HAVE, it should be something you get in the late or middle of the game, or a DLC, and PLEASE don't make it a japanese style animation. If there is going to be dual wielding, I want it to look realistic, not Final Fantasy.
@8) lol. Greaaat... Now when I buy my copy of TES:V the NPC in the prison with me, like Jiub, then that Oblivion dark elf, will simply be named "Me". He'll tell about how horrible his childhood was, that his parents argued about his name until he was 5, then he simply called himself "Me" xD
10)Can we have that part of Oblivion you guys took out? I remember Bethesda saying how when you go out into the Wilderness, the game would automaticall generate the world every different save game. The same tree would NEVER be in the same place. They didn't go with it because CPU power wasn't high enough at the time... I think we have that power. Or you could just make it an Optional thing. Or an extra disc with the Collector's Edition that adds this program (though I have a feeling MANY people will want the Collector's Edition if thats the case lol)
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Pumpkin
 
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Post » Thu Jul 29, 2010 10:03 am

A lot of people want to see more differences in the races of the ES, and many want to see them fleshed out into more detail. Exactly how would you like to see the ten races changed for ES5 if/when it comes out? I've seen a lot of mention about attribute caps in order to make each race stand out, but personally, I don't know why a wood elf who dedicates his life to strength and fighting can't be as strong as a Nord. So, my input would be to let some races advance skills and attributes faster or slower than other races.
I would flesh races out by having their homes decorated in the style of their homeland with items from their homeland like foods, books, tapestries/rugs, clothing, trophies/artifacts, letters from/to homeland, weapons, armor, etc. That would make each NPC race unique to other races living in the same city/district.
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Anthony Rand
 
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Post » Thu Jul 29, 2010 12:38 am

A lot of people want to see more differences in the races of the ES, and many want to see them fleshed out into more detail. Exactly how would you like to see the ten races changed for ES5 if/when it comes out? I've seen a lot of mention about attribute caps in order to make each race stand out, but personally, I don't know why a wood elf who dedicates his life to strength and fighting can't be as strong as a Nord. So, my input would be to let some races advance skills and attributes faster or slower than other races.
I would flesh races out by having their homes decorated in the style of their homeland with items from their homeland like foods, books, tapestries/rugs, clothing, trophies/artifacts, letters from/to homeland, weapons, armor, etc. That would make each NPC race unique to other races living in the same city/district.


I agree with this. I really dislike how if I want to be a Mage, I pretty much have to be altmer or breton. If you are anything other than those two, your Mage is quite weaker at the end of the game than it would've been if you chose the right race.
But I also agree with the fact that if you don't have those differences in skills beyond starting stats, all the races become the same, and you choose your race based on aesthetic reasons.
I don't know the solution, but please do not have certain races be innately better at certain things, no matter how much time and effort you put into those things with the 'wrong' race.
The best solution I can see is what the guy above me said, and just have certain skills level faster for certain races, like alteration for altmer, and even slower for certain races, like alteration for orcs. That way the races will be different, but if you really put in the effort, you can still succeed as any class with any race.
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Andrew Tarango
 
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Post » Thu Jul 29, 2010 12:14 am

I agree with this. I really dislike how if I want to be a Mage, I pretty much have to be altmer or breton. If you are anything other than those two, your Mage is quite weaker at the end of the game than it would've been if you chose the right race.
But I also agree with the fact that if you don't have those differences in skills beyond starting stats, all the races become the same, and you choose your race based on aesthetic reasons.
I don't know the solution, but please do not have certain races be innately better at certain things, no matter how much time and effort you put into those things with the 'wrong' race.
The best solution I can see is what the guy above me said, and just have certain skills level faster for certain races, like alteration for altmer, and even slower for certain races, like alteration for orcs. That way the races will be different, but if you really put in the effort, you can still succeed as any class with any race.


Each race should be bettar at certain things but if you train hard enough you can be just as strong.
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Richus Dude
 
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Post » Thu Jul 29, 2010 12:34 pm

More characterization with dialogue.

For example, the Grey Fox said "capital" instead of the expected "great" or 'fantastic'. It made him more memorable.
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Dalia
 
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Post » Thu Jul 29, 2010 4:17 pm

I wish they would do something different and unexpected. They could have the game start on a new continent that has been hidden for eons by a magical barrier and some event causes the barrier to come down and you end up going there with some others to investigate, with the place crawling with strange creatures and loads of cool ruins and other mysterious stuffs.... Then later on you get to go to Skyrim too.
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Charles Weber
 
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Post » Thu Jul 29, 2010 3:01 pm

I agree with everything except point 5. Maybe a sword and a dagger, but two long sword is insane.


Why not??? Evryone wants dule wield. A spear and a sword can be done so can 2 spears.
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Chad Holloway
 
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Post » Thu Jul 29, 2010 4:07 am

Heads up, the long post again.



Thats just toooooooo loonggg!!
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Hilm Music
 
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Post » Thu Jul 29, 2010 3:51 am

Heads up, the long post again.


Cool story bro
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Jordyn Youngman
 
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Post » Thu Jul 29, 2010 9:27 am

Thats just toooooooo loonggg!!


Dude, when you quote something that long, just put "~snip~", not the entire quote.
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priscillaaa
 
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Post » Thu Jul 29, 2010 8:06 am

Dude, when you quote something that long, just put "~snip~", not the entire quote.


Two people in a row did it :(
There are a lot of good points and suggestions in there, but do you understand how long it takes to scroll down through two of those monsters on an iPod touch?
Just to finally get to the bottom to see no more suggestions :(
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Rob Smith
 
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Post » Thu Jul 29, 2010 11:38 am

More of the music you hear in the game needs to be made by npcs. There should be little music in towns unless you see someone playing it, mostly because in the places where you don't see musicians, there should be city sounds like they have in Assassin's Creed. I'd like the bars to have a playlist you can request music from when they have bards, and at least one song from every province.
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Kevin S
 
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Post » Thu Jul 29, 2010 7:07 am

You know those huge army fight scenes in movies where it's just two crowds charging towards each other? It would be awesome to see a mode like that (not in the main game) where it's sort of like a "how long can you survive" sort of thing. You'd have to be on your toes and really know how to swordfight because there would be no way of knowing where your next attacker is coming from in the crowd, and anyone can attack you from behind if you take too long on someone and don't watch your back. But it would be one hit kills so you just have to focus on blocking and timing your hits with each guy.
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WYatt REed
 
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Post » Thu Jul 29, 2010 6:22 am

Remember how in FO3, there was that shopping cart in which a teddy bear was contained, and if you remove it then
Spoiler
a behemoth attacked you?


I would like to see more stuff like that.
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Rach B
 
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Post » Thu Jul 29, 2010 1:14 pm

well one of my wishes would be to own land and creat your own clothes beacues no one wants the same thing to whare that the game just gives you and one other thing that could be awesome is to have holiday themes..
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Czar Kahchi
 
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