I said it before but I just feel like saying it again, IF there is fast travel in TESV, please, for the love of god, don't put fast travel markers in the cities as soon as the game starts like in Oblivion. It's just a horrible design decision, it's like saying "Hey kids, who needs to walk, the second you first get out of jail just teleport wherever you want!" :glare:
Completely agree but, why have fast travel at all? It just lessons the game, for me at least. Having to actually WALK places makes the game seem more huge and open and expansive. Fast travel REALLY takes away from the epicness of the game. Oblivion would have been a lot better without it.
I say, keep the Morrowind style travel system. Have travel from city to city. You have to walk TO a city to travel, and once there, you can travel from say a few cities at a time. Not from Cheydinall to Anvil, etc. Keep it like MW was. Have to take a route to certain places to get so far, because it's not realistic a horse would travel that far for one person. So say from cheydinall to imperial city, from IC to skingrad, skingrad to anvil, etc.
I'd love that.