Back to what was being discussed previously. I personally don't think it would be very lore friendly to travel to elsweyr on a silt strider. They are supposedly few in number.
I think a logical way to get there would be the mages guild idea. Add a single NPC in one of the major guild houses who offers transport to members.
Transport for non mages guild members would likely be a ship or carriage. Ship would probably only be from a major city in Morrowind.
Something I think could make long journeys between provinces quite interesting is a system like they had in Arena or Daggerfall. Obviously in vanilla Morrowind the game calculates the distance and changes the time accordingly when you arrive at your destination. Instead you could have some fast travel options that allow you to choose the speed, mode of transport, and how to spend the nights during travel. So say if you chose to stay overnight at Inn's, it would cost you 5 gold per night, but youd be less likely to be attacked during the night say if you were to camp out instead. But this is probably something for a serperate mod.... meh
i've heard about a small mod that's been worked on (can't remember who by) that chooses the province you start on/mainland of Morrowind, so once there's more provinces there will be that too.
Indeed. The plugin lets a player choose where to start when starting a new game. Prompting that regions chargen to start. Also, if the player then wanted to travel to morrowind to do the main quest there it would still be possible.
I for one am looking forward to see what you guys come up with. Seen alot of brainstoriming on your forums, however not alot of content. I'm actually a semi contributing member, even though I like to wind up Hyabusa
I do hate Khajiits though...