TES V now or wait and let them spend more time on it?

Post » Fri May 13, 2011 10:31 am

yeah but a little news would help everyone out alot this waiting is just dumb im all for people taking their time but i would like to see some news what do they gain from delaying info for so long? even a hint would be enough for me to be happy with waiting but this total media blackout is just annoying we all know what they are doing just ratify our thoughts already.... so yes im all for waiting to make it perfect if they would just give us some news
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Fri May 13, 2011 11:01 am

i'm fine waiting, i have mw, COD, and a plethora of others
User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Fri May 13, 2011 9:31 am

what do they gain from delaying info for so long?

Longer time to work on the game. Believe it or not, once games are announced they are pushed a lot harder by their publishers (and fans :P) to get it done soon so the hype won't die, and other reasons too, I'm sure.
User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Fri May 13, 2011 3:56 pm

It will come when it comes, and hopefully not sooner than it should.

AKA: I'd rather wait a few years more for the best TES game ever than something incomplete. I think Oblivion would have been much better if it had been given, say, a year's more time.
User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Fri May 13, 2011 3:10 pm

I think they'll throw a nice little suprise at one the game conventions coming up
kinda like microsoft did with the 360 slim
theyll announce it and itll come out a few months later,alot of this has been seen at E3 this year.
User avatar
Sophie Payne
 
Posts: 3377
Joined: Thu Dec 07, 2006 6:49 am

Post » Fri May 13, 2011 5:05 pm

There's no way TES V would be released mere months after its announcement.
User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Fri May 13, 2011 6:37 am

Uhm theres possibility theyve been working on it since oblivion came out,they also could have alot more workers and i mean theyll show it at e3 and come months later
Fable III happened like this
User avatar
Alkira rose Nankivell
 
Posts: 3417
Joined: Tue Feb 27, 2007 10:56 pm

Post » Fri May 13, 2011 10:18 am

Uhm theres possibility theyve been working on it since oblivion came out,they also could have alot more workers and i mean theyll show it at e3 and come months later
Fable III happened like this


I don't think they will show it on E3. The only place left for this year is QuakeCon.
User avatar
Mrs Pooh
 
Posts: 3340
Joined: Wed Oct 24, 2007 7:30 pm

Post » Fri May 13, 2011 1:02 pm

Nah.

Ah, great argument. I liked how you thouroughly explained your points and I completely understand you now. <_<
User avatar
His Bella
 
Posts: 3428
Joined: Wed Apr 25, 2007 5:57 am

Post » Fri May 13, 2011 8:04 am

It just makes me wonder why it takes certain companies so dam long to get a game together, and others not so much. It doesn't take 6 years to produce a game, just ask Bioware, I guess they have other priorities.
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Fri May 13, 2011 1:36 pm

It just makes me wonder why it takes certain companies so dam long to get a game together, and others not so much. It doesn't take 6 years to produce a game, just ask Bioware, I guess they have other priorities.

That's because Bioware's fantasy games have very few areas created in-game, with most of your travels spent watching blood splatters across a map to mark your route. Their storylines also consist of hugely coincidental tripe that would get laughed out of the most amateur book publisher's office.

Here's a treaty! Go get the four main powers of Ferelden to honour it. Off you go!

1) Journey to Redcliff. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
2) Journey to Mage's Tower. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
3) Journey to Elven Brecilian Forest. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
4) Journey to Dwarven mountains. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
5) Fight Darkspawn and save the world... the game's selling point... which turns out to be the smallest part of the game... sigh.

Summary: If your hero hadn't of existed, or had been allowed to refuse joining and leading the Grey Wardens, then by the time the Darkspawn had arrived in Ferelden there would have been nothing left to destroy. Ferelden would have destroyed itself from its own massively coincidental inability to do anything at all.

Just sayin'.
User avatar
Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Fri May 13, 2011 6:13 am

That's because Bioware's fantasy games have very few areas created in-game, with most of your travels spent watching blood splatters across a map to mark your route. Their storylines also consist of hugely coincidental tripe that would get laughed out of the most amateur book publisher's office.

Here's a treaty! Go get the four main powers of Ferelden to honour it. Off you go!

1) Journey to Redcliff. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
2) Journey to Mage's Tower. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
3) Journey to Elven Brecilian Forest. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
4) Journey to Dwarven mountains. Save inhabitants from coincidentally fatal [censored]-up. = 10 hours of play.
5) Fight Darkspawn and save the world... the game's selling point... which turns out to be the smallest part of the game... sigh.

Summary: If your hero hadn't of existed, or had been allowed to refuse joining and leading the Grey Wardens, then by the time the Darkspawn had arrived in Ferelden there would have been nothing left to destroy. Ferelden would have destroyed itself from its own massively coincidental inability to do anything at all.

Just sayin'.





Well at least they give their customers what they want in a timely fashion. Is all I'm saying, hey if they want to bang out a bunch of shooters for the kids, that's their prerogative I guess. I'll cram TES on the shelf next to HL2 episode 3, and just hope someday they decide to give their loyal fans a little good news.
User avatar
leni
 
Posts: 3461
Joined: Tue Jul 17, 2007 3:58 pm

Post » Fri May 13, 2011 8:49 pm

of course they should take as much time as they need! they are "bethesda".they have the midas touch,just look to their past to tell their metal.i could care not how long it takes for the new elder scroll.

what i do care about is their lack of information that they have NOT gave us that all is well and in the works.

and i bloody well hope someone from bethesda does read this. because when e3 came and went with nary a word mentioned about it,and after (i speak for all of us..i think?) the hopes of that second booth was announced for more room was dashed.it was like someone slapped my mum.

i want to be quit clear on this. bethesda is the reason the world turns for me. i have not played a game that was not made by bethesda in over a year. it is true escapism,adventure and imagination at its very finest!!!!...but when the third day was over i realized, that i was not mad i was very ANGRY!

so bethesda please take what you want from father time,i care not....but give us something!!!!!


please.nil255
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Fri May 13, 2011 5:16 pm

DaggerXL ftw.
User avatar
Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Fri May 13, 2011 1:49 pm

Well at least they give their customers what they want in a timely fashion. Is all I'm saying, hey if they want to bang out a bunch of shooters for the kids, that's their prerogative I guess. I'll cram TES on the shelf next to HL2 episode 3, and just hope someday they decide to give their loyal fans a little good news.


Not all of us WANT mass-produced tripe though :facepalm: it takes much longer to craft a living breathing world than to slap a few zones together and pepper them with darkspawn.

Different companies are directing their efforts with different priorities. This is how it should be :)
User avatar
Lavender Brown
 
Posts: 3448
Joined: Tue Jul 25, 2006 9:37 am

Post » Fri May 13, 2011 8:22 pm

of course they should take as much time as they need! they are "bethesda".they have the midas touch,just look to their past to tell their metal.i could care not how long it takes for the new elder scroll.

what i do care about is their lack of information that they have NOT gave us that all is well and in the works.

and i bloody well hope someone from bethesda does read this. because when e3 came and went with nary a word mentioned about it,and after (i speak for all of us..i think?) the hopes of that second booth was announced for more room was dashed.it was like someone slapped my mum.

i want to be quit clear on this. bethesda is the reason the world turns for me. i have not played a game that was not made by bethesda in over a year. it is true escapism,adventure and imagination at its very finest!!!!...but when the third day was over i realized, that i was not mad i was very ANGRY!

so bethesda please take what you want from father time,i care not....but give us something!!!!!


please.nil255


A little fanatic there, but I admire your enthusiasm.
User avatar
Jesus Sanchez
 
Posts: 3455
Joined: Sun Oct 21, 2007 11:15 am

Previous

Return to The Elder Scrolls Series Discussion