Im thinking of the ways them making a TES game for DS would be beneficial.
First of all, i think we all agree, having the touch screen makes for easier inventory handleing.
Also, with the touch screen, you could swing your sword more realisticly or stratijicly( bad spelling haha!)
e.g say you have a guy hlding his shield in his left hand, and you have your sword in your left hand (which ever hand holding the weopen would be a big deal) this means that if you stabbed out to him you would have better chance of hitting him, then with your right hand, because that would run straight into the sword. Also say you have a guy, with heavy body armour, but only his next is revieled. You can slash for his neck, thus killing him instantly.
Lets also look at the majik system. You always see that when people cast there spells, there is usually some hand movement, this means it obviously affects the spell in some way, why not make it so you need to cast like that in the game, using the stylus on the touch screen to manipulate the hand movements
Im not sure how they could make moving though, unless it was like daggerfall and arena, in which you can only look forward, no up or down.
Also it would be sweet if they some how made it wi-fi compatible.
think of other ideas. If they did make them make the game, we would have to give them a reason TOO make the game.
All i know, is that if it is actually long, unlike some DS games i notice (Legend of Zelda:Phantom hourglass, very fun, but also very short) so it needs to be long, and large, and stick to the TES philosophy in which your choices make you who you are, how people react to you, and how things turn out.
Well i think ill go play Fallout now as im now in a RPG mood.
Also the game would need a bunch of endings! (Fallout 3 is goona have 200! Talk about replay value!!)