TES CS Wiki - Now Open to the Public!

Post » Sat Feb 19, 2011 2:13 am

The CS Wiki is fairly helpful, but only to a point. One still has to go through an awful lot of trial and error just to even figure out some simple functions. It is my hope that the Wiki is either expanded upon or someone else just creates a more complete version. All in all, I would say that this particular tutorial is okay but it definitely needs some work. Although, I guess its better than having nothing at all.
User avatar
Olga Xx
 
Posts: 3437
Joined: Tue Jul 11, 2006 8:31 pm

Post » Sat Feb 19, 2011 8:08 am

My problem is the huge jump from "here are the 6 elements" to "make it look like this picture". It specifically states that you can't rotate these types of cave elements because of texture issues yet the picture looks like they moved certain pieces.

I'm not looking for hand holding, just wondering if someone could kind of fill in the gap (on the Wiki) between those two parts. I can't even imagine that next step of "now make a huge dungeon similar to this layout here" but I'll cross that bridge later.

Same problem here. I understand there's a naming convention for the parts and all but you cannot possibly recreate that huge cave using your common sense alone. Now i agree the "pickup from here" approach can be useful when you want to learn something but this part of the tutorial just seems to leave you with an annoying puzzle (that you have to complete using a pretty lowrez reference in these circumstances). I don't see where the useful part is in this trial. I mean, you can waste many many hours trying to figure out which piece goes where and not learn one thing about Oblivion modding.
Tutorial writing takes time, ok, but we are not asking for guidance in placing each and every piece, we only need the name of the pieces, like you did with the first room.
User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Sat Feb 19, 2011 9:20 am

Let's try and keep this thread focused on the Wiki. We have two whole forums for other modding/CS questions.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Sat Feb 19, 2011 5:18 am

Have to love the wiki. Great work, Bethesda...or as some guy doing a survey calls you, Beshesda....or something. EDIT : Right, focused on the Wiki...How about a turoail on how to actually put armor you've made into the game. That'd be cool.
User avatar
Ryan Lutz
 
Posts: 3465
Joined: Sun Sep 09, 2007 12:39 pm

Post » Sat Feb 19, 2011 3:50 am

Can someone fix the Wiki dungeon tutorial to include the final steps taken to assemble the dungeon. Following all the steps taken in the tutorial I arrive at http://img45.imageshack.us/img45/2553/tutorial5ql.jpg and somehow it's suppose to turn out to look like http://cs.elderscrolls.com/constwiki/index.php/Image:Dungeon_topview.jpg . Very lost, otherwise the Wiki seems nice :)



For some reason the z axis value for each of the pieces is different. Find the dungeon entry piece, double click on it. A popup will appear (you may have to move subpanels to see it) Set the z location value to 0. Press OK. Then adjust the z axis of each of the other pieces to 0. You can move the pieces around. Just don't rotate them. Click, and drag to move. Use the shift, space, and V mouse controls and the T and C controls to move the camera. This is explained in earlier page. In top down mode (select piece then press T) move the pieces together. Press C to see object from side. Adjust z axis if necessary.

Keep on trying the different mouse controls and camera angles. Real pain to learn, but worth while. Remember a shifted mouse move rotates the camera not the object.
User avatar
herrade
 
Posts: 3469
Joined: Thu Apr 05, 2007 1:09 pm

Post » Sat Feb 19, 2011 4:25 am

this wiki seriously lacks any mention (that I can find) of the different formats of DDS that the game requires for different areas. bloody annoying to, as I cant search the forum for DDS (thats a stupid 4 character rule too)

please someone add the DDS formats required by the game to the wiki

you know like, mips maps, no mip maps, dxt3 dxt1 etc etc
User avatar
Mizz.Jayy
 
Posts: 3483
Joined: Sat Mar 03, 2007 5:56 pm

Post » Fri Feb 18, 2011 10:12 pm

please someone add the DDS formats required by the game to the wiki

you know like, mips maps, no mip maps, dxt3 dxt1 etc etc


Not that it's really complicated, but done (search the Wiki for "DDS")
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Sat Feb 19, 2011 1:19 am

For some reason the wiki background and the text isn't aligned properly when I've loaded it up. The actual contents are visible, it's just really annoying. Is there anything I can do to re-allign it all, instead of having a two inch gap between the index and the contents?
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Sat Feb 19, 2011 4:56 am

It's all working for me, and I tried going to a variety of pages. Perhaps you should try a forced refresh?
User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Sat Feb 19, 2011 8:31 am

Sorry for the delay, but the gap is still there even with the refresh. It's been like that ever since my first visit.

Forced refresh being right click - refresh or the refresh button at the top. I'm using ie 7 (the one with the multiple pages in tabs)
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Sat Feb 19, 2011 3:12 am

Do Bethesda programmers/designers ever add any content? It'd be nice to have someone who worked on the game go through and document some of the more unclear functions every now and again.
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Sat Feb 19, 2011 5:09 am

Looking great! Only thing is that there aint much tutorials, and some things like factions and dialogues are quite badly explained when you search em at wiki.
Anywho, I used to make missions, addons and campaigns to Operation Flashpoint, which too includes lots of scripting and now got really interested in Oblivion scriptin and modding when I today started to play around with the CS. Love it damned.

And since Im a storyteller type of person, there is few things I would like to see in the wiki:

Examples:
- Quest: Goto place X with item Y, to get item Z, and move back to quest giver. The quest stages, getting items and removing them.
( I got it work to the stage where I need to be at place Z with item Y, but then got little stuck :))

- Kill monster/creature/npc X, and move back to Guest giver.

- Search for item in area X, and when found, journal and guest stage is updated. (How to make the checking condition when player has the item or not)

- And better explains about factions, topics, dialogues.

I know, some of this is there allready, and I will get the idea by trying, but just for new users, and it would be nice to have this source of reliable information, own guests and other stuff wont bug so much.

Try to get some info out of this, its allmost 4 am at the morning here, im getting tired. :)

EDIT:
And some place for ppl to upload their little snippets and scripts, where they could easily be downloaded.
Because Im sure that people will not login for CSwiki to make a new page for their hint, so it will be more effective if ppl can just upload their txt file(s) to some place where they could be easly accessed.
Or something... tired, zzz.
User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Sat Feb 19, 2011 5:30 am

Wow, i would just like to say, WHAT AN AWESOME RESOURCE! I was so freaked out with all the changes from the Morrowind TES, I'm glad there's now a community site for helping each other.

Just one suggestion though, maybe make it so that there is a library of scripts? That really can help. The script library could then be improved on by other modders to make them more efficient etc.
User avatar
jadie kell
 
Posts: 3497
Joined: Sat Jul 29, 2006 3:54 pm

Post » Sat Feb 19, 2011 3:45 am

I absolutely love the wikki idea. It's perfect for the cs.

Of course, it would have been nice if at the very least a list of functions and commands had been included as a help file with the Oblivion cs like the Morrowind one.
User avatar
Britta Gronkowski
 
Posts: 3475
Joined: Mon Apr 09, 2007 3:14 pm

Post » Sat Feb 19, 2011 7:41 am

Is there any possibility of getting the CS Wiki translated into other languages (i know someone who wants to start modding but his english isn't developed enough, his primary language is Swedish)
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Post » Sat Feb 19, 2011 12:08 am

Is there any possibility of getting the CS Wiki translated into other languages (i know someone who wants to start modding but his english isn't developed enough, his primary language is Swedish)




yup, thats true my english svcks ;D
User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Sat Feb 19, 2011 5:34 am

For those complaining about not having the Wiki available offline, here is a nice solution. Go to http://www.httrack.com/page/2/en/index.html and download HTTrack, a free Website copier. It will download the entire Wiki and redo all the links so that you can browse it offline. ;)


FYI, site is approx 221MB, 23659 files, 669 folders as of an hour ago. Entire d/l depends on selected speed. @25K/s = ~2.5hrs, @50K/s = <1.5hrs.

In order to put this on CD, I had to tweak the files to remove recursively redundant folders and files that exceeded 256 characters.

Otherwise, works like a champ...
User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Sat Feb 19, 2011 6:48 am

Where's Meta:Sandbox ?

Regards.
User avatar
Steven Nicholson
 
Posts: 3468
Joined: Mon Jun 18, 2007 1:24 pm

Post » Sat Feb 19, 2011 11:39 am

awesome! now i can start making myself that huge cozy house for my (dont flame:)) assassin/thief
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Sat Feb 19, 2011 2:55 am

good stuff in there, especially for scripting (which I stink at) and NifSkope.
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Sat Feb 19, 2011 5:06 am

Let's try and keep this thread focused on the Wiki. We have two whole forums for other modding/CS questions.
User avatar
Yvonne Gruening
 
Posts: 3503
Joined: Mon Apr 23, 2007 7:31 pm

Post » Sat Feb 19, 2011 1:00 am

is there an offline version of the Wiki or a help like there was in TESCS for Morrowind?

Edit: nvm just noticed theres what was said above!
User avatar
Louise Dennis
 
Posts: 3489
Joined: Fri Mar 02, 2007 9:23 pm

Post » Fri Feb 18, 2011 10:25 pm

The site down ? :(
User avatar
Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

Post » Fri Feb 18, 2011 8:52 pm

The site down ? :(

It looks that way, I'll make sure the devs know about it.
User avatar
Brooks Hardison
 
Posts: 3410
Joined: Fri Sep 07, 2007 3:14 am

Post » Sat Feb 19, 2011 4:07 am

If it was down, its back up now :D !
User avatar
Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

PreviousNext

Return to IV - Oblivion