[RELz] tes3cmd v0.40 pre-release thread

Post » Thu Oct 13, 2016 12:01 pm

A new "v0.40 pre-release 2"of https://github.com/john-moonsugar/tes3cmd/releases/tag/v0.40-pre-release-2 at github.



New in this release:


  • An experimental Windows standalone executable

  • Decoding of LAND records

  • A fix for "dump" bug reported by Erg

  • A new option --active to allow processing of just active plugins, in load order. This should help situation reported by sveng

This pre-release is not tested. It's mostly going out so I can try releasing the windows standalone version. There are probably some bugs to be fixed yet.



Sometime hopefully in the near future there will be more testing, more documentation and object merging. So there'll probably be at least one more pre-release before v0.40 final release.

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Amanda Furtado
 
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Post » Thu Oct 13, 2016 12:34 pm

Are you trying to make a large post, with many links?


That can sometimes trigger the spam protection.

Try adding in sections at a time.

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^_^
 
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Post » Fri Oct 14, 2016 2:50 am

No, it was pretty short. With one github link.



Edit: and anyway, good to see you're still around, Pluto :)

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Emilie Joseph
 
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Post » Fri Oct 14, 2016 3:14 am


I've had trouble posting tes3cmd related stuff on these forums as well. Found out that it was due to cloudfare automatically blocking any post that contains (dot)exe.

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maya papps
 
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Post » Thu Oct 13, 2016 8:34 pm

Thanks. Looks like that was probably my problem. Man, Cloudflare svcks. I'll shake my little fists at them in impotent rage.

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Alyna
 
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Post » Thu Oct 13, 2016 7:29 pm

Awesome!



I confirmed the--active option works as expected for me using the new standalone executable (Win8.1) with old --raw-with-header option. Thanks! However, I when I replaced the --raw-with-header option with --binary --header --output option I didn't get a generated .esp and the .txt redirected output looked like a non-binary dump; not sure what I'm doing wrong with the new option; the behavior was the same for me running the perl script, too; exact command line is:



tes3cmd dump --active --ignore-plugin "item_unk2.esp" --type BOOK --type WEAP --type ARMO --type CLOT --match "enchanting:" --binary --header --output item_unk2.esp > item_unk0.txt
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Calum Campbell
 
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Post » Thu Oct 13, 2016 9:32 pm

Sorry about that, this release was a little undercooked :) I really wanted to put out a windows executable to see if my build process still worked, being that it's under XP SP 2 running on a virtualbox. I plan on completing the implementation of --output for next pre-release, so that there will no longer be any reliance on shell redirects to capture output.

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Soph
 
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Post » Thu Oct 13, 2016 7:13 pm

Hi John,


Would it be possible to have an option that selects all the plugins of the "Data Files" directory?


I don't know any way to do that currently excepted by ticking all one by one from Launcher or Mash.

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Sunnii Bebiieh
 
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Post » Fri Oct 14, 2016 1:23 am

I think you can use *.es[mp] as file name mask (never tried though)


tes3cmd active --on "*.es[mp]"


[EDIT]yep it works

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Lil'.KiiDD
 
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Post » Thu Oct 13, 2016 7:45 pm

By 'select' I mean add them to the loaded plugins.

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Clea Jamerson
 
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Post » Thu Oct 13, 2016 10:48 pm

abot's answer is how it should work to activate all the plugins in the given directory. Let me know if you have any problems with it.

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Monika Fiolek
 
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Post » Thu Oct 13, 2016 11:22 pm

Oh sorry guys I missed the command line. Thank you :)
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naome duncan
 
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