I know how to take a screenshot in game, but not how to take a picture of height edits or whatever. I was mainly asking if he meant a screenshot in tes4edit or some other program or if there was something I could take a shot of in-game to show me a specific height edit (maybe some developer console [censored]e i dont know about)
Open TES4Edit, load eyja.esp and xulfallenleafeverglade.esp together, navigate to the offending cell edit in any plugin in the Worldspace block (see the UL thread for a cell gridmap if you need help with an estimation), scroll down to the water height portion, scroll so we can compare edits made by Eyja and Fallenleaf Everglade, and hit the print screen key.
Same as taking a screenshot ingame, only you are taking a screenshot of the TES4Edit interface.
@alt3rn1ty: The main problem with stickying a list like this is that it needs to be updated constantly, and it is largely up to the community to report whether mods need cleaning or are already clean (I really cannot do that by myself). This means that we need to allow for a fair amount of posting in the list thread, and once we hit post limit, the thread is locked and not only can we not continue making posts for commits to the lists, but I can't edit the lists anymore. If stickied, whenever we hit post limit, we would need to start a new thread, get it stickied again, un-sticky the old thread, and do that every time we hit 200 posts. I'm not sure the moderators would particularly enjoy the extra workload for this one thread.
The two workarounds are:
1: Request for exception to the post limit for that thread, since the threads have to be manually locked when the post limit is reached (and I'm quite sure that won't happen).
2: Split the list into two threads, one that is stickied that you are not allowed to comment in (but remains unlocked so the OP can be edited), and one unstickied where the commit requests are made. This seems inefficient to me, though.