FYI: I am planning on killing that site. ^____^ It will be a while though, but I can create a similar color scheme for the new site. It is just a few hex numbers (once I verify that I did not lose my mind and include color changes outside of the main CSS file.)
The color scheme option sounds nice!
By the way, your "Install Guide for Aesthetic Overhauling" was very helpful along with CorePCs install instructions for "Vibrant Textures". I'm going to try an alternative to QTP3 using:
-- 122 - ==UNOFFICIAL PATCHES==.7z (00000000) (Not Installed)
++ 123 - SM_Plugin_Refurbish_1-30-11474.zip (0E9AD5B7) (Installed)
++ 124 - Unofficial_Oblivion_Patch_v3_2_5_BAIN-PyFFI-5296.7z (5A141D1E) (Installed)
++ 125 - UOP_Supplemental_v326-PyFFI-27710.7z (2687631A) (Installed)
++ 126 - Unofficial Shivering Isles Patch v1_4_0-BAIN-PyFFI-10739.7z (7714582E) (Installed)
++ 127 - Unofficial_Official_Mods_Patch_v15_BAIN-PyFFI-9969.7z (E639FE77) (Installed)
-- 153 - ==CITY & WORLD AESTHETICS==.7z (00000000) (Not Installed)
++ 154 - AliveWaters-BF1-2-BAIN-PyFFI-6914.7z (540C6DB3) (Installed)
++ 155 - Ambient_Town_Sounds_Edited_1dot0-BAIN-Cln-14344.7z (BC7AE925) (Installed)
++ 156 - ArenaAlive24HrV2-PyFFI-13099.7z (0287DA55) (Installed)
++ 157 - Better_Cities_4-5-2b-16513.7z (1FA1466D) (Installed)
++ 158 - Better Cities Resources BSA 4.5.2.7z (ECBBC52B) (Installed)
++ 161 - Cities_Alive_At_Night-11434.rar (5DAB7953) (Installed)
++ 162 - Clocks_of_Cyrodiil_v1.0-Compatible.7z (85653720) (Installed)
++ 164 - ImprovedSignsComplete-PyFFI-9498.7z (567F525A) (Installed)
++ 165 - More_Immersive_Sound_Edited_1dot0-BAIN-Cln-19038.7z (CD21F5D1) (Installed)
++ 166 - New_Roads_and_Bridges_v455-20218.7z (7C90B004) (Installed)
++ 167 - Oblivion_Stereo_Sound_Overhaul-5861.7z (F9CD7730) (Installed)
++ 168 - Phinix Waterfix v1.2-BAIN-6680.7z (EB81B13A) (Installed)
++ 169 - Optimised_Distant_Land_MAX_1_1-PyFFI-15278.7z (96437F88) (Installed)
++ 170 - Bomrets_Detailed_Normal_Maps_for_Vanilla_Version_1_1-18430.7z (93950EE6) (Installed)
++ 171 - RPG-BlackDragons_LowTriPolyGrass-12280.7z (99959C68) (Installed)
++ 172 - Harvest_Flora_v3_0_1-BAIN-Cln-2037.7z (0927C486) (Installed)
++ 173 - Vibrant_Textures-18677.7z (3ED4F125) (Installed)
++ 174 - Vibrant_Textures_Architecture-18677.7z (ECEE6591) (Installed)
++ 175 - Vibrant_Textures_Clutter_and_More-18677.7z (1893A8F1) (Installed)
++ 176 - Vibrant_DistantLOD-18677.7z (78CF45A4) (Installed)
-- 177 - Vibrant_DistantLOD-2048--18677.7z (712515A4) (Not Installed)
++ 178 - Vibrant_Distant_Normal_1-31-18677.7z (1FED75BE) (Installed)
++ 179 - Vibrant_Grain_Filter-18677.7z (A5754A9C) (Installed)
++ 180 - Vibrant_Textures_Oblivion_Realms-18677.7z (C845F6A4) (Installed)
++ 181 - Vibrant_Weather_Textures_1-3-18677.7z (2FD1A557) (Installed)
-- 182 - Vibrant Textures156.7z (521CD6DC) (Not Installed)
++ 183 - AWLS_-_Meshes_v5-1-9-PyFFI-19628.7z (5D084966) (Installed)
++ 184 - AWLS_-_Brumbek_Mixed_Textures_v5-1-2-19628.7z (0D97C8A1) (Installed)
++ 185 - Harvest_Containers-3979.7z (60E9CF7F) (Installed)
++ 186 - Koldorns_Cave_Textures_2_v1_1-BAIN-9208.7z (C8AB3440) (Installed)
++ 187 - Koldorns_Sewer_Textures_2_v1_1-BAIN-PyFFI-9080.7z (320B28B0) (Installed)
++ 189 - Landscape_LOD_Normalmap_Fix__MipMap_Fix-5217.rar (B67D6409) (Installed)
++ 190 - RAEVWD_v1_7-BAIN-PyFFI-20053.7z (F507D0EC) (Installed)
Then I want to add Ampolex's Mods (AMP, ATP).
Do you think Optimised_Distant_Land_MAX_1_1 should be after Bomrets_Detailed_Normal_Maps_for_Vanilla_Version_1_1? Assuming that Bomrets is taking the place of QTP3.