[quote]Originaly from http://en.wikipedia.org/wiki/Tessellation#Tessellations_with_quadrilaterals
In the subject of computer graphics, tessellation techniques are often used to manage datasets of polygons and divide them into suitable structures for rendering. Normally, at least for real-time rendering, the data is tessellated into triangles, which is sometimes referred to as triangulation.[/quote]
Tesselation