TESV Acceleration Layer, thread 5

Post » Mon May 21, 2012 3:31 am

Readme should state this if you didnt see it :

http://www.skyrimnexus.com/downloads/file.php?id=4387

Look at the info:

Installation Instructions
  • Install SKSE (Skyrim Script Extender) latest version from http://skse.silverlock.org/.
  • SKSE must be installed to the same folder as Skyrim's executable (TESV.exe).
  • Install this mod, TESV Acceleration Layer, through Nexus Mod Manager, or manually to \Data\SKSE\Plugins. Create the SKSE and Plugins folders if they don't exist.
  • Launch Skyrim using skse_loader.exe from the SKSE install.
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Sammygirl
 
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Post » Sun May 20, 2012 2:25 pm

So are these rumors about scripts not working right with TESVAL just rumors or is that a confirmed bug (or has the issue already been fixed)?
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..xX Vin Xx..
 
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Post » Mon May 21, 2012 2:54 am

So are these rumors about scripts not working right with TESVAL just rumors or is that a confirmed bug (or has the issue already been fixed)?
The early version had trouble due to an error, but the latest version appears to have no problems.
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Schel[Anne]FTL
 
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Post » Mon May 21, 2012 2:06 am

The Early version will also not work on the next release of SKSE, so there's that at least.
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steve brewin
 
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Post » Mon May 21, 2012 4:24 am

I originally got around 21-22 Vanilla at my test location(top of Dragonreach looking at tree)
With Tesval OR Skyboost r2 I got around 28-29. Since I saw no real performance gain I went back to using Tesval.

With Skyboost r3 I got around 35-36 initially. Very Nice. Then I started noticing some odd behavior I hadn't noticed with Tesval or Vanilla.
I turned around and went inside the Dragonreach castle and generally had 60fps in side like normal. When I went back outside and stood at my normal test spot my fps was at 44!! No matter where or how I looked to find that low fps spot 44 was about as low as I could find. Very wierd. So I went down the stairs and back up the stairs.
Once back to the top and in my usual test location my fps had dropped back to 35ish. This is completely repeatable. Everytime I go inside and come back out my fps gain is crazy high. Until I go down the stairs and back up....then it goes back to the expected.

Haven't had a chance to test this with Vanilla,r2, or Tesval yet....but I sure don't remember it doing anything like that.

btw. No matter what I use, Tesval,r2, or r3. I have a minor problem with stutter...so no difference there on my end.

I think what you are seeing is vanilla issues being exposed by the improvements being made. The better the fps, the more of these we are going to see. As to what the specific issues are and how to fix them, only time will answer.
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Damien Mulvenna
 
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Post » Mon May 21, 2012 3:43 am

I get a CTD once the game enters full-screen, only when I use TESVAL.

My specs are:
Intel Pentium IV, 2.8 Ghz
2.00 GB of RAM
NVIDIA GeForce 7900GS
Windows Ultimate, 32-bit

Skyrim is 1.3.10 and SKSE is 1.4.2, TESVAL - 0.3 .

SKSE runtime: initialize (version = 1.4.2 030A0000 01CCC712F60062C9)imagebase = 00400000runtime root = C:\The Elder Scrolls V Skyrim\plugin directory = C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\checking plugin C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\TESVAL.dllplugin C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\TESVAL.dll (00000001 TESVAL 00000002) loaded correctlyinit complete

I've noticed that (00000001 TESVAL 00000002) is incorrect as it should be (00000001 TESVAL 00000001).
Also, SkyBoost doesn't work for me either, I see the menu image for a while and then I get a CTD.
What should I do?
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Taylah Haines
 
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Post » Mon May 21, 2012 4:21 am

domenique, I'm not sure what is going on with this. I do know there are others watching this thread can help figure this out.
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Rinceoir
 
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Post » Sun May 20, 2012 6:01 pm

I get a CTD once the game enters full-screen, only when I use TESVAL.

My specs are:
Intel Pentium IV, 2.8 Ghz
2.00 GB of RAM
NVIDIA GeForce 7900GS
Windows Ultimate, 32-bit

Skyrim is 1.3.10 and SKSE is 1.4.2, TESVAL - 0.3 .

SKSE runtime: initialize (version = 1.4.2 030A0000 01CCC712F60062C9)imagebase = 00400000runtime root = C:\The Elder Scrolls V Skyrim\plugin directory = C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\checking plugin C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\TESVAL.dllplugin C:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\TESVAL.dll (00000001 TESVAL 00000002) loaded correctlyinit complete

I've noticed that (00000001 TESVAL 00000002) is incorrect as it should be (00000001 TESVAL 00000001).
Also, SkyBoost doesn't work for me either, I see the menu image for a while and then I get a CTD.
What should I do?

Actually I believe it should be (00000001 TESVAL 00000002) as the earlier version had the typo which caused script errors.

Back to your real problem, however. Please remove TESVAL from the SKSE/plugins directory SKSE will not try and load it. Please also remove Skyboost. Then launch the game with SKSE. Does it launch properly? If so hit the ~ key to bring up the console (this works even on the menu screen). Type GetSKSEVersion and it should report back to you. If that works, then SKSE is loading properly with your setup and this may be a conflict with TESVAL. If it does not work, then you are having trouble loading SKSE and we need to figure out why that might be.
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stevie trent
 
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Post » Mon May 21, 2012 5:43 am

domenique, I'm not sure what is going on with this. I do know there are others watching this thread can help figure this out.

It works fine without TESVAL. That is why I came here. Skyboost was removed, I know they're not compitable. Thanks for reply though :).
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Judy Lynch
 
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Post » Sun May 20, 2012 6:25 pm

which Pentium 4 is that?
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DeeD
 
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Post » Sun May 20, 2012 6:51 pm

It works fine without TESVAL. That is why I came here. Skyboost was removed, I know they're not compitable. Thanks for reply though :smile:.

When you type getSKSEVersion in the console, what version is showing up?
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koumba
 
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Post » Sun May 20, 2012 7:25 pm

which Pentium 4 is that?

I have no idea.

When you type getSKSEVersion in the console, what version is showing up?

It says 1.4.2.
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Samantha Pattison
 
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Post » Mon May 21, 2012 1:16 am

I have no idea.

Run this
http://www.cpuid.com/softwares/cpu-z.html
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Melanie
 
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Post » Sun May 20, 2012 8:14 pm

Run this
http://www.cpuid.com/softwares/cpu-z.html

[img]http://img825.imageshack.us/img825/4826/cpuz20111230214348.png[/img]
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Talitha Kukk
 
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Post » Sun May 20, 2012 3:25 pm

Your cpu supports SSE2, however its far from the minimum requirements, being that its a single core netburst based cpu
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Carlos Rojas
 
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Post » Sun May 20, 2012 11:40 pm

It could be that TESVAL and Skyboost both are using SSE instructions that are not supported - or supported differently on your older processor. The Northwood Pentium 4 does support SSE2, but I am not positive whether they might have problems with this processor. Someone with more extensive expertise in assembly code can probably speak better to this point.
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Kelli Wolfe
 
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Post » Mon May 21, 2012 1:04 am

Thanks for replies. I know it doesnt meet the minimum, yet it runs fine, just too bad tesval cant run.
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Ashley Campos
 
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Post » Sun May 20, 2012 10:53 pm

It could be that TESVAL and Skyboost both are using SSE instructions that are not supported - or supported differently on your older processor.

Had a quick look - it actually use at least one SSE3 SIMD one (haddps) in more than one function and a few SSE2 SIMD ones ... This is just TESVAL btw - did not look at SkyBoost, as when I did have a quick peek at r3 earlier Alexander seems to use the Intel compiler to optimise C++ code to use SSE2 (or whatever he want) for some of the new optimisations he added.

EDIT: So not sure if we should add a extension support test for SSE3 before enabling it ...
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A Boy called Marilyn
 
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Post » Mon May 21, 2012 3:59 am

Sorry for not reading all the threads... I used the initial TESVAL when it first came out. Now I'm seeing a TESVAL R3, and well as something called SkyBoost... but all the SkyBoost threads appear to be locked, and redirected here. Is TESVAL and SkyBoost effectively the same thing?
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SEXY QUEEN
 
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Post » Sun May 20, 2012 11:40 pm

Sorry for not reading all the threads... I used the initial TESVAL when it first came out. Now I'm seeing a TESVAL R3, and well as something called SkyBoost... but all the SkyBoost threads appear to be locked, and redirected here. Is TESVAL and SkyBoost effectively the same thing?
Skyboost is based on tesval's code but extended out with further optimizations and I gotta admit its significantly better at this point.
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jessica Villacis
 
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Post » Sun May 20, 2012 4:12 pm

Sorry for not reading all the threads... I used the initial TESVAL when it first came out. Now I'm seeing a TESVAL R3, and well as something called SkyBoost... but all the SkyBoost threads appear to be locked, and redirected here. Is TESVAL and SkyBoost effectively the same thing?

The Sky Boost is on thread 2. Alexander's tweaks are still in testing phase. Some people report better luck with that. Others prefer TESVAL. This thread is not the Sky Boost thread, if you want to talk about that one go over to that thread.

They are not the same. TESVAL works through SKSE and is being maintained by members of the community. Sky Boost is authored and being developed and maintained by Alexander.

Both improve FPS by decreasing demand on the CPU at CPU intense areas of the game.
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Lovingly
 
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Post » Sun May 20, 2012 9:33 pm

The Sky Boost is on thread 2. Alexander's tweaks are still in testing phase. Some people report better luck with that. Others prefer TESVAL. This thread is not the Sky Boost thread, if you want to talk about that one go over to that thread.

They are not the same. TESVAL works through SKSE and is being maintained by members of the community. Sky Boost is authored and being developed and maintained by Alexander.

Both improve FPS by decreasing demand on the CPU at CPU intense areas of the game.
Slight correction: SkyBoost is a branch of TESVAL. Alex Blade rewrote as much of TESVAL as he could in C++ (some had to be kept in assembly -- nothing can be done about that) and has been adding in his own optimizations/changes.
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Sun of Sammy
 
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Post » Mon May 21, 2012 4:30 am

i haven't noticed a big fps gain on my old laptop, though it has been loaded correctly through SKSE (indicated in log). have any & all possible optimizations have been done for TESVAL? or is there still a chance of me gaining a few more fps?
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Elena Alina
 
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Post » Sun May 20, 2012 4:32 pm

i haven't noticed a big fps gain on my old laptop, though it has been loaded correctly through SKSE (indicated in log). have any & all possible optimizations have been done for TESVAL? or is there still a chance of me gaining a few more fps?

I'm not sure what modders may have planned for this. I suspect people are waiting to see what happens with the next patch and what Alexander is doing with his version. Skyboost has its own thread now. http://www.gamesas.com/topic/1326816-skyboost-topic-3/
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JUDY FIGHTS
 
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Post » Mon May 21, 2012 5:52 am

i haven't noticed a big fps gain on my old laptop, though it has been loaded correctly through SKSE (indicated in log). have any & all possible optimizations have been done for TESVAL? or is there still a chance of me gaining a few more fps?
I would not place a bet on much more, though I am hopeful, but what this does is basically streamline the way the data is fed to the cpu, for example my game has always used around 50% cpu, after installing this I got a considerable boost in fps but cpu still remains at around 50%, think of the entry to the cpu as a narrow gate, this mod lines up the code in an orderly fashion to get through the gate.
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djimi
 
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