I don't know if this has been reported, I remember seeing sync issues in the early threads.
I started a troubleshooting thread, and had forgotten about tesval.
http://www.gamesas.com/topic/1331259-objects-only-animate-when-looked-at/
With tesval, interactive objects, like doors, chests or puzzle pillars only animate and activate when the are on-screen. I can even click to open a chest, swing the camera away, and not actually get the inventory screen until i look back at the chest.
I started a troubleshooting thread, and had forgotten about tesval.
http://www.gamesas.com/topic/1331259-objects-only-animate-when-looked-at/
With tesval, interactive objects, like doors, chests or puzzle pillars only animate and activate when the are on-screen. I can even click to open a chest, swing the camera away, and not actually get the inventory screen until i look back at the chest.
"With tesval, interactive objects, like doors, chests or puzzle pillars only animate and activate when the are on-screen. I can even click to open a chest, swing the camera away, and not actually get the inventory screen until i look back at the chest."
thats a vanilla issue
thats a vanilla issue
I believe Squall is correct. I also believe that got worse with that last patch, cause that issue got a whole lot worse for me.