Okay , I'll start separate thread for SkyBoost tomorrow

, but the point for now is that SkyBoost may have glitches from the TesVal code so it's necessary to fix all that we have now in TesVal and only after this continue with others
Regarding questions in previous thread
Alexander, it would be helpful if you would post some information about how to tell if your version is working and the differences between this version and your version in the new thread.
1) TesVal is SKSE plugin .
SkyBoost is asi plugin for asi loader (asi loader is dinput8.dll) , SkyBoost has no ScriptDragon binding , it is only using the same way to load libraries with asi extension as ScriptDragon does (using asi loader) .
2) SkyBoost is based on
TesVal code and has additional improvements which in the current state (
r2) can get you few more fps than
TesVal .
3) To determinate
SkyBoost load state you can look into asiloader.log file and you should see there something like
ASI loaded : "SkyBoost.asi" at 0x02570000 . Due to many mods which are dealing with memory patching you can't know for sure that
SkyBoost or
TesVal did memory patching correctly (addresses can `collide`) . In the
r2 version of
SkyBoost i did additional code to prevent such `collides` but I'm not sure how efficient this preventing is so I can tell you that if you can load the game then
SkyBoost is definitely working .
So far
SkyBoost r2 is working for everyone , am I right ?
If you have some little bugs like corpse disappearing etc then do all this steps beginning from the vanilla game one
-
1 try on vanilla game , if you have the same bugs then it's up to beth to fix this , if you have no bugs then (2)
-
2 try with TesVal , do you have bugs ? if yes then post the bug here and mark it as "
TesVal glitch" and provide the game save file where the bug can be represented , if you have no bugs then (3)
-
3 try with SkyBoost , do you have bugs ? if yes then post the bug here and mark it as "
SkyBoost glitch" and provide the game save file where the bug can be represented , if you have no bugs then whats the problem ? :trollface: