TESV: Corrupt a Wish #2

Post » Sat Feb 19, 2011 2:29 am

Granted! Unfortunately, the game is set in Skyrim, but they provide no map of Skyrim, only Akavir, so it is impossible to navigate the province.

I wish for more foods and drinks.


granted, but your character only eats and drinks all day until he gets thrown out for not having any more money on him. Since he's fat he can't move so he gets dragged into the sewers by mudcrabs and gets eaten! But the game will continue and you will be sent to the third circle of hell for gluttony and there you will see your character suffer for eternity. Which will happen to all characters made in TESV!

I wish for realistic sneaking (aka Thief, old Splinter cell)
User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Sat Feb 19, 2011 2:07 pm

granted, but your character only eats and drinks all day until he gets thrown out for not having any more money on him. Since he's fat he can't move so he gets dragged into the sewers by mudcrabs and gets eaten! But the game will continue and you will be sent to the third circle of hell for gluttony and there you will see your character suffer for eternity. Which will happen to all characters made in TESV!

I wish for realistic sneaking (aka Thief, old Splinter cell)


Granted, but more realism means smarter AI, and with any enemy seeing you from 50 yards away in a dark cave, the practice of sneaking becomes pointless unless you reach level 50,000 in your sneak skill.

I wish bethesda would remove level caps for skills/attributes like in Morrowind. I miss getting a speed of 500 >.<
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Fri Feb 18, 2011 11:57 pm

Granted, but more realism means smarter AI, and with any enemy seeing you from 50 yards away in a dark cave, the practice of sneaking becomes pointless unless you reach level 50,000 in your sneak skill.

I wish bethesda would remove level caps for skills/attributes like in Morrowind. I miss getting a speed of 500 >.<



Granted, but even the smarter AI now knows how to get 500 in any skill/attribute and every NPC now becomes god-like in every aspect!

I wish that you could buy houses, stores etc and start earning money through investments
User avatar
Laura Shipley
 
Posts: 3564
Joined: Thu Oct 26, 2006 4:47 am

Post » Sat Feb 19, 2011 5:16 am

Granted, but even the smarter AI now knows how to get 500 in any skill/attribute and every NPC now becomes god-like in every aspect!

I wish that you could buy houses, stores etc and start earning money through investments


Granted, an investment system is implemented in TESV. It's realistic in every sense, with market fluctuations, recessions, and lots of other factors going into how much money you make off owning a certain piece of property.

However, you have to buy the properties with REAL MONEY through xbox live/ steam. For an average of about 50.00 usd per property. :brokencomputer:

I wish that TESV would have an awesome companion system, with back stories and quests for each one of them.
User avatar
sam westover
 
Posts: 3420
Joined: Sun Jun 10, 2007 2:00 pm

Post » Sat Feb 19, 2011 12:24 am

Granted, an investment system is implemented in TESV. It's realistic in every sense, with market fluctuations, recessions, and lots of other factors going into how much money you make off owning a certain piece of property.

However, you have to buy the properties with REAL MONEY through xbox live/ steam. For an average of about 50.00 usd per property. :brokencomputer:

I wish that TESV would have an awesome companion system, with back stories and quests for each one of them.

Indeed TESV has exactly what you are looking for, the companions stories are so in-deapth thought through that bethesda found themself only having companion quests, leaving the main quest a search for friends...

I wish that TESV wouldn't have invisibility or chameleon, or if it has, the maximal percentage of invisibility would be 85. No more 5 clothing un-detectable 100% chameleon characters. Ever.
User avatar
Devin Sluis
 
Posts: 3389
Joined: Wed Oct 24, 2007 4:22 am

Post » Sat Feb 19, 2011 1:59 pm

Indeed TESV has exactly what you are looking for, the companions stories are so in-deapth thought through that bethesda found themself only having companion quests, leaving the main quest a search for friends...

I wish that TESV wouldn't have invisibility or chameleon, or if it has, the maximal percentage of invisibility would be 85. No more 5 clothing un-detectable 100% chameleon characters. Ever.


Granted, but people gets scared from seeing almost see-through people, thinking they are ghosts, that most of them go insane and can't be reasoned with

I wish for a good main quest that doesn't get repetative like sending me through oblivion gates that all looks almost alike
User avatar
Riky Carrasco
 
Posts: 3429
Joined: Tue Nov 06, 2007 12:17 am

Post » Fri Feb 18, 2011 11:41 pm


I wish for a good main quest that doesn't get repetative like sending me through oblivion gates that all looks almost alike

Fine, the main quest isn't repetitive at all -- it's just one five-minute long fetch quest, then you're the champion of Tamriel.

I wish no one ever mentions mudcrabs -ever- in TES V :)
User avatar
Spencey!
 
Posts: 3221
Joined: Thu Aug 17, 2006 12:18 am

Post » Sat Feb 19, 2011 2:47 am

Granted, but instead of mudcrabs, everyone babbles on about butt thumpers.

I wish NPCs actually had proper conversations rather than spouting random messages to each other.
User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Sat Feb 19, 2011 10:17 am



I wish no one ever mentions mudcrabs -ever- in TES V :)


Granted, no one ever talks about mudcrabs, but there are so many that exist in Tamriel that the game lags constantly and the all kill you instantly.

I wish potions would not weigh anything.
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Sat Feb 19, 2011 12:50 am


I wish no one ever mentions mudcrabs -ever- in TES V :)

Granted, no one talks about mudcrabs, but there are so many that exist in Tamriel that the game constantly lags and they all kill you instantly.

I wish potions would not take up inventory weight.
User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Sat Feb 19, 2011 11:23 am

Granted, no one talks about mudcrabs, but there are so many that exist in Tamriel that the game constantly lags and they all kill you instantly.

I wish potions would not take up inventory weight.

granted, but they are all so light they float of into the sky then shatter into a million pieces because of pressure and kills your character instantly

wish:that you could dual wield weapons in tesv
User avatar
lisa nuttall
 
Posts: 3277
Joined: Tue Jun 20, 2006 1:33 pm

Post » Sat Feb 19, 2011 3:57 am

wish granted, but the game mechanics are broken because you can walk around with a [censored]-ton of health potions and never die.

I wish that the game is well written. I mean, TES should be better than COD, and black ops was pretty good.

EDIT: ninja'd
Wish granted, but you can only dual-weild two ahanded weapons and your player isn' capable of lifing the one in either hand.

I wish that the game is well written. I mean, TES should be better than COD, and black ops was pretty good.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Fri Feb 18, 2011 10:49 pm

Wish:Being able to become a werewolf and have it look like in Morrowind just with better graphics and animations :D along with new stuff like when you change (example: there would be a full moon cycle thru out the game n than you would turn each full moon unless you used a special item or spell,blood lust,ect)

Don't forget this: Wish Granted: but the greatest story of all time is than replaced with a Uwe Boll story/opening.
User avatar
Pants
 
Posts: 3440
Joined: Tue Jun 27, 2006 4:34 am

Post » Sat Feb 19, 2011 7:59 am

Wish:Being able to become a werewolf and have it look like in Morrowind just with better graphics and animations :D along with new stuff like when you change (example: there would be a full moon cycle thru out the game n than you would turn each full moon unless you used a special item or spell,blood lust,ect)

Wish Granted! However, there will be no quests associated with lycanthropy, and no NPCs will remark about it, thus rendering the entire experience empty and pointless for roleplaying. For added cruelty: guards will psychically know when you've transformed, even if it is in the privacy of your own home.

Wish: I wish for unique and interesting creatures that are not your typical Northern European stock (bears, mountain lion, sheep, deer, wolf). Ancient creatures (fossils) are okay, as are giant-sized microorganisms.
User avatar
Tai Scott
 
Posts: 3446
Joined: Sat Jan 20, 2007 6:58 pm

Post » Sat Feb 19, 2011 1:45 am

granted but the massize bacterium consumes all of nirnleaving you no gameworld with which to play in.

I also wish for unique monster, but a lot of them of reasonable numbers, power, computer-memory-draw, and reasonable development time spent on everything else. (trying to make this one hard)
User avatar
brian adkins
 
Posts: 3452
Joined: Mon Oct 01, 2007 8:51 am

Post » Sat Feb 19, 2011 8:45 am

granted but the massize bacterium consumes all of nirnleaving you no gameworld with which to play in.

I also wish for unique monster, but a lot of them of reasonable numbers, power, computer-memory-draw, and reasonable development time spent on everything else. (trying to make this one hard)

Wish granted. But the monsters are so terrifying that any player that see them dies of a heart attack.

I wish the next game has new range modes for spell effects. (Instead of just OnSelf, Touch, Target)
User avatar
BlackaneseB
 
Posts: 3431
Joined: Sat Sep 23, 2006 1:21 am

Post » Fri Feb 18, 2011 11:20 pm

Wish granted. But the monsters are so terrifying that any player that see them dies of a heart attack.

I wish the next game has new range modes for spell effects. (Instead of just OnSelf, Touch, Target)


Granted, but noone will ever know how they are cast and magic is forgotten forever and only told in the stories.

I wish for animal AI to be more realistic, wolves comes in pack, are quick but doesn't inflict much damage depending on armor and bears more slowhitting but inflicts more damage even to heavy armor, usually by itself and stands up when facing enemies in a try to intimidate with it's big body, opening itself for a quick strike
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Sat Feb 19, 2011 2:07 am

Granted, but noone will ever know how they are cast and magic is forgotten forever and only told in the stories.

I wish for animal AI to be more realistic, wolves comes in pack, are quick but doesn't inflict much damage depending on armor and bears more slowhitting but inflicts more damage even to heavy armor, usually by itself and stands up when facing enemies in a try to intimidate with it's big body, opening itself for a quick strike

Done, but these animals only spawn in town centers, are immortal, and invariably depopulate the game world.

I wish that every town would explode at some point.
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Sat Feb 19, 2011 4:05 am

Done, but these animals only spawn in town centers, are immortal, and invariably depopulate the game world.

I wish that every town would explode at some point.

Granted, at the start of the game they explode, killing everyone, including you.

I wish that TES:V would make you get drunk, dehydrated, tired, hungry etc. (optionally, though)
User avatar
Guy Pearce
 
Posts: 3499
Joined: Sun May 20, 2007 3:08 pm

Post » Sat Feb 19, 2011 12:33 am

Granted, at the start of the game they explode, killing everyone, including you.

I wish that TES:V would make you get drunk, dehydrated, tired, hungry etc. (optionally, though)



Granted. Every time you have the option turned on you feel hungry, tired, dehydrated and drunk in real life.

Wish: I wish for unique advantages and disadvantages in using different weapons
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Sat Feb 19, 2011 11:49 am

@Caldera3 --- Right, using swords gives you a headache, using bows gives you a rash on your bum, and using axes gives you diarrhea.

I wish there will be gloves in the next games, not only gauntlets.
User avatar
willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Fri Feb 18, 2011 11:53 pm

My wish is for the game to come out.
User avatar
Myles
 
Posts: 3341
Joined: Sun Oct 21, 2007 12:52 pm

Post » Sat Feb 19, 2011 1:44 am

@Caldera3 --- Right, using swords gives you a headache, using bows gives you a rash on your bum, and using axes gives you diarrhea.

I wish there will be gloves in the next games, not only gauntlets.

granted, but all the gloves are frilly pink silk gloves that burn your flesh to nothing, leaving only bone. They also give you lung cancer.

I wish TES V had the ability to make gamers live a living hell, literally.
User avatar
ANaIs GRelot
 
Posts: 3401
Joined: Tue Dec 12, 2006 6:19 pm

Post » Sat Feb 19, 2011 12:39 pm

granted, but all the gloves are frilly pink silk gloves that burn your flesh to nothing, leaving only bone. They also give you lung cancer.

I wish TES V had the ability to make gamers live a living hell, literally.



Granted, but since it came out in a different dimension, the you in this dimension now lives in the kind of hell where TES V never EVER comes out, letting the you in the next dimension play it, the next one won't EVER and so on.

I wish that NPC's don't turn into super-humans (or whatever race they are) just because you turn the difficulty up
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Sat Feb 19, 2011 2:58 am

Granted, but since it came out in a different dimension, the you in this dimension now lives in the kind of hell where TES V never EVER comes out, letting the you in the next dimension play it, the next one won't EVER and so on.

I wish that NPC's don't turn into super-humans (or whatever race they are) just because you turn the difficulty up

granted. NPC's become harmless piles of goo at higher difficulty levels.

I wish that TES V was the best game ever made, was critically acclaimed, made huge amounts of money, was perfect in every way, was developed by gamesas, sold millions of copies, and only cost 50 US dollars.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

PreviousNext

Return to The Elder Scrolls Series Discussion