I think your idea, Explain more in the Werewolf Factions. I am interested in this, do you have more info on this?
Werewolf Clans, they stay together in the wilderness. They worship Hircine, have raids on villages, and train with each other.
Ranks
New Blood
Old Blood
Claw
Deathclaw
Nightclaw
Lycanthrope
Were-Destroyer
Chosen One of Hircine
Patriarch
New Blood get access to their nests (bed-equivalents), items (human flesh, makes it so you don't have to kill that night), and snow wolf armor (35 Armor, +10 to agility, speed, and strength)
Claw get access to the lower sections of the caverns (Human Slaves, a spellcaster, a healer, and a sparring partner)
Nightclaws get access to use of the shrine of hircine (a buff, for 20 to agility, speed, and strength for 10 minutes, 100 to health and fatigue)
Were-Destroyer's gain access to New Blood minions.
Chosen Ones of Hircine are granted access to assign lower-ranking members quests, demote, promote, and kick (kill members who betray other members) from the clan.
Patriarchs are given access to the shrine of hircine's secret power (a buff for 50 to agility, speed, and strength for 10 minutes, 250 to health and fatigue)