Text Based Game development

Post » Sat May 28, 2011 4:09 pm

Hey all. Im looking to start a little personal project of developing a text based mmorpg. like not the MUD where you type in commands. more like, you go to a page and your in an area and theres a whole bunch of options with text links. like, search for treasure. you know, so i was wondering what coding language would be ideal to develop a browser based text mmorpg? thanks
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Eduardo Rosas
 
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Post » Sat May 28, 2011 6:49 am

TADS?
http://www.tads.org/

Not good for mmorpgs though...
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Big mike
 
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Post » Sat May 28, 2011 4:19 pm

looking it up now.
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Anna Krzyzanowska
 
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Post » Sat May 28, 2011 10:28 am

I'd say C++ for the game because of speed, and for the MMO aspect you might want to look into getting some type of library like, for example, http://www.boost.org/doc/libs/1_36_0/doc/html/boost_asio.html.

Is this planned to be console based?
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Theodore Walling
 
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Post » Sat May 28, 2011 11:38 am

Whatever language is the most familiar and you develop the fastest in. Designing and implementing a game is a ton of work, so you don't want a dumb language choice tripping you up every step of the way.
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Emma Parkinson
 
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Post » Sat May 28, 2011 7:45 am

Were you thinking of a game like http://www3.kingdomofloathing.com/static.php?id=whatiskol? I think that's just basic HTML.
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Natalie Harvey
 
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