Looking to make each race more distinct with the Bretons being largely of European or European mix appearance, Imperials become Hispanic as they needed to have something to distinguish them that would make sense with their Latin names. Dunmer are more a case of faces that looked interesting as a lot of detail becomes warped by changing the tone to blue/grey. Would have been nice to have made them American Indian but I couldn't find enough good source images.
Planning on making the Nords a Scandinavian/Germanic mix but as opposed to the frighteningly pale skin tone it made more sense to have them with "farmers tans" it makes sense that they're outside a lot and exposed to the sun while the Bretons would be less prone to outdoors type occupations, the Altmer I'm looking to make more Hebrew/Slavic depending on how the images match the meshes.
The Redguards remain Afro-Caribbean and the Bosmer I'm not sure about yet.
Not sure if I'll do the Orcs unless a good approach and base ethnicity comes to mind.
Textures are 1024x1024.
Feedback and suggestions on faces would be appreciated, I've got a good amount of images found but any more ideas would be great.
http://postimage.org/image/ysovtkwrv/
Top two rows are Imperial
Third row Breton then Dunmer and Redguard
http://postimage.org/image/zb1mo9ywd/
First face Imperial, next three are Nord
Second row, Altmer, Dunmer and two Nords that'll need the "farmers tan" applied.
Please be aware that these are at an early stage however.