The textures on the rocks look raher low detail, the textures on the city look rather low detail and the UVs look stretched. and the biggest thing, the dragon, it bends over to attack and the texture on its body looks awful.
Are we going to have realy realy low resolution dds textures again like we did in Oblivion. Cause that isnt good enough any more. Or was that just for the xbox 360?
In the trailor I didnt see any examples of Bump Mapping, Speculator Occlusion, or Ambient Occlusion either. So we may as well just be playing Oblivion again with a new snowy theme.