There is also a problem with some furniture. If you use a texture set the game and the CS will CTD when the cell is loaded the next time. It will let you do it and even let you place it. But it will CTD instantly if you try to play it or load the cell in the GECK again.
That is weird. I hope that NV doesnt have any things like that.
I need some help with this. I have taken the nif for the slideshow and I'm trying to direct it to my texture instead, but its not working and I think I'm directing it in the wrong places. I remember there is normally something called BSSTexture...something, and you change that and it changes the texture on the nif. But the slides dont have that, they have something else in the NiTriStrips called NiTexturingProperty>NiTexturingSource so I changed all 4 of those to my texture and it still didnt work. In the geck the slides appear as they do by default. What value in the nif to I have to redirect toward my texture for it to work?
EDIT: Nevermind, it was the BSSShaderNoLightingProperty, I changed that and viola! my texture is in. Thanks WillieSea!