Textures are absolutely horrendous

Post » Fri Dec 09, 2011 8:07 pm

Some look good and some do truly look bad.
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Elle H
 
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Post » Sat Dec 10, 2011 4:25 am

You quoted the part where he said Xbox 360, so a cut down X1800.


I can see how someone would say that if they never played with Qarl's Texture Pack.

<-- Core i5 2500k, GTX 580, game textures are nothing special. Overall design and environment is a different story.

I didn't find needing QTP to be necessary. I'm more easily satisfied than a lot of players here.

And textures make up both of those so I don't get your point.

My point is, the game doesn't look nearly as bad as people are making it out to be. And with the 360/PS3, what do you expect?
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Ludivine Dupuy
 
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Post » Fri Dec 09, 2011 11:00 pm

With a game as huge and intricate as Skyrim, there are a crapload of other things than graphics that tax a system. In games that have extremely closed, linear worlds with not much content and short storylines, they might be able to afford to jack up the graphics. But Skyrim is gigantic and a lot more goes into it than just prettiness.

Also, I can't think of any game in recent memory that looked absolutely perfect in microscopic detail. You just gotta stop examining every tiny thing in close detail.
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Eoh
 
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Post » Fri Dec 09, 2011 10:18 pm

I think part of the issue here is expectations. I'm shocked my computer can run Skyrim as well as it can, and it plays a consistent average of 45 fps, that's more than the consistent average of 25 fps that Team Fortress 2 runs on my laptop that happens to be 4 years old.
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ILy- Forver
 
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Post » Sat Dec 10, 2011 5:35 am

I didn't find needing QTP to be necessary. I'm more easily satisfied than a lot of players here.

Good for you. A lot of players here are familiar with higher quality textures and find it disappointing that Bethesda made the decision to leave the PC platform with the same last-gen textures of yesteryear, something one person managed to correct in Oblivion in their spare time and without looking for profit.

And textures make up both of those so I don't get your point.

Well, take mountains for example. You don't need amazing textures to impress me with a well-designed misty mountain, it's quite a distance away. What I was getting at is that the overall art direction and design is beautiful, the problems appear when you look at anything even remotely up close. e.g. Characters look nice enough until you talk to them then they have faces like Kryten from Red Dwarf, thank the gods a mod came out quickly to fix that.

My point is, the game doesn't look nearly as bad as people are making it out to be. And with the 360/PS3, what do you expect?

Our point is that the textures don't look so bad to you, but they do to us. We're just as free to have a negative opinion of something subjective as you are free to have a positive one, and I am honstly glad you can enjoy low quality textures without losing immersion or feeling a little let down.
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Emmanuel Morales
 
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Post » Sat Dec 10, 2011 12:57 am

From how Todd was going on and on about the level of detail they put into everything... this is just so disappointing. Look at anything close up, and it looks like it came straight from the PS2.


The level of detail in this game is AMAZING, Skyrim features the most beautiful landscapes i ever saw in a game.
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sunny lovett
 
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Post » Sat Dec 10, 2011 2:17 am

From how Todd was going on and on about the level of detail they put into everything... this is just so disappointing. Look at anything close up, and it looks like it came straight from the PS2.


I have this on Console and on PC. The textures are very good. My Xbox 360 have similar graphics as my PC on High settings. I can run the PC on Ultra and then maxed out.

You are probably on Xbox 360 and have Installed the game.
Installing the game on Xbox 360 have a known texture bug.
Uninstalling it should fix it for you.
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Jesus Sanchez
 
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Post » Fri Dec 09, 2011 8:23 pm

The level of detail in this game is AMAZING, Skyrim features the most beautiful landscapes i ever saw in a game.

You don't really see any texture detail that far away, they could get away with using textures as small as 128 (if not smaller) for a mountain in the distance.

The OP is complaining about when you see objects at a reasonably close distance, and they look noticeably worse the closer you get.
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Flesh Tunnel
 
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Post » Sat Dec 10, 2011 2:50 am

From how Todd was going on and on about the level of detail they put into everything... this is just so disappointing. Look at anything close up, and it looks like it came straight from the PS2.


Im playing on a PS3, 60'' plasma tv with HD hookups and I think the game looks AWESOME.... But then again I wasnt sitting there and saying "I think Skyrim is going to be the best looking game ever on my PS3" Your expecting too much from a console. also, have you looked at the detail of the peoples faces?? you say thats PS2 textures? WTF is wrong with u? or you are facing the 360 glitch that makes it so you have horrible textures...
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LuBiE LoU
 
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Post » Fri Dec 09, 2011 6:57 pm

It doesn't matter how bad they look, they're still far and beyond freakin' PS2 standards. Why do people keep using this phrase? It's clear they're either exaggerating or have totally forgotten how crappy PS2 games actually look now.
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Clea Jamerson
 
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Post » Fri Dec 09, 2011 9:47 pm

It doesn't matter how bad they look, they're still far and beyond freakin' PS2 standards. Why do people keep using this phrase? It's clear they're either exaggerating or have totally forgotten how crappy PS2 games actually look now.

Hyperbole [hahy-pur-buh-lee]
Noun Rhetoric.
1. Obvious and intentional exaggeration.
2. An extravagant statement or figure of speech not intended to be taken literally, as “to wait an eternity.”
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Chris Guerin
 
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Post » Sat Dec 10, 2011 7:08 am

I'm thinking that maybe it's not so much that some textures are bad on PC, it might be that some items just aren't using their highest quality textures, which could be for many reasons, they either forgot some, or there is a bug that just won't use some. Because that's how it looks to me, the game is just missing some of it's Ultra/High Quality textures.
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Josh Trembly
 
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Post » Fri Dec 09, 2011 11:33 pm

textures on mine are fine and im playing on 60" panasonic tv with hdmi!!! looks good to me,oh and im on xbox 360
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LittleMiss
 
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Post » Sat Dec 10, 2011 7:33 am

textures on mine are fine and im playing on 60" panasonic tv with hdmi!!! looks good to me,oh and im on xbox 360

I don't know why people keep chiming in with pretty much exactly this sentence, with variations in TV size/brand and console. It's not really adding anything to the thread.

You're playing a game in 720p, up-scaled to 1080p, on a massive screen with low resolution textures, what you see looks [censored] to people like myself. Unless you've played some PC games with seriously hard core graphics you've not seen the kind of texture resolutions and details that people are talking about.

That's not me being snobby or some "elitist PC user", I think a lot of you would honestly feel the same if you saw the kind of graphics I am talking about first hand.
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Karen anwyn Green
 
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Post » Sat Dec 10, 2011 5:15 am

That's not me being snobby or some "elitist PC user", I think a lot of you would honestly feel the same if you saw the kind of graphics I am talking about first hand.

It really is if you think console gamers only use consoles because they haven't seen how good PC games look. Plenty of us know what you're talking about, we're just too busy playing games to start rubbing our e-peens over things like 16xAA and 120fps.
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Marie
 
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Post » Fri Dec 09, 2011 7:00 pm

It really is if you think console gamers only use consoles because they haven't seen how good PC games look.

That's not what I said, or even implied. You have drawn this conclusion yourself and gotten defensive over it, so ask yourself where the problem is.

Plenty of us know what you're talking about, we're just too busy playing games to start rubbing our e-peens over things like 16xAA and 120fps.

You're not at all interested in actually discussing this, are you.
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Sunny Under
 
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Post » Sat Dec 10, 2011 9:42 am

Yes. In fact I recommend that instead you stare at lorca's avatar for 5 minutes. I did, and what has been an altogether lackluster birthday somehow seemed just a little brighter. *sigh*

Seriously though (well, I was kinda serious before but anyway), I thought the texture work was seriously pro. In a game like this the goal isn't so much maximum res textures on everything, but rather cohesiveness, consistency, and the overall presentation.

Think about World of Warcraft. Yeah, the graphics are pretty svck by today's standards, but IMO they still pull it off because the visual "theme" is consistent. Buildings and characters and locations all have the same cartoonish unrealistic scale and scope, and together give an impression or a certain feel that captures the "mood" of the genre.

With Skyrim everything is scaled so incredibly HUGE, the texture work has to account for a whole different mood to keep things consisent. In Oblivion they did a pretty good job, but there were still areas with the HDR that seemed too bright, too colorful, or where the high rez just wasn't conveying the scale and scope quite as effectively at different ranges...

The mipmap and normal work in Skyrim is industry top notch, in fact I haven't seen a game with such masterful execution of these technologies before. Indoor environments look believably real, if not photorealistic, and the textures you are talking about (guessing some of the rocks outside, wood inside, etc. No SS so not sure...), still look great from a distance.

Besides, the few mainly landscape textures that weren't max rez will be modded within a month or so.

Even still, I played Oblivion with a combination of various overhaul mods and vanila textures I hand sorted, because certain of the photorealistic textures just didn't work for me, or stood out poorly at different view distances, which to me is more immersion breaking than more blurry or less high rez but professionally "blended" scenery.

Just my 2 septims.



I agree 100%
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anna ley
 
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Post » Fri Dec 09, 2011 9:15 pm

I don't know why people keep chiming in with pretty much exactly this sentence, with variations in TV size/brand and console. It's not really adding anything to the thread.

You're playing a game in 720p, up-scaled to 1080p, on a massive screen with low resolution textures, what you see looks [censored] to people like myself. Unless you've played some PC games with seriously hard core graphics you've not seen the kind of texture resolutions and details that people are talking about.

That's not me being snobby or some "elitist PC user", I think a lot of you would honestly feel the same if you saw the kind of graphics I am talking about first hand.


you properly dont even own a console.games look awesome on highdef systems
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Alexxxxxx
 
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Post » Fri Dec 09, 2011 9:48 pm

you properly dont even own a console.games look awesome on highdef systems

I have owned an Xbox 360 Elite 120GB since 2007, I didn't buy it for the graphics and I'm not impressed by them.

I love how you think I can't possibly own one because I said something negative, thanks for adding nothing of worth.
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Nick Swan
 
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Post » Fri Dec 09, 2011 10:30 pm

Textures are noticeably bad on some things more than others, even on maxed settings on PC. I think the best example and most noticeable is the stone textures in Windhelm, some look okay others are pretty sad. Once modders have had awhile it will get better though.
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Anne marie
 
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Post » Sat Dec 10, 2011 8:54 am

Some look good and some do truly look bad.


Exactly. Modded OB textures look better, imo. But this will come in due time.
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Rhi Edwards
 
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Post » Sat Dec 10, 2011 7:09 am

I have owned an Xbox 360 Elite 120GB since 2007, I didn't buy it for the graphics and I'm not impressed by them.

I love how you think I can't possibly own one because I said something negative, thanks for adding nothing of worth.


nah you are just one of those lost pc souls bashing on console.
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Flutterby
 
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Post » Fri Dec 09, 2011 8:42 pm

nah you are just one of those lost pc souls bashing on console.

I have, and use, a console. You are childish.
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Hearts
 
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Post » Fri Dec 09, 2011 9:00 pm

"I always play my games with my virtual face plastered against every friggin' wall, rock and building."

You are overreacting. Get over it.
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Tyrel
 
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Post » Fri Dec 09, 2011 10:24 pm

Cool story bro.
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Lori Joe
 
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