» Tue May 08, 2012 2:58 am
Being back home and on my own computer i did some more testing.
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I have to correct myself (again).
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Changing the timestamp on the bsa has no consequences.
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Doesn't matter if it's 2000 or 2011, i always get the same textures replaced.
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Which are ground textures and the dunmer stronghold door.
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Haven't seen any other replaced yet.
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It's the same for un- and repacking the bsa - no effect.
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As far as i can tell, it's impossible to do a pluginless replacer in bsa format, because you can't be sure to overwrite the original content.
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If there are conflicting filenames in the bsas, it looks to me like lottery which ones appear in the game.
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Although, in all my testings these textures have always been the same, i don't know why they are overwriting the vanilla ones and the others don't.
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Having said that, i seem to be the only person having problems with Connary's bsa.
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So, it's maybe my fault.
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Mods which have only unique (non-conflicting) filenames imo can be safely made into bsas.
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An esm/esp would be required, though.
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Installing the game from the original disk instead of the iso had no effect.
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Replacing the original content in the vanilla bsas is too cumbersome.
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Honestly i'm tired of testing and i decided i won't package my mods.
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I want to begin a new game.
Edit:
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Thanks for your help.
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I would like to hear, if a pluginless replacer in bsa format is working for you.