
The only problem is there's this line that I know isn't in the texture that appears on women but not men. Which doesn't make any sense, because women don't have an age texture yet, and men do.
http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot195.jpg a character I made to test out some new hair that I made. You can't really see the dividing line until you get close up and http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot197.jpg at her upper cheekbone (it's more obvious in-game, but if you look close you can see it)
The men I've made:
http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot204.jpg
http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot202.jpg
http://i888.photobucket.com/albums/ac87/MartutTES/ScreenShot198.jpg
Don't have it and all use the same texture save for the male age texture that lets them have some facial hair. (Set so that the facial hair appears after 20 and before 25)
I'm still using the default head mesh, so it's not because of some UV mapping problem or anything.
Does anybody have any insight as to why that's happening on women but not men?
I'm going to work on the texture for the lips and then I'll check back here later. Thank you for reading!! (and double thank-you if you post!)

Solved my own problem... I exported it and chose explicit alpha when I was having the issue. I should have chosen interpolated.
Getting this closed.