Thank you for fixing the exploits

Post » Fri Dec 11, 2015 12:58 am

Nothing bothers me more than games made for me going free2play and the companies who make games for me go out of business but I am very happy to see instead of your company fixing game breaking bugs and other issues you all took the time to fix exploits in a single player game!

Bravo! Thanks for teaching those casuals to play the game right!
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Poetic Vice
 
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Post » Fri Dec 11, 2015 1:13 am

There not all fixed I typed in fallout 4 just to already watch it and just today alone glitches are found again
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Krystal Wilson
 
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Post » Fri Dec 11, 2015 3:44 pm

So how long does it take to fix a game breaking bug and regression test, OP?
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Sarah Knight
 
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Post » Fri Dec 11, 2015 3:11 pm

There'll always be glitches. Just too much code, and too much going on to root everything out. But for $60 I don't expect perfect, and will get far more hours of enjoyment from it than any other way I could think of spending $60. Despite the flaws
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Damned_Queen
 
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Post » Fri Dec 11, 2015 3:54 am

What did they fix?

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Taylah Illies
 
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Post » Thu Dec 10, 2015 11:18 pm

The cap glitch now you all have to earn money fairly. I hope they do you guys like The Witcher and send the tax man after you! Hahaha Bioware customer service is the best
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Ella Loapaga
 
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Post » Fri Dec 11, 2015 2:55 am

I hope that's the sarcastic poking it sounds like and not a genuine statement.

edit- brain's not working today :P

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MR.BIGG
 
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Post » Fri Dec 11, 2015 12:15 am

I'm curious as to exactly how he Cap Glitch was harming the OP in any way?

I'm glad they fixed it as well, but it wasn't bothering my game in the least (nor was it helping...If I want to cheat caps, player.additem f 10000 works just fine).

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Bones47
 
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Post » Fri Dec 11, 2015 2:47 am

agreed, I just cannot put the controller down for anything man, its too much fun.
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KRistina Karlsson
 
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Post » Fri Dec 11, 2015 1:01 pm


It allows console players to have 'fun' and play the way they want
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Wayland Neace
 
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Post » Thu Dec 10, 2015 11:12 pm

did they fix the settlement material duplication glitch yet?

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glot
 
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Post » Fri Dec 11, 2015 6:38 am

It was a bug. Bug should be fixed. end of story.

...or is it only a bug when it screws you over? When it's working to your advantage it isn't a bug, but something else that doesn't need fixing.

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Kellymarie Heppell
 
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Post » Fri Dec 11, 2015 7:13 am

yeah...how is a glitch in a game that does not affect anyone other than the person playing it concern you...the mere thought of someone may be cheating in their home on their game system is crazy and should maybe require a trip to a shrink...lol...like a nosey neighbor peeking over the fence.

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Lauren Denman
 
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Post » Fri Dec 11, 2015 12:33 am

True it's a bug, but it isn't something that should ever take precedence over say infinite loading screens, crashes, controls not working, weapons not working, etc. etc.

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Eileen Collinson
 
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Post » Fri Dec 11, 2015 8:39 am

I hope you are not being sarcastic, because fixing bugs and glitches is their job.

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stephanie eastwood
 
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Post » Fri Dec 11, 2015 12:48 am

if you can't stop pc users from modifying their game...then you are only targeting console users, the bulk of your sales.

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Davorah Katz
 
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Post » Fri Dec 11, 2015 2:38 pm

Well, it took only a bit under a month... Then again, aren't most of the bugs relatively small things? Obviously they should be fixed, but I haven't heard of anything major such as not being able to continue in the main story line like Skyrim had (the thing with missing/not unpacked audio files for the dialogue in Riften). F4 overall seems like one of the smoothest launches BGS had.

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Melanie Steinberg
 
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Post » Fri Dec 11, 2015 1:03 pm


I dont think its precedence as it is what is easy to fix or not, in this case apparently it was easier to fix exploits like the cap one.
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JD FROM HELL
 
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Post » Fri Dec 11, 2015 1:48 pm

Those bugs are certainly present in the game, among many other game-breakers.

I'm more or less salty that with nearly a month after release they finally release a patch with hardly any fixes compared to other developers with patches out much sooner and a list of fixes and responses from devs to the community to help try and understand/fix the issues.

I've experienced a number of different game-breakers in this game so far from infinite loading screens to controls not working to save corruptions to quests not being able to be continued.

The part that usually sets me over the edge though is the comments about how modders will take care of it (don't think it's been said in this thread but in others it has for sure).

Edit: I'll point out though that this has been a smoother launch bug-wise than Skyrim. Skyrim was actually unplayable to me for a while.

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Guinevere Wood
 
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Post » Fri Dec 11, 2015 10:19 am

game breaking bugs that stop players from playing the game (and there are plenty) should be the priority.

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Enny Labinjo
 
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Post » Fri Dec 11, 2015 12:25 pm

There are bugs that negatively impact your game experience, and there are bugs that have no impact on your game experience at all. The cap glitch falls into the latter category.

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Olga Xx
 
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Post » Fri Dec 11, 2015 2:48 pm

Game breaking bugs and infinite loading screens are not priority as they make the game more complex and make you think on how to play better.

Using an exploit in a single player game helps you and should be fixed.

We all know fixing bugs and exploits creates more bugs I'd rather them fix this exploit and create a game breaking bug then allowing you to play the game in a way I would not enjoy
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Genevieve
 
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Post » Fri Dec 11, 2015 3:11 pm

Bingo!

Although, according to what I've read online the official number is 50/50 Console vs. PC. But that will change. Console graphics are getting so good that by the time the next Fallout arrives PC's will have nowhere near 50% of their sales.

People are getting tired of having to dike with drivers, RAM, CPU's, upgrading Windows, upgrading hardware. It svcks. It svcks big time. That's why console sales have been growing and now account for 50% of their sales.

Look at the forums. The majority of problems and complaints are by people with PC's and it's because of mods, overclocking, poor running machines. And yes, bugs in the software, but being a former hard core PC gamer myself, I can tell you that about 90% of the problems are on the users end.

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Alisia Lisha
 
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Post » Fri Dec 11, 2015 5:31 am

You guys do realize that it may ... just may ... be absolutely nothing about fixing an exploit and possibly the fact that the "exploit" was merely the result of a much bigger, behind the scenes bug, right? That the fix - which you see as a correction to an exploit - actually addressed a much bigger, intrinsically more problematic issue under the hood. If they fixed it now - first - then it was IMPORTANT. The fact that you can't comprehend why it was important is largely completely irrelevant.

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Ashley Tamen
 
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Post » Fri Dec 11, 2015 5:33 am


They are. Most, however, require extensive play testing For example, I and probably 95% of people playing have not experienced any game breaking bug. That makes it pretty obvious that the problem lies in the users software or hardware. Fixing that is far more complicated than a cap glitch that is 100% a problem with the game, as everyone experiences it.
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Mashystar
 
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