Dam right!
His code is the base that my code is founded on (with his permission) for my own version of the denock.
Well really I only added a few of the newer Obse commands. And then my own twist of aiming the bow to the ground to trigger the action.
Scruggsywuggsy the ferret (Paul Connelly) is not only a genius with the code but also a really cool guy. I wish I could associate with him in real life.
I would like to take this opportunity to thank him and the rest of the OBSE team including Ian Patterson (ianpatt), Stephen Abel (behippo) and some others
for my 5 year obsession with moding Oblivion.
Thanks to him and the other guys I have done things I would have thought impossible 5 years ago. Not just manipulating the Oblivion Engine, but things I have learned to do that I would not have had it not been for OBSE carrot on a stick to get me to invest in thousands of hours to learn some of the tools of game development. If I actually change my career as I plan to it would be because of my experiences with moding Oblivion that would NOT have occurred if not for OBSE.
You guys that code OBSE are insanely intelligent and creative and deserve (for all your hard work in school ) the "valuable gifts and prizes" you will
earn once you get out of academia (if you have not done so already!)