That Duke Patrick guy is going to be angry.

Post » Sun Mar 06, 2011 8:52 am

Truth be told, I'd probably be pretty mad at Bethesda if they made archery that realistic. I like the balance that they created this time around, bows being more powerful, but with arrows and such being harder to find. My only concern is will this make it harder to play a ranger character? Will I be forced to rely on melee more often than usual?
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Melanie
 
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Post » Sun Mar 06, 2011 5:24 am

Truth be told, I'd probably be pretty mad at Bethesda if they made archery that realistic. I like the balance that they created this time around, bows being more powerful, but with arrows and such being harder to find. My only concern is will this make it harder to play a ranger character? Will I be forced to rely on melee more often than usual?

We should still be able to buy arrows, right? I mean it's not like we have find all our arrows in loot surely?
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Sarah Knight
 
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Post » Sun Mar 06, 2011 1:07 am

I think being an archer will work fine, once you've stocked up on arrows. Remember, arrows do much more damage this time, so 1-2 shots will kill most enemies (starting out), but it'll take longer to pull back the bow, so if you do intend to be an archer, be sure to keep your distance, cuz while you're busy pulling back your bow, they're gonna slash you up as much as possible.
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stevie trent
 
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Post » Sun Mar 06, 2011 8:00 am

You were right to ask here, since most of us have completed the game several times. Yes, you will have to rely heavily on melee. Sorry.
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K J S
 
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Post » Sun Mar 06, 2011 1:02 pm

I think being an archer will work fine, once you've stocked up on arrows. Remember, arrows do much more damage this time, so 1-2 shots will kill most enemies (starting out), but it'll take longer to pull back the bow, so if you do intend to be an archer, be sure to keep your distance, cuz while you're busy pulling back your bow, they're gonna slash you up as much as possible.

As long as we can realisticly recover arrows it should be even better.
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Mason Nevitt
 
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Post » Sun Mar 06, 2011 11:31 am

Realistically speaking, if you only rely on archery, you will be mowed down.

When archery was an essential attribute of warfare, archers would be separated by the oncoming enemy from friendly legions of swordsmen.
Unless you're going to consistently get 1 hit kills, or 2 hit kills, I am afraid that you might need a CQC skill.
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Julie Ann
 
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Post » Sun Mar 06, 2011 7:06 am

You were right to ask here, since most of us have completed the game several times. Yes, you will have to rely heavily on melee. Sorry.


Cool life, bro.
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Naomi Ward
 
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Post » Sun Mar 06, 2011 11:46 am

Realistically speaking, if you only rely on archery, you will be mowed down.

When archery was an essential attribute of warfare, archers would be separated by the oncoming enemy from friendly legions of swordsmen.
Unless you're going to consistently get 1 hit kills, or 2 hit kills, I am afraid that you might need a CQC skill.


Well, in Oblivion, my character snuck around with a bow, while my back-up was usually a two-handed weapon like a claymore. This usually worked out okay, but I don't want there to be situations where I single out one enemy and shoot them, and then be forced to engage that guy in melee combat because he championed the sneak-arrow to the chest and charged me. I'd rather face archer-related difficulties when faced with multiple foes.
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Auguste Bartholdi
 
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Post » Sun Mar 06, 2011 12:30 pm

That Duke Patrick guy is going to be angry. He thought they were going to implement ideas from his mod


What makes you think they will not?
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Natasha Biss
 
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Post » Sun Mar 06, 2011 4:36 am

What makes you think they will not?

Didn't Todd confirm that they are?
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Kelsey Hall
 
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Post » Sun Mar 06, 2011 8:24 am

You were right to ask here, since most of us have completed the game several times. Yes, you will have to rely heavily on melee. Sorry.


Cool life, bro.


Hahaha that guy is the ultimate definition of tool! It's a speculation thread you doe! Stop drinking Shasta and join in or go get another 24 pack at your local Albertsons and piss off!

As for me whenever I play archer I usually used poisonous daggers or short swords. I'm a very true to heart bowmen. I will use anything to get distance so I can send arrow volleys. I'm hoping for like bear traps you can place to make the attack even more strategical. But yeah, try out the poisonous daggers in Oblivion. It works. And in Skyrim I can only assume it will be just as useful.
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zoe
 
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Post » Sun Mar 06, 2011 2:31 am

Didn't Todd confirm that they are?


He didn't exactly mention Duke Patrick's SCA Combat Archery by name, but from his description of the changes it seems like that is the one.
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DAVId Bryant
 
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Post » Sun Mar 06, 2011 7:17 am

Didn't Todd confirm that they are?


He said that they were going to implement ideas from a very popular archery mod. Duke Patrick just assumed that would be his mod (because he thought everyone wanted to have arrow cases and enjoyed losing precious arrows when they took damage). Todd confirmed that they would in fact be implementing ideas from Oblivion's "Better Archery" mod instead.
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Irmacuba
 
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Post » Sun Mar 06, 2011 1:20 am

Didn't Todd confirm that they are?


I don't think it was ever specifically mentioned that it was Duke Patrick's mod that inspired the change, just that it was a mod.
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BethanyRhain
 
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Post » Sun Mar 06, 2011 5:00 am

Whoever's mod it is, will they be compensated?
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Leonie Connor
 
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Post » Sun Mar 06, 2011 1:35 pm

"Better Archery" mod


never heard of it - if that is a real mod, provide us a link pls

certainly it would not seem to be "very popular" if almost nobody's ever heard of it

the details of Duke Patrick's mod makes it the only archery mod I'm familiar with that seems to fit the description of the changes to Skyrim
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Mimi BC
 
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Post » Sun Mar 06, 2011 2:03 pm

Todd confirmed that they would in fact be implementing ideas from Oblivion's "Better Archery" mod instead.


No one's actually been able to find that particular mod though. It's not on TES Nexus at least.
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Kat Ives
 
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Post » Sun Mar 06, 2011 1:43 am

Whoever's mod it is, will they be compensated?


I doubt it, Bethesda already holds all rights to any mod that was made for any of their games.
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Guy Pearce
 
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Post » Sun Mar 06, 2011 1:35 pm

I doubt it, Bethesda already holds all rights to any mod that was made for any of their games.

They should at least be mentioned in the credits?
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Rex Help
 
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Post » Sun Mar 06, 2011 11:37 am

You can affect the economy in Skyrim. Perhaps there will be a quest that will increase arrow production.
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Lynette Wilson
 
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Post » Sat Mar 05, 2011 11:27 pm

They should at least be mentioned in the credits?


AFAIK they did not download this mod and incorporate it directly in Skyrim, rather after using it in Oblivion they were influenced to make the archery mechanics in Skyrim somewhat similar. I don't know what kind of credit they would give Duke Patrick for "influence"

maybe "special thanks"?
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naana
 
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Post » Sun Mar 06, 2011 5:45 am

AFAIK they did not download this mod and incorporate it directly in Skyrim, rather after using it in Oblivion they were influenced to make the archery mechanics in Skyrim somewhat similar.


Yes, I gather that about all they've done is just make bows more deadly. That's doesn't really justify any special treatment.

maybe "special thanks"?


Or maybe an NPC named Duke who happens to be good at archery?
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Mrs. Patton
 
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Post » Sun Mar 06, 2011 12:49 am

AFAIK they did not download this mod and incorporate it directly in Skyrim, rather after using it in Oblivion they were influenced to make the archery mechanics in Skyrim somewhat similar. I don't know what kind of credit they would give Duke Patrick for "influence"

maybe "special thanks"?

What about Deadly Refexes Skyrims combat sure sounds alot like it...
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JD bernal
 
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Post » Sun Mar 06, 2011 1:18 pm

Realistically speaking, if you only rely on archery, you will be mowed down.

When archery was an essential attribute of warfare, archers would be separated by the oncoming enemy from friendly legions of swordsmen.
Unless you're going to consistently get 1 hit kills, or 2 hit kills, I am afraid that you might need a CQC skill.



I've always wondered how one might carry a two handed weapon and a bow. Or a shield, a sword, and a bow. If all were sheathed or whatever on your body somewhere and not being used, where do you keep them? For example, where do you keep your shield when you need to use your bow? Do you throw your shield on the ground? Or could there be a place on your back for a bow and a shield? Just curious.
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Shiarra Curtis
 
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Post » Sun Mar 06, 2011 1:31 pm

What about Deadly Refexes Skyrims combat sure sounds alot like it...


He specifically mentioned an archery mod.

Also, he mentioned that the draw time is slower to balance the improved power of the ranged attack
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Jarrett Willis
 
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