» Fri Jun 18, 2010 7:58 am
For me, what ends up being the biggest difference, and what I think is "missing" from NV, is the tone.
Fallout 3 was a serious take on the material. The game does its best to make you take this world and its problems seriously. It helps they tossed in the easy pathos of the setting of Washington, DC - it's hard as an American not to get invested in the fate of our former capital. OK, there was plenty of goofy stuff, like the superhero quest and the giant robots. But even those things were presented straight - the superheroes were traumatized, Liberty Prime was treated as a force to be reckoned with, etc. Humor, while present, was generally downplayed and subtle with some notable exceptions.
In New Vegas, I feel like the game tries a little too hard to be funny. I still think the Kings are a stupid idea (especially when you can't actually license any of Elvis's music) and every time I see one of those guys, it pulls me out of the game. Likewise the treatment of sixuality - it always seems to be used either for a cheap gag or cheap titillation, never in an even modestly thought provoking way. I don't feel the game is taking itself seriously, so I don't take the setting seriously. Again, there's exceptions - the companions in NV were a vast improvement, and I was genuinely invested in their quests, even if I felt the ending slides were generally overwritten and maudlin.
The antagonists of the games further make me lean towards F3 - the Enclave was recycled, there's no denying that. That said, they're an extremely effective group, menacing and threatening, and given the setting, tie in nicely with the general themes of American patriotism. Hulking guys in power armor with trained deathclaws? That represents a legitimate threat, and they become omnipresent after their first appearance.
Caesar's Legion is, to be honest, just silly. I never feel menaced by them, given the fact they look like a crossdressing football team. It's even harder to feel menaced when they start throwing spears at you. Without a plausible foe, the NCR just looks incompetent, which is at least partly by design, but results in me feeling like I'm playing in the junior leagues. It's a huge step down from super mutants and the Enclave in the first three games. It doesn't help that everyone seems to just sit on their hands, despite having stacks of trained operatives, until the UPS guy shows up.
But ultimately, NV doesn't feel very post-apocalyptic. When I think of the genre, I think chaos and anarchy, humanity just barely surviving, which I really got the sense of in Fallouts 1-3. In NV, everything feels extremely civilized. The conflict is less about survival, and more about the consequences of different political systems (democracy, facism, monarchy, anarchy). And that's all well and good, but I miss the feeling that the whole world was out to get me.
That said, I love both games, and I love their for their strengths and even some of their weaknesses. I don't claim that one is "better" than the other - my answer to the better game will likely change by next week. I'm merely saying that I prefer the generally more serious tone of Fallout 3.