I had a major issue with this. I just felt this was a second-rate game compared to Fallout 3. I understood it could have been sequel-itis, in that the second version is always lackluster in comparison to the novel original. However, there are three problems that rise from the murk of "Unnamable Something" upon closer inspection: Atmosphere and Location
Lets start here. well Same could be said about Fallout 3 suffering from sequel-itis. not playing the first 2 games and being ignorant is not an excuse. they made this game with a 3 at the end. they did not reboot the series. and they borrowed so many plot elements from the first two games i think the original developers should get royalties.
Let's begin with Atmosphere. Fallout New Vegas is great, don't get me wrong. It's intriguing and challenging. Unfortunately, it doesn't fit for post-apocalyptia. You can encounter Old West Sherrifs, 1950s Gangsters, Military Industrial Complexes (The Gun Runners and the NCR). And even 200 years after Nuclear Armegeddon, this doesn't feel right. The mish-mash of cultures just feels wrong, especially with all the development necessary to reach them. Handwaving such things with the NCR's increasing stability at home and Mr. House's teaching the Tribals feels... lame. If people are going to experience a world after Ragnarok, they want to see scattered tribes, survivalists, and small remnants of technology. Perhaps that why isolated symbols of progress like the small BOS chapter and the Remnants and the RobCo and Repconn facilities were my favorite experiences. They reminded me of looting Pre-War tech and experiencing these "ancient" wonders, as if I was in the Stargate universe and found a gate in Ancient Egypt. In Fallout 3, you had Rivet City, in the ruins of an ancient "war machine" and the isolated Brotherhood Outposts, and the majority of the land held by mutants and crazies, with rabid tribals wandering around and survivalists ambushing you on roads. The advancement and prevalence of the Cowboy-Gangster culture so prevalent in New Vegas saps this idea of "ancient mago-tech." You're no longer exploring. You're running into the ruins someone's already been through and made a shopping mall within.
the atmosphere is different from a post apocalyptic setting. as stated in the story
Spoiler House shot down most warheads intended for Vegas. yes a couple got through and thats why there are still some pockets of radiation in the wastes
Vegas is supposed to be a shining jewel in the radioactive wasteland of the rest of the country. and there is no hand waving being done with the NCR. if you played the 1st two games you would know that there has been considerable progress made in the past 100 years. starting off with survivors of vault 15 creating a small sustainable town in the california wastes named shady sands. after a run in with the Vault Dweller, and seeing what one person could do in the wastes, inspired Tandi to Expand and try to help others in the wastes. after about 87 years of forging trade agreements and forging a strong economy. and the NCR was born (sometime between fallout 1 and 2). and from there it grew to encompass most of Cali. the Gun Runners have been Manufacturing and reforging firearms for over 100 years as well. it was Bethesda's decision to place fallout 3 two hundred years away from the Apocalypse. i can say that fallout 3 feels too Post-apocalyptic for the date it was set in Radiation has half-lifes and would be at much lower levels. did you know its recommended that you only wait 200 hrs before leaving your shelter after a nuclear exchange? its the rule of 7's (lol while trying to find a good reference to the rule of 7's I came across http://fallout.wikia.com/wiki/Radiation on the vault wiki
) . plus humanity (i dont care how mutated or broken) will progress alot in 200 years, its in our nature.
In regards to Location, I have no doubt the small population of people who actually live in the deserts of Nevada, or go mountain climbing/hiking in the area, very much enjoyed this game. They recognized Primm and the Buffalo Bill (Bison Steve, in-game), and all of the other towns, etc. However, for the majority of the population, for whom only Vegas and the Hoover Dam are familiar, this game was strange and dissapointing. First of all, the only recognizable feature of Vegas is the Stratosphere Tower (Lucky 38, in-game). None of the hotels we know exist. This could be excused as Vegas was supposed to be frozen in the 1950s, but it makes for a boring game. Furthermore, the Stratosphere was opened in the 1990s, undermining this excuse, and making us wonder why the Omertas could not have run the Monte Carlo, the Bellagio, or the Venetian, why the Chairmen couldn't have held The Flamingo, and why Caesar could not have aspired to live in Caesar's Palace. Fallout 3, conversely, had landmarks we all recognize, and made you play through and walk around these landmarks in repeated quests. In New Vegas, you go to the Hoover Dam for the end quest and... that's about all it's relevant for. In Fallout 3, you're constantly in and around the monuments, changing the Wasteland for good or ill.
because they would have to pay royalties for the building likenesses (yes they do that crap). doing it how they did, they could pay homage to Vegas back when it was Sin City and not the corporate monster it is today.
All of these problems can be tracked back to "returning the story to the west." Because they did so, they introduced us to boring, unrecognizable landscape, as well as the NCR/Mr. House, which opened the flood-gates to technological development, changing the Post-Apocalyptic world from one of Survival in Total Destruction to one of Man Recovering after Total Destruction.
the West is where Fallouts Roots are. and its logical to go back to see how the Core Region is doing in the past 47 years since fallout 2 (atlease in references)
Again it was Bethesda's decision to place fallout 3 two hundred years away from the Apocalypse. I think the capital wasteland should be very much different from how it was portrayed in FO3. I mean the BOS was there for 30 years and couldn't make ANY headway vs the Supermutants? thats poor leadership
P.S.
To a lesser extent, there's also a sense of false promises. New Vegas allows so many different options and promised an ambiguous and malleable story-line where there were no bad guys. That's not what we got. Despite the idea that we could change the story, there are certain inconsistencies that jump out: Like working for Mr. House and being unable to make use of the Brotherhood (there's still scrap dialogue left over where you could. Why was it removed?). Furthermore, it's not ambiguous. The NCR has at least double the amount of quests of the other factions, and has the most human, moral NPCs. They are obviously The Good Guys, despite their corruption and "taxing." Caesar's Legion gets a tiny amount of quests, they're cannibals, they're sixist, and they are against technology. I could tolerate the crosses and the horrendous punishments and the conquering as sensible parts of a post-apocalyptic society trying to instill order through fear - but not all the random "chaotic evil stupid" traits they were given to make them the bad guys. We were promised shades of gray and given Pale Gray, Mr. House, and Black.
There are No Good or Evil factions in this game. and you can do
almost all quest in this game regardless who you chose in the end (I've done it my self.) depending on what order you do them you may cut your self off from other quests for other factions. but back to the Good / Evil. to paraphrase Obi Wan "its all according to your point of view" Caesar does things differently than what "we" would consider a civilized person should do. But when he Subjugated his 1st tribe, he wasn't in a Civil location. and most of the tribes he Conquered were not civil in the least. just because the NCR is the most relatable faction to most Westerners, it is in no way the "Good" faction. its just as corrupt as modern governments. with the rich pulling the strings to make the govt move to protect the interests of the rich. House is his own beast.
try to think outside the box. don't believe what your told by someone. most people have their own agendas. talk to both sides before rushing to judgement.
but thats just my take on things.
and I do not mean to come off as condescending.
im just stating facts from the 1st 2 games, if I do I'm sorry its not meant that way I just cant think of a better phrasing to get the point across