Hey, just what I wanted to state. Sniper rifle critical chances are way, way off the charts. They already do massive damage and provide immense armour penetration... The crit chance makes them insanely powerful.
that makes them powerful, but overpowered? sniper rifles are high precision tools, so i think it's legit to apply a high multiplier on them.
i like the 1st recon beret, but yeah it does seem to contradict their overall philosophy when it gets to clothing. while there's very few pieces of clothing offering stat bonusses, all of a sudden you get this finesse hat. and lol to the guy stating finesse not being a good perk, definitely one of the top 5 perks in the game.
i think the actual 'problem', if someone might call it so, is base crit rate a character can reach. my current build is already at 21% (8 lck, built to destroy, finesse, 1st recon beret), so every hit with a sniper or ratslayer is a guaranteed crit. you can actually get more than 100% crit chance, which i consider a bit silly.
otoh, so many adjustments were made to make the game m ore challenging, that i'm really not complaining about this.
the only thing bugging me here is, the beret being actually that much better than anything else, that i just can't bring myself to take it off

couldn't care less about dt modifiers, as i'm still running around in reinforced leather armor at lvl 22.
as a sniper you just don't need more, and whenever it gets to close combat, there's always med-x and slasher
