The airing of Grievances.

Post » Sat Jan 29, 2011 5:29 am

1. Water was 10 year old technology
2. Textures' quality is much greater artistically but looks quite muddy in close scenes, which will be much more painful in-game.
3. Lighting is simple but fine, shadowing is generally poor, and like it makes textures too dirty.
4. A general low-polyness that most people will notice only with slower paced footage.
5. Animations, in other than the dragonborn scenes, have some of that clunky 'videogame' feel that many current games don't have anymore.

May we have to wait for PC footage for the best of the technical side? Will the PC show full flare graphics or barely above consoles?


1. No, there is a HUGE difference between water 10 years ago and water in Skyrim.
2. Unfortunate mix between stylized art and low poly textures to fit in the console.
3. The lighting is really good for the console, it's easily on par with Crysis lighting and RDR lighting on the console and the lighting always looks better on the PC with HDR+Bloom.
4. The general low-polyness is once again just because this is the console which still looks amazingly good for something on 6 year old hardware.
5. Well the only clunky animation that looked mechanical in the game was the dragon at the very end flying away. I'm sure they will refine that in the next 9 months.

Mainly, most of the issues people see with the trailer are texture resolution issues which will be much better on the PC, which I assume is what people who are disappointed with them play on because I know that the console players are definitely seeing it as a step up. I play both PC and console and my console side is saying that the game looks amazing and my PC side is saying the game looks amazing and is soiling itself knowing that the PC version will look godlike.

I only compared the waterfalls with Crysis. I don't have a "love affair" with Crysis. I don't really see how "I hate to bring Crysis into this; since Skyrim is 1000x better in general" fits into that. I'm objective only about some things that look awesome in terms of graphics, which they did very well. Waterfalls is one of those things.
It's waterfalls that's my point and issue, so you need to realize that.


Yes but every graphics thread always has you at least once linking to a video of Crysis on the PC and comparing it to the console screens of Skyrim, that's what I mean by your "love affair". Not saying that your wrong to criticize, the waterfall could be better but I'm saying it isn't fair to compare Crysis PC version with highest settings to a 360 version of a game. Adding the "I hate to bring Crysis into this." disclaimer everytime you compare it doesn't make it any less true that you compare them at least once every graphics thread that comes up.
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Zualett
 
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Post » Sat Jan 29, 2011 7:37 am

Thats the problem with most ( not all ) PC users...they think of themselves,and look down at console users as peasents.
Your never happy with things.
Oblivion took the elder scrolls to a new level,because of Xbox and PS3....FACT!
If the game was just taylored to the decent PC market,and not consoles,bethesda would not be as big as they are now.
Some of you don't look at the bigger picture,because your heads are stuck so far up your arses.
More and more developers are turning to the console market,because thats where the bread is,it's how they'll grow quicker. Which in the end allows for better standard of games.
Some PC user's have ridiculous standards,and always have something to complain about.....in the end,that will be your downfall.
I'm not going to say anymore,as i may get a warning.....so be it!
Some of you need to look at the bigger picture,and not what you just want.


you are so right dude, preach on!!
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CYCO JO-NATE
 
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Post » Sat Jan 29, 2011 11:09 am

I really liked the trailer. It was amazing. I can't really find much to complain about from just a trailer. After rewatching it I'll agree that the waterfall looked a little off. The rest though... The village shot was really good. The people no longer just stand around. You can see a man leaning on a fence at some point. Meh, I never complain much about graphics anyway. I still play Ultima Underworld and have a blast with it.

I hope that kicka** chorus will play everytime I slay a dragon.
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Joey Bel
 
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Post » Sat Jan 29, 2011 1:30 pm

My only grievance was that I waited all day for it and then everything crashed :brokencomputer: thank Cheesus for YouTube! :D



Snap! :)
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Scott Clemmons
 
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Post » Sat Jan 29, 2011 3:38 am

Btw, if anyone has any grievances with waterfalls or water, take a look at 1:44 in the trailer. Definitely not 10 years ago.

Edit: Oh but I have one grievance that I want fixed immediately with the trailer. They need to make a 1080p version of the trailer for me to download. They only have 720 and it gets slightly pixelated when I watch it in full screen :cry:.
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matt
 
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Post » Sat Jan 29, 2011 12:21 pm

I only compared the waterfalls with Crysis. I don't have a "love affair" with Crysis. I don't really see how "I hate to bring Crysis into this; since Skyrim is 1000x better in general" fits into that. I'm objective only about some things that look awesome in terms of graphics, which they did very well. Waterfalls is one of those things.
It's waterfalls that's my point and issue, so you need to realize that.

Perhaps Bethesda can take a look at how they did it. Or another game. Crysis is not a necessity. But it is a necessity to change the waterfalls I think.


Its kinda of true though - you do seem to bring up Crysis all the time.

Not without reason though it does look amazing - and in particular it's water was awesome - it also ran really badly - and is nowhere near the scale of an Elderscrolls game, so the comparison is a little unfair.
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Janette Segura
 
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Post » Sat Jan 29, 2011 12:03 pm

1. Water was 10 year old technology
2. Textures' quality is much greater artistically but looks quite muddy in close scenes, which will be much more painful in-game.
3. Lighting is simple but fine, shadowing is generally poor, and like it makes textures too dirty.
4. A general low-polyness that most people will notice only with slower paced footage.
5. Animations, in other than the dragonborn scenes, have some of that clunky 'videogame' feel that many current games don't have anymore.

May we have to wait for PC footage for the best of the technical side? Will the PC show full flare graphics or barely above consoles?
This.

The texture quality looked good on the landscape and rocks, but I noticed some real grainy issues with the sword sheathe and the dragon's textures. I also noted that the self-shadows, while cool, looked really grainy around the
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evelina c
 
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Post » Sat Jan 29, 2011 12:06 am

Yes but every graphics thread always has you at least once linking to a video of Crysis on the PC and comparing it to the console screens of Skyrim, that's what I mean by your "love affair". Not saying that your wrong to criticize, the waterfall could be better but I'm saying it isn't fair to compare Crysis PC version with highest settings to a 360 version of a game. Adding the "I hate to bring Crysis into this." disclaimer everytime you compare it doesn't make it any less true that you compare them at least once every graphics thread that comes up.

If it's graphics we're talking about, why wouldn't I bring them up?
If it makes you happier, I could have shown a cryengine 3 video as well, that's a multi-platform, and therefore fully "fair" to compare with.
Oh found one, here you go ;)
Start watching at around 1:00:
http://www.youtube.com/watch?v=v-cZ_paZSSg

Waterfall looks just as awesome as in the other video. Hope that makes you happy.
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NAkeshIa BENNETT
 
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Post » Sat Jan 29, 2011 3:37 pm

the dragon shout was weak. It felt a little un important, just like a battle shout.

Hmm, it did it for me. Sounded right somehow, speech yet with alien harmonics. Worked beautifully with the choir kicking in, I found.

Note to self : must stop watching that trailer.
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Shiarra Curtis
 
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Post » Sat Jan 29, 2011 5:59 am

The shout felt right to me. It would've felt more powerful if it showed him using it on skeletons and watch them go flying but I could still feel the power from the dragonshout of the man and definitely felt the power from the dragon's dragonshout.


Its not the effect of the shout but rather the voice behind it if that makes sense, if you listen to someone like Christopher Lee you will find he as a very deep commanding voice however the person in the trailer did not, I am having a little trouble explaining it however I think Shinovakiin explained it better than I.
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Donald Richards
 
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Post » Sat Jan 29, 2011 10:14 am

If it's graphics we're talking about, why wouldn't I bring them up?
If it makes you happier, I could have shown a cryengine 3 video as well, that's a multi-platform, and therefore fully "fair" to compare with.
Oh found one, here you go ;)
Start watching at around 1:00:
http://www.youtube.com/watch?v=v-cZ_paZSSg

Waterfall looks just as awesome as in the other video. Hope that makes you happy.


Yes, I've seen the videos and I've also played Crysis on PC and console and there is a world of difference. The console version of Skyrim looks just as good as Crysis did on the console. Some areas are going to look worse in Skyrim on the console than Crysis on the console because Crysis typically has palm trees which are a single leaf while TES has the typical tree which they don't look very good without AA and AAA, which AAA isn't supported by the console and AA is little to nonexistent as well. The water fall is a particle effect and shows it coming straight down. The one in the skyrim trailer is supposed to be white water running downhill, not falling. It's not fair to trying to compare a white water run off to a particle effect showing a straight fall of water. It's very hard to replicate a foaming river fall and I think BGS did an amazing job of doing it.

Its not the effect of the shout but rather the voice behind it if that makes sense, if you listen to someone like Christopher Lee you will find he as a very deep commanding voice however the person in the trailer did not, I am having a little trouble explaining it however I think Shinovakiin explained it better than I.


That's what I was talking about, the voice. The mans voice was great imo and the dragons was even better and more epic feeling. It doesn't have to be some booming Barry White to have the same effect. Maybe I just have better audio output devices, I don't know, but I thought it fit fine. I'm sure the video would've sounded even better with my Skullcandy if they didn't get broken yesterday, so I just played the trailer sound through my surround sound in my living room and it seemed to give me the effect of the shout just fine. I'll be using that surround sound when I play Skyrim so I guess I'm set. If you want, you can invest in some bose speakers, they will give you the effect you desire.
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Cayal
 
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Post » Sat Jan 29, 2011 9:07 am

These forums are getting almost intolerable with the sheer amount of whining that goes on, and here I thought that people might actually be excited about a trailer that amazing. I was stunned by how awesome it was, and I came on here thinking that people would appreciate it as I did (along with 99% of people off of this particular forum). For some reason the tone of these forums seems to be decidedly negative lately, which is unfortunate, since these are the comments that we know Bethesda reads. If anyone from Bethesda is reading this - just know that off of these forums people are LOVING the trailer and the amazing way Skyrim is shaping out to be. AWESOME WORK!!!!
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Jesus Lopez
 
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Post » Sat Jan 29, 2011 8:22 am

Thats the problem with most ( not all ) PC users...they think of themselves,and look down at console users as peasents.
Your never happy with things.
Oblivion took the elder scrolls to a new level,because of Xbox and PS3....FACT!
If the game was just taylored to the decent PC market,and not consoles,bethesda would not be as big as they are now.
Some of you don't look at the bigger picture,because your heads are stuck so far up your arses.
More and more developers are turning to the console market,because thats where the bread is,it's how they'll grow quicker. Which in the end allows for better standard of games.
Some PC user's have ridiculous standards,and always have something to complain about.....in the end,that will be your downfall.
I'm not going to say anymore,as i may get a warning.....so be it!
Some of you need to look at the bigger picture,and not what you just want.


LOL patethic, Oblivion had many issues that werent existent in Morrowind because it was a pure console to PC port.
Console are made cheap for money grab maximization. If console industry would waste half of what they waste on mkt to make you believe they are awesome on tech then they would have a chance to catch up.
So far Kinetic like features are the only true advance consoles have, and so far this is only useful for "light" games.
So fat no advanced control, no VAC, no 6dof in games old DX only althought it can give somewhat god gfx, absolutely lower resolution than PC and etc.
Its not that we are bragging, its a sad fact. I would much prefer console would be on par and wouldn t hold down PC gaming industry.
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Rebekah Rebekah Nicole
 
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Post » Sat Jan 29, 2011 5:21 am

These forums are getting almost intolerable with the sheer amount of whining that goes on, and here I thought that people might actually be excited about a trailer that amazing. I was stunned by how awesome it was, and I came on here thinking that people would appreciate it as I did (along with 99% of people off of this particular forum). For some reason the tone of these forums seems to be decidedly negative lately, which is unfortunate, since these are the comments that we know Bethesda reads. If anyone from Bethesda is reading this - just know that off of these forums people are LOVING the trailer and the amazing way Skyrim is shaping out to be. AWESOME WORK!!!!


I think everyone here loves Skyrim as much as everyone else. It's going to be an awesome game.
But to point out what we think can be improved is just as important as praising what's good (which is almost everything, it looks awesome!).
I think people here on the forums care so much about TES that they want the game to be as good as possible, and there's nothing negative about that.
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Sami Blackburn
 
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Post » Sat Jan 29, 2011 5:50 am

These forums are getting almost intolerable with the sheer amount of whining that goes on, and here I thought that people might actually be excited about a trailer that amazing. I was stunned by how awesome it was, and I came on here thinking that people would appreciate it as I did (along with 99% of people off of this particular forum). For some reason the tone of these forums seems to be decidedly negative lately, which is unfortunate, since these are the comments that we know Bethesda reads. If anyone from Bethesda is reading this - just know that off of these forums people are LOVING the trailer and the amazing way Skyrim is shaping out to be. AWESOME WORK!!!!

:lmao: I've yet to find more than five posts where any criticism wasn't followed by huge praise on over points. I do agree these last weeks, between the spears/spell creation drama, there's been negativity that's been annoying even to me (it's a first) : the reaction to the trailer, however, seems extremely positive, as deserved. :)

Don't give a crap about flour prices or whatever, my first move is to kill that gorgeous windmill's NPCs, and dragging a sleeping bag there. :nod:
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Karl harris
 
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Post » Sat Jan 29, 2011 7:11 am

For me it would have to be the Dragon Shout. Yeah I know it is one minor detail in an otherwise superb trailer however I couldnt help but feel that the shout in the trailer felt kind of weak. Now when I imagine Dragon Shouts I imagine that they would be performed by somebody with a very powerful voice, one that would shake the very foundations of the earth when the sound leaves his mouth somewhat like Christopher Lee (you can see why he was chosen to play Saruman) or Max Von Sydow but instead the actual voice actor comes off a little weak. Perhaps the other races will have more powerful voices however as I have said it is a minor issue in a superb trailer.

You have to realize he is still a Nord, he didn't just become some godlike character capable of rumbling the earth. That's what the greybeards do. The fact that he still has his normal voice is very good in my opinion.
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Tiff Clark
 
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Post » Sat Jan 29, 2011 3:11 pm

3rd person over the shoulder view :( :( :( :( :( :(

oblivion system was fine.

everything trying to be gears of war.
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Megan Stabler
 
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Post » Sat Jan 29, 2011 10:30 am

I think everyone here loves Skyrim as much as everyone else. It's going to be an awesome game.
But to point out what we think can be improved is just as important as praising what's good (which is almost everything, it looks awesome!).
I think people here on the forums care so much about TES that they want the game to be as good as possible, and there's nothing negative about that.


That would be fine and dandy if the majority of the people expressing their distaste for things weren't playing it out as such a high priority and instead posed it as constructive criticism.

Instead we get gibbering buffoons with comments of "OH GAWD DA WATUR IN ALPHA LOOK BAD. 10 YEAR OLD TECHNOLOGY! WINDMILL SPINNING WRONG WAY. FIX NOW!"
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Darlene DIllow
 
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Post » Sat Jan 29, 2011 3:34 pm

I didn't like the flowing water. It looks really bad compared to the rest of the game. The water looks like they were taken out of Morrowind
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FLYBOYLEAK
 
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Post » Sat Jan 29, 2011 11:04 am

It looks like any 3rd Person game. Oblivion seemed more...real. Just from the visual aspects.
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Amelia Pritchard
 
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Post » Sat Jan 29, 2011 2:47 am

You know as far as the visual site goes I much rather see the trailer having the 'all right' graphics now, (remember, guys still have 8.5 months to polish it, and bring it to perfection) and turn out to be thuper-duper, slick, perfected, refined and developed with up-most care, then like it was with Oblivion, and their its shadows. :rolleyes:
I still prefer to be pleasantly surprised on 11.11.11.
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Jessica Colville
 
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Post » Sat Jan 29, 2011 4:44 am

My only grievance was that I waited all day for it and then everything crashed :brokencomputer: thank Cheesus for YouTube! :D

Cheesus? Is that the holy version of Chester the Cheetah? :P

LEGS IN FIRST PERSON. It was apparent when the Dragonborn looked down that cliff that he was just two floating arms again. Bad, Bethesda, I am disappoint.

Yeah, that was my only gripe. I was really, really hoping we would finally get with the times and be able to see our lower body. C'mon Halo CE did it on the original x-box! Now, it is possible that he just didn't look down enough to see his legs...But that's probably wishful thinking on my part.

Everything else about it blew me mind! I'm super glad to see stealth kills, and the animations look fantastic.
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Mandi Norton
 
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Post » Sat Jan 29, 2011 6:02 am

FFS.. The game isn't even finished yet!
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Laura
 
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Post » Sat Jan 29, 2011 4:01 am

I love the trailer, every part of it, but still, it still worried me more than ever about tree shapes and their variety, I think those have returned to polygon shapes of Morrowind era, and have lost some fine details that speed tree could create.
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john palmer
 
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Post » Sat Jan 29, 2011 4:27 am

My only grievance is I kept singing the Harry Partridge version of the theme lyrics every time I watched :whistling:
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k a t e
 
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